For milennia, the Zandalari kings were laid to rest within the tombs of Atal’Dazar, secluded high atop the mountain Mugamba. These pyramids grew more elaborate with each passing ruler, as new rooms were constructed to house the deceased’s vast wealth. Now, these once pristine halls have been corrupted by the Prophet Zul and his trusted lieutenant, Yazma, who seek to twist the power of these ancient kings for their own dark machinations.
The Freehold dungeon is located to the far south of Tiragarde Sound. In this bay, the Irontide Pirates are gathering stockpiles of Azerite from the Ashvane Co. to lay siege to the Gates of Daelin, which grants access to the Proudmoore Keep, and all major Kul Tiran settlements.
Freehold has traditionally served as a haven for pirates, scoundrels, and those who wish to live free of Kul Tiran control. Now, the Irontide Raiders have brought the city under their harsh rule and are coercing the various pirate crews under their banner. While the pirates gather, a small group of heroes must infiltrate the town and eliminate their leadership to dissolve this growing alliance of cutthroats.
The Temple of Sethraliss dungeon, stronghold of the Sethrak (snake people), is located at the northmost edge of Vol’dun. The player has to rescue the loa Sethraliss and heal her to full health to shift the balance of power over Vol’dun.
Long ago, C’thrax Mythrax the Unraveler attacked Vol’dun, slaughtering countless inhabitants. Loa Sethraliss sacrificed herself to slay Mythrax. The priesthood composed of Korthek, Sulthis, and Vorrik devised that in order to prevent the resurrection of Mythrax, his corpse should be sealed within the pyramid.
In the present, Korthek proclaimed himself Emperor of the Sethrak, and in order to conquer Zuldazar, he has ordered the resurrection of Mythrax. Your duty is to restore loa Sethraliss to vanquish the Emperor and halt his agenda.
Temple of Sethraliss (Heroic)
In order to queue for an Island Expedition scenario, you have to go to the Port of Zandalar (Horde) or to the Boralus Harbor (Alliance). There is a table that opens the queue window where you select the type of Island Expedition you wish to queue for: Normal, Heroic, or Mythic. Or whether you will queue alone or as a team.
You get access to Island Expeditions at level 116. The quest to start your first Island Expedition can be found at Port of Zandalar or Boralus Harbor.
|1. Quest: Island Expedition (Alliance) -- Part 2|
|2. Quest: Island Expedition (Horde)|
This is a partial and heavily-edited transcript of the key topics related to the Blizzard Entertainment statements shared during the Activision Blizzard Q1 2018, excluding the other non-Blizzard franchises.
A little bit off-topic from Blizzard Entertainment matters, but Warcraft is also about pop culture references and easter eggs — and well, I am an avid Marvel Comics reader the past 20 years, and watched the cartoons since the 80s too. So there is that.
Blizzard Entertainment posted today a preview of the Dark Iron Dwarves and Mag’har Orcs featuring their racial traits, and mounts; what classes you can obtain at the character creation screen. I recently posted video of the creation screen options for male and female of both races. I recommend to watch it.
All my recent Battle for Azeroth Alpha and Beta videos have been played as a Dark Iron Dwarf. Check out our YouTube page and subscribe.
Good allies are hard to find, but don’t worry—we’ve got you covered in Battle for Azeroth. Meet two new Allied Races that will become available over the course of your adventures in the new expansion, the Dark Iron dwarves and Mag’har orcs, and learn a bit about the racial traits currently in development.
Alliance: Dark Iron Dwarves
Known for their fiery tempers and fierce determination, Dark Iron dwarves have a turbulent history with the other clans. A failed coup in Ironforge ignited the War of the Three Hammers, and many of the Dark Iron once fought in the service of Ragnaros the Firelord. Though one faction is pledged to Queen-Regent Moira Thaurissan, others refuse to stand alongside their kin. The Alliance seeks a united Dark Iron clan to harness the power of Azerite and aid their struggle against the Horde.
- Fireblood: Dark Iron dwarves can empower themselves and purge debuffs afflicting them.
- Dungeon Delver: Their time spent in the depths lets Dark Iron dwarves move faster while indoors.
- Mass Production: Dark Iron dwarves have increased Blacksmithing skill and can craft faster.
- Mole Machine: These digging devices can transport their masters to new locations.
- Forged in Flames: Dark Iron dwarves take reduced Physical damage.
Learn more about Moira and the Dark Iron in our previously released stories:
- Fault Lines by Matt Burns and Ludo Lullabi (comic)
- The Council of Three Hammers: Fire and Iron by Matt Burns (short story)
- The Jade Hunters by Matt Burns (short story)
Horde: Mag’har Orc
For untold generations, the orc clans of Draenor battled one another in endless war. But when Gul’dan offered them the blood of his demonic masters, the disparate tribes of Mag’har—the orcish word for “uncorrupted”—refused the dark bargain and banded together to drive out the Burning Legion. United under the leadership of Grommash Hellscream, the Mag’har pledged to one day repay Azeroth’s heroes for aiding their cause. As war against the Alliance intensifies, the Horde must call upon the might of the Mag’har to seize victory.
- Ancestral Call: Mag’har orcs can call upon the powers of their ancestors to assist in battle.
- Open Skies: While outdoors, Mag’har orcs have increased flight speed.
- Sympathetic Vigor: The health of the Mag’har orcs’ pets is increased.
- Savage Blood: Poisons, diseases, and curses affect Mag’har orcs for a shorter duration.
Learn more about the orcs of Draenor in our previously released videos:
We’ll have more information on how to recruit these new allies in a future update; for now, those with Battle for Azeroth beta access will be able to create one of these new Allied Races within character creation screen and begin testing.
Which Allied Race will you choose?
These are the treasure chest maps I have charted for each zone of Kul Tiras and Zandalar. Treasure Chests drop gray items (vendor) ranging 15-18 gold. Some drop above 100 gold. In some instances, Treasure Chests drop 7-22 Campaign Resources.
Campaign resources are needed to send Followers to War Missions, and to train more recruits.
Maps with an orange dot represent a Jani’s Treasure Trashpile, the ones I have found. Some provide loot. Others provide side quests by Jani with a gold reward.
These maps mark the location of Rare Elite mobs that drop Azerite and in some instances equipment and weapons. At level 120, they drop item level 282. Sometimes a rare warforged purple up to item level 296.
A. The maps have numbers for the location of each rare elite. Cross-reference the number in the screenshots, with the number in the table list below the screenshot.
B. The name of the rare elite is a link that takes you to their corresponding YouTube video in our channel.
C. Some of the rare elites have no gear loot. Usually, they drop Azerite instead.
D. This list and videos were taken during Beta test on or shortly before May 1, 2018.
E. Because of scaling, Wowhead isn’t showing the appropriate item level and stats. Check the videos of the linked items to see the real-time stats for level 120 players.
Click the Elite Mob names to open the YouTube video for each.
|TIRAGARDE RARE ELITES|
|1. Squirgle of the Depths|
|2. Shiverscale the Toxic|
|3. Imperiled Merchants|
|4. Lumbergrasp Sentinel|
|5. Sythian the Swift|
|6. Vol'Jim||Toll Enforcer|
|7. Suspicious Pile of Meat: Tempestria||Saurolisk Broodmother Boots|
|8. Foxhollow Skyterror||Skyterror Wristwraps|
|10. Totes||Totes Bag (28 slots)|
|11. Snowpelt Alpha||Snowpelt Mangler|
|12. Kulett the Ornery||Silvershell Defender|
|13. Smuggler's Cache|
|14. Bashmu||Hydra-Hunter Leggards|
|15. Tidesage Bankson|
|16. Brinefang Matriarch||Thick Sauroskin Gloves|
|18. Squacks||Parrot-Trainer Sash|
|19. Freehold Barman||Barman Skewer|
|20. Irontide Accountant|
|21. Carla Smirk|
|24. Raging Swell|
|25. Tort Jaw|
|26. Teres||Siren's Tongue|
|27. Maison the Portable|
|29. Drifting Monstrosity|
|30. Black-Eyed Bart||Sea-Scourge Greatblade|
|31. Twin-hearted Construct||Wickerthorn Stompers|
|33. Sawtooth||Sharktooth Hatchet|
|A. Ghost of the Deep (122)|
|Vol'dun Rare Elites|
|1. Warlord Zothix||Zothix's Conductive Vambraces|
|2. Kamid the Trapper||Skycaller Sash of the Fireflash|
|3. King Clickyclack|
|4. Captain Stef "Marrow" Quin|
|5. Skycaller Teskris||Skycaller Spellstaff|
|6. Jungleweb Hunter|
|7. Golanar (level 123)|
|8. Songstress Nahjeen|
|9. Enraged Krolusk|
|10. Gut-Gut the Glutton|
|11. Enormous Egg: Bloodwing Bonepicker|
|12. Hivemother Kraxi|
|13. Skycarver Krakit|
|.14 Fangcaller Xorreth (level 123)|
|15. Warmother Captive|
|16. Zunashi the Exile||Ravasaur Skull Bijou|
|17. Bloated Krolusk|
|18. Relic Hunter Hazaak||Hazaak's Windshorn Claws|
|22. Commodore Calhoun|
|24. Scaleclaw Broodmother|
|25. Bajiani the Slick|
|26. Sirokar||Wind-Scoured Greaves|
|28. Warbringer Hozzik||Spire-Charged Links|
|A. Warlord Dagu|
|2. Cursed Chest: Captain Mu'kala||Cursed Captain's Charm|
|3. Ancient Jawbreaker||Incessantly Ticking Clock|
|5. Scrounger Patriarch|
|7. Scout Skrasniss|
|8. King Kooba|
|9. Totem Maker Jash'ga||Totem Matriarch's Headdress|
|10. Wardrummer Zurula|
|11. Uroku the Bound|
|12. Za'amar the Queen's Blade|
|13. Azerite-Infused Slag||Fused-Slag Girdle|
|14. Juba the Scarred|
|15. Tainted Guardian|
|18. Abandoned Treasure: Shambling Ambusher|
|20. Urn of Agussu: Guardian of Agussu (x 3)|
|21. Corpse Bringer Yal'kar|
|24. Infected Direhorn|
|25. Gwugnug the Cursed|
|26. Blood Priest Xak'lar||Tainted Blood Vambraces|
|27. Azerite-Infused Elemental|
|28. Aiji the Accursed|
|29. Queen Tzxi'kik|
|30. Overstuffed Saurolisk|
|32. Lost Scroll: Enraged Water Elemental|
|34. Maw of Shul-Nagruth|
|34. Mala'kili and Rohnkor|
|1. Strange Egg: Vukuba|
|3. Chum Bucket: Murderbeak|
|5. Kandak||Sauroscale Cloak of Adaptation|
|10. Golrakahn||Thundercrash Footguards|
|11. Twisted Child of Rezan (123)|
|12. Atal'zul Gotaka|
|14 Tia'kawan (123)|
|16. Headhunter Lee'za and Coati (123)|
|17. Darkspeaker Jo'la|
|19. Zu'shin the Infused|
|20. Umbra'rix (123)|
|21. Warcrawler Karkithiss|
|22. Hakbi the Risen||Golden Tomb Defender|
|23. Syrawon the Dominus|
|24. Zayoos||Kaja-fied Banana|
|25. Avatar of Xolotal||Thunderhowl Gauntlets|
|26. Torraske the Eternal|
|27. Dark Chronicler|
The Underrot is a dungeon located in a underground cavern at the center of Nazmir. A place where the blood trolls offer sacrifices to their master G’huun — an Old god hybrid experiment gone wrong in the Uldir dungeon (raid). They raise reanimated skeletons and spirits of ancient trolls. There is no map, at this moment.