Blizzard Entertainment held interviews with various fansite communities and stream influencers during the press day to discuss details about the upcoming Patch 7.3.
During the GamesCom 2017 press day (Tue, Aug 22), Blizzplanet members Danny Perschonok (Naka) and Arthur Lorenz (Handclaw) had the opportunity to interview game director Ion Hazzikostas about some of the features in Patch 7.3.
NOTE: The video now has English Subtitles (CC). Lower the volume to 25% to avoid the loud background noise and music. The video was edited to boost the three voices nearest to the microphone so they can be heard at 25% volume. GamesCom is the noisiest convention in the world.
I am Danny with Blizzplanet. We also have Arthur here, and Ion Hazzikostas, and we are going to talk about Patch 7.3.
Blizzplanet members Naka and Handclaw share photos of the GamesCom 2017 Blizzard Booth during the Press Day (Tuesday). As usual, Blizzard Entertainment brought amazing banners, displays, statues, and props for all their video games.
The Blizzard Shop is stock with all kinds of goodies including plush toys, Cute But Deadly figures, Funko POP figures, statues, and more.
Update: After you check out all the photos, visit these links to the maker of the Overwatch statues: FXDeco, who show a closer look at different angles and features of these statues. Junkrat; Widowmaker; Tracer and Winston.
In this GamesCom 2017 Blizzard coverage page, you can browse through everything Blizzard Entertainment revealed at the convention including new content across some of their video games: World of Warcraft, StarCraft II, Heroes of the Storm, Overwatch, and Hearthstone.
Read the BlizzCon 2017 panel transcripts
Blizzard Entertainment announced several new features for all their Blizzard video games at GamesCom 2017.
**The original Article speculation has been debunked and corrected.
Blizzard Entertainment released the GamesCom 2017 schedule which features a World of Warcraft cinematic reveal on Wed Aug 23 at 6pm.
At this point, we are not too optimistic on a new expansion announcement at GamesCom. Maybe at BlizzCon. What I personally think will happen at GamesCom after seeing the schedule is the 7.3 Cinematic reveal. If you start a level 110 character copy in the PTR 7.3, you will notice that after you start the quest to travel from Azeroth to Argus in the Vindicaar, the Legion Cinematic Intro starts to play (as a placeholder). That cinematic has not been unveiled yet in the PTR. So it makes sense that Blizzard will focus its allocated time for World of Warcraft on featuring the 7.3 Cinematic, and some of its core features.
Characters represented in the GamesCom 2017 keyart:
World of Warcraft — Turalyon
Heroes of the Storm — Kerrigan Queen of Ghosts skin
Diablo III — The Necromancer
Overwatch — Pharah
StarCraft II — Fenix clone “Talandar” (Co-op Commander)
Hearthstone — Girl holding Hearthstone cards. White rat on her shoulder.
New IP Yet to be announced
Not long ago, during the Activision Blizzard Q2 2017 financial conference call’s Q&A, Mike Morhaime mentioned there were multiple IPs in incubation at the studios (read the transcript). Morhaime specifically highlighted a mobile game.
Could you talk at a high level how Blizzard is allocating its time and resources right now? What percent of man-hours are spent on new IP versus existing IP? And I guess I’d be curious to hear you talk about how you think about Blizzard’s new IP pipeline the next three to five years.
Morhaime: First and foremost, I’d just say that the bulk of our focus continues to be supporting our existing players and releasing high-quality content for our existing games. This quarter is a great example of that approach. We delivered a consistent flow of updates, and new content across all of our games; and that has driven record engagement even without a new game launch. We are also really excited about the future.
In addition to supporting all of our live games, we are committed to incubating new initiatives, and we are also thinking about different platforms, especially mobile.
In terms of new IP, our pipeline is in a better position than ever before in our history. Last year, Allen Adham (who co-founded Blizzard with me and Frank Pearce) returned to the company to take on the task of coordinating our efforts in this regard; and this includes some great ideas that we had already started to explore. So we now have multiple dedicated incubation teams that are being led by some of our most experienced game designers at Blizzard.
I should say that creating new Blizzard-quality games on any platform will take time; and as we have shown in the past, we are not going to release any games that we don’t feel live up to our expectations, or those of our players.
When we do bring new experiences to current or new platforms for new and existing IPs, there are going to be ideas that our teams are passionate about, and that we think there is a large audience for.
The GamesCom 2017 Blizzard Merchandise is also available:
Destiny 2 (PC) Beta starts officially on August 29 for everyone, but those who pre-order Destiny 2 (PC) get 1-day ahead of everyone else with an Early-Access codekey. For those who want a seamless experience at cancelling the pre-order you can get it here.
Within 2-3 days you will get an email from Amazon with the Beta Early-Access code. At that point:
1. To redeem the code, go to Bungie.net/en/User/Register (if you don’t have a Bungie account.)
2. Please choose a network to sign in with:
PlayStation Network, Xbox Live, or Blizzard (Choose Blizzard).
3. Login using your Blizzard Battle.net account credentials when the pop up window appears. It uses the Blizzard Oauth.
4. Go to https://www.bungie.net/en/User/coderedemption to redeem your code.
5. I am uncertain if they will give you another code. If they do give you another code, then it must be redeemed at https://us.battle.net/account/management/claim-code.html
If no code is provided at the Bungie Redeem Code page, then you are set already to download Destiny 2 (PC) on August 28 from your Blizzard Battle.net Launcher.
The second option (if you don’t plan to cancel the pre-order) is to pre-order directly from Blizzard here.
The Destiny 2 (PC) Early-Access Beta starts on August 28 via the Blizzard Battle.net Launcher. Everyone else gets access to beta on August 29. Beta ends on August 31. After that, Destiny 2 goes live for PC on October 24.
Blizzard Entertainment heard the community feedback and backpedaled the decision to rebrand Battle.net into “Blizzard App.” The app will be known henceforth as “Blizzard Battle.net” (source)
When we announced that we’d be transitioning away from the Battle.net name for our online-gaming service, we suspected that the shift would be challenging. We understood that Battle.net stood for something special—it represents years of shared history and enjoyment, community and friendship, for all of us and our players.
Battle.net is the central nervous system for Blizzard games and the connective tissue that has brought Blizzard players together since 1996. The technology was never going away, but after giving the branding change further consideration and also hearing your feedback, we’re in agreement that the name should stay as well. Take it from the developer formerly known as Silicon & Synapse, and Chaos Studios, names are important too.
Moving forward, to help offset some of the original concerns we listed back in September, we will be connecting “Blizzard” to “Battle.net” in our logo for the service and in general when we refer to it in print: Blizzard Battle.net.
We appreciate your feedback and look forward to many more years of bringing players together online.
There are several treasure chests and sealed caves throughout Argus’ zones (Krokuun, Mac’Aree, and the Antoran Wastes). The treasure chests are either inaccessible due to a force field, or inside caves blocked by a pile of rocks. These two have something in common: both have a floating crystal marking them.
The World of Warcraft PTR Patch 7.3 (v0.24781)
- New loading screens
- The Netherlight Crucible quest is now working and you can turn in the quest
- Thaumaturge Vashreen (in the Vindicaar) now sells iLevel 910 items for 650 Veiled Argunite
- The Argus map allows you to click the zones: Mac’Aree, Antoran Wastes, and Krokun to view the map of each zone. It still has two issues where the Invasion Point icon still shows there and map is still named Broken Isles.
- The Invasion Points are now active once more for testing.
- Rare Elites in the Antoran Wastes are now dropping catch up soulbound loot like in the Timeless Isle (Mists of Pandaria). The soulbound loot is iLevel 880 — USE: Create a Soulbound item appropriate for your loot specialization. Requires level 110.
- You can now collect Demon Eyes after getting the eredar disguise buff “Agent of the All-Seer” from All-Seer Focus (Read instructions). Any kind of demon in the Antoran Wastes has a chance to drop Demon Eyes.
- All NPC dialogues during quests now have voice over.
Raid Testing Schedule
Skordyn: On Thursday, August 10th and Friday, August 11th we will be conducting raid tests of Antorus, the Burning Throne. If testing goes well, a number of the bosses tested will remain open on Normal difficulty over the weekend.
Thursday, August 10th
Varimathras – Heroic Antorus, the Burning Throne
13:00 PDT (16:00 EDT, 22:00 CEST)
The Coven of Shivarra – Heroic Antorus, the Burning Throne
14:00 PDT (17:00 EDT, 23:00 CEST)
Aggramar- Heroic Antorus, the Burning Throne
15:00 PDT (18:00 EDT, 0:00 CEST)
Friday, August 11th
Garothi Worldbreaker – Mythic Antorus, the Burning Throne
13:00 PDT (16:00 EDT, 22:00 CEST)
Felhounds of Sargeras – Mythic Antorus, the Burning Throne
14:00 PDT (17:00 EDT, 23:00 CEST)
Friday, August 11th – Monday, August 14th
Kin’garoth, Varimathras, Coven of the Shivarra and Aggramar – Normal Antorus, the Burning Throne
As always, this testing schedule is very fluid and subject to the realities of a PTR environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.
Q: How do I get into the raid zone?
A: In Dalaran, Orgrimmar, or Stormwind, you may speak to Nexus-Lord Donjon Rade Sr. in order to teleport into the raid zone while it is open for testing. (The option to teleport into a zone will not be available when the zone is not open for testing.)
Q: What character should I use to test the raid?
A: Whichever you prefer. We will be scaling players’ effective level to 110 for raid testing, and their item level to an appropriate threshold for the encounter(s) being tested.
Q: How long does testing last?
A: The primary purpose of testing is to give us the information we need to balance the encounters, evaluate how mechanics are playing out in practice, and identify bugs. Once we’re satisfied that we’ve received that information for a given boss, we’ll be shutting down testing. Usually this takes anywhere from 45 minutes to 2 hours, but there are no guarantees.