World of Warcraft: Troll Wars by Paul S. Kemp

French-fansite Judgehype discovered a new entry in the database for an upcoming novel coming from Panini. Apparently, there are plans for World of Warcraft: Troll Wars by Paul S. Kemp. He is an american fantasy author known to fans of Star Wars, and Forgotten Realms.

This novel is not yet listed in the United States, and searches online at this moment aren’t shedding any other sources except for the german-version of Amazon and another book finder list. So this was a really good (oops?) find. I am currently investigating, and will update as soon as I fetch something.

Activision Blizzard Q1 2017 Conference Call Transcript

Activision Blizzard held a financial conference call yesterday (May 4) to report the latest earnings, and progress updates. There was not much info on upcoming content, but Blizzard is working on new content across all IPs.

In concurrent registered player numbers, Hearthstone peaked with 70 million players, and Overwatch with 30 million players. While no numbers will be revealed for World of Warcraft subscriptions, there was a performance compared to subscriptions during Warlords of Draenor. Revenue was increased by 50% due to the Overwatch shop (during the Lunar Festival and Uprising events), and Legion subs.

Read the transcript below (heavily edited to focus on the Blizzard Entertainment aspect of the conference call).

Activision Blizzard Q1 2017

Keystone Depleted Mechanic to be Removed

Blizzard Entertainment plans to remove the “Depleted” mechanic from Keystones, allowing players now to continue their efforts in Mythic+ runs. Instead of getting a depleted key, now you will get a new keystone that is one level below the last run, as a penalty. That means you can continue to grind until you reach Mythic +15. Otherwise, you will still be able to get better loot from Mythic runs.

Lore: We’ve been thrilled to see how positively players have responded to Mythic Keystone dungeons since Legion’s release. However, there are a couple areas in which our original design for the system hasn’t quite matched up with how things have worked out in practice. In an upcoming 7.2.5 PTR build, we’re going to try out a couple of changes to how Keystone runs work.

The first big change is that we’re getting rid of the depletion mechanic. We’d originally imagined that getting ahold of a Keystone would be more of a barrier than it is, but in reality, there are so many players participating that it’s generally not too difficult to find someone with a Keystone you’d like to run. In that environment, depleting a Keystone is more of an annoyance than anything else – especially when it happens for reasons outside of your control (such as a player disconnecting).

Instead, we’re going to try the following:

  • Completing the run on time will have the same results it currently does in 7.2: you’ll get a new Keystone for a random dungeon that’s 1-3 levels higher than the one you just completed, based on how quickly you finished.
  • If you complete the dungeon but don’t make the timer, you’ll get a Keystone for a random dungeon that’s 1 level lower than the one you just used.
  • If you don’t complete the dungeon at all, you’ll have a Keystone for the same dungeon that’s one level lower than the one you just used.

The other thing we’re looking to change is the way that rewards are given at the end of a run. Currently, when you complete a run that upgrades your Keystone by 2 or 3 levels, you’re also given a 2nd or 3rd chest. This is because, when we believed that Keystones would be rare, we didn’t want you to miss out on any of the loot you might have collected from the runs you were “skipping.”

However, because of this, players tend to look for lower-level Keystones that they can easily stomp through, instead of higher-level Keystones that are appropriately challenging for their gear and skill. That, in turn, affects who they’re willing to invite. AOE damage output is preferred over everything else, because the only concern is how quickly you can clear through easy trash packs. And gear requirements tend to outpace what actually drops: if you could find upgrades in a Mythic 6, you’ll have a hard time finding a group, because the Mythic 6 groups are full of players who are capable of clearing 10+ and are just looking for an easy 3-chest.

With that in mind, here’s the changes we’re planning to test:

  • You no longer receive additional chests at the end of a run for completing it quickly.
  • When you finish a Mythic+ dungeon, the chest at the end will contain two items and an appropriate amount of Artifact Power.
  • If you beat the timer, regardless of how quickly, there will be a third item in the chest.
  • Keystones can still upgrade by 2 or 3 steps, so you can quickly get to a difficulty level appropriate for you.

Our overall goal with these changes is to incentivize groups to take on dungeons where they know they’re likely to see upgrades, instead of preferring keys that are far too easy for them. Once the Tomb of Sargeras raid is available on Mythic difficulty, we’ll also increase the maximum rewards from Mythic Keystone runs to level 15. — source


Unsettled Power: Stabilized Titan Essence

There is a new quest in World of Warcraft 7.2.5 (build 24026) named The Spoiled Sample. This item is looted from the Grand Challenger’s Bounty chest — this is the chest you loot from on Tuesdays at your Class Hall, after completing Mythic+ dungeons.

The quest is then turned in at the Blacksmith building (next to the Obliterium forge) in Dalaran. Talk to Arcanomancer Vridiel who then gives you a quest named: Unsettled Power. The reward for completing it is the Stabilized Titan Essence — which Infuses a Legion Legendary item with greater power, raising its item level to 970.

Stabilized Titan Essence

Note: The Writhing Essence x 50 is a grind drop from The Nighthold raid.

This quest will be highly sought by those who haven’t yet completed the Legendary Quest at the Broken Shore Mage Tower, to get that extra oomph needed to complete the class trial.

Unsettled Power

Arcanomancer Vridiel: The release of the energy previously trapped in the Nightwell has… complicated the influence of Aman’Thul scattered around the Broken Isles. Sadly, the results of all of my previous work has been invalidated, much as the contents of this vial. I must understand what caused this change! Please, bring me more samples so that I may continue my work. Naturally, you will be the beneficiary of any breakthroughs I may find.


Bring 50 Writhing Essence to Arcanomancer Vridiel.



Breaching the Tomb – Self-Fulfilling Prophecy

Those who are on the same page through the Broken Shore Questline, today you can complete the next part of the Breaching the Tomb achievement. Self-Fulfilling Prophecy is a quest given by Prophet Velen at the Deliverance Point. Basically, you must complete 12 World Quests in the Broken Shore. This can be achieved in 1-2 days, depending the time you start. Check the Broken Shore map every 2 hours for any new World Quests.

Prophet Velen: In my life, I have witnessed many visions. Some filled me with hope… others, with despair.

Victory over Kil’jaeden lies within our grasp. I have foreseen it. But visions only show us where our path might lead. They require effort to become reality.

That effort falls upon your shoulders, (name). You have done much, but more is needed. fight on the battlefields of the Broken Shore and forge a destiny free from the Legion’s grasp!



Complete 12 World Quests on the Broken Shore.



Moonkin Festival Guide

The Moonkin Festival is a new micro-Holiday: “A wonderful celebration of all things Moonkin is happening today in Moonglade. Stop by and see what you can learn!

It is currently available for testing in PTR 7.2.5. The quest starts in the southern area of Moonglade, near pet master Elena Flutterfly.

Talk to Makkaw who will give you only one quest. You have to observe the behavior of three Moonkin hatchling packs marked in the mini-map. Just stand by each pack a few seconds until you get credit onscreen for observing that pack. The first pack is dancing. The second pack is practicing Moonfire on a dummy, and the third pack is sleeping.


Return to Makkaw to turn in the quest, and he rewards you with a temporary Moonkin Hatchling (2 hour buff). To the left of Makkaw and at locations throughout Moonglade you can find a Moonkin Stone on the ground. Click it to loot a Moonkin Stone: “Attuned to Moonglade, allowing you to understand Moonkin. (3 sec cooldown). Requires Moonkin Festival.” You will get a buff named Understand Moonkin (1 hour).


Blizzplanet needs your Patreon support

Blizzplanet is a 14-year-old fansite with writers that are fans as yourself. There is no corporation or small business backing this website. Recently, hosting server woes after publishing the Diablo III Necromancer Summit, and the Heroes of the Storm 2.0 Summit content caused Blizzplanet to be offline for a week, and we were offline in April 6 for a few days too.

With that said, I decided to upgrade to a VPS hosting plan which is roughly 7 times expensier. Blizzplanet’s hosting is usually paid from the small revenue the banner ads and the YouTube channel generate, but it might not be enough to cover expenses moving forward. I was able to pay hosting in advance for 3 months. I don’t know what lies beyond that.

I hired someone to transfer the database to the new hosting, and he agreed to be paid back at a later time. So there is that, too.

We have a Patreon banner in each of our subdomain sites, where you can support Blizzplanet with as little as $1 a month, $5 a month, or $10 a month. I am open to suggestions if there is certain type of content you would like us to provide. I am also willing to do one-on-one private livestreams where you can ask me to show something in particular in current or future PTRs, Betas, etc. to those who support us via Patreon or PayPal (each supports credit cards).

As some people know, I have a disability, and thus I am unable to have a job to cover the expenses of this website on my own. For me in specific, Blizzplanet is a venue to keep myself busy, express ideas and feelings, and I enjoy building content for our loyal visitors. Blizzard games and video games in general are my passion since the Arcade and Atari days, in the early 1980s. Yea, I am age 44, nowadays.

So please, if you feel a connection, love or have enjoyed to read what you have found in Blizzplanet over the past 14 years, support us in Patreon to stay online.

Best regards,

Medievaldragon | Tom

Tomb of Sargeras LFR on PTR April 28-30

Blizzard Entertainment will enable Tomb of Sargeras on the Looking-For-Raid Tool starting Friday 4PM PT and throughout the weekend. In addition, PTR 7.2.5 enabled the Moonkin Festival. So head out to Moonglade to test the new content.

Lore: Work on Patch 7.2.5 is continuing to progress, and this week’s PTR update reflects that. You’ll see several updates and additions to patch features (including some we haven’t enabled for testing yet), another round of class changes, and a new event enabled for testing: the Moonkin Festival. Head to the Moonglade if you’d like to check it out.

Later this week, we’ll be opening up the first wing of Tomb of Sargeras on Raid Finder difficulty for testing. We currently plan to switch it on at around 4 PM Pacific time on Friday, and it’ll remain open throughout the weekend. We’ll open a thread for feedback once it’s available.

Next week, we’re planning to open up Black Temple Timewalking for testing again, and hope to be ready to begin testing the Chromie quest line as well. Thanks for all of your feedback so far, and happy testing! — source


Riddler’s Mind-Worm Mount Guide

A couple of days ago, Nightswifty posted instructions on how the Secret Finding Discord Community discovered a mind-boggling riddle that leads to looting the Riddler’s Mind-Worm mount. This new riddle harkens back to the scale of Kosumoth the Hungering’s, and shows a trend that we might see more in the future. Whether in Legion, or beyond. Muffinus posted in Twitter: “Until next time.” along with a DC Comics Batman’s Riddler image, and changed his twitter header to an image of players mounting the Riddler’s Mind-Worm. A sign that more are coming.

I will put together some of the steps to hunt for the pieces needed to earn the mount, in a way that is easy to understand, and showing you can do this sparing some time. Read the guide below.

DBM April’s Fool: Rhonin Dialogue Spam

UPDATE: There is a new DBM update that removes the Rhonin dialogue. Download it at curse.

Those of you annoyed to no end with Rhonin’s lengthy dialogue anytime entering upon the world after teleporting or login into the game, well that was your Deadly Boss Mod (DBM).

Open your World of Warcraft folder: \World of Warcraft\Interface\AddOns\DBM-Core

In the line of code found in the DBM-Core.lua you can find the following text (open with Notepad):

local soundFiles = {
local function playDelay(self, count)

function DBM:AprilFools()
local currentMapId = GetPlayerMapAreaID("player")
if not currentMapId then
currentMapId = GetCurrentMapAreaID()
self:Schedule(120 + math.random(0, 300) , self.AprilFools, self)
if currentMapId ~= 1014 then return end--Legion Dalaran
playDelay(self, 1)
self:Schedule(5, playDelay, self, 2)
self:Schedule(10, playDelay, self, 3)
self:Schedule(15.5, playDelay, self, 4)
self:Schedule(24.5, playDelay, self, 5)
self:Schedule(28, playDelay, self, 6)
self:Schedule(37.5, playDelay, self, 7)
self:Schedule(50.5, playDelay, self, 8)
local weekday, month, day, year = CalendarGetDate()--Must be called after PLAYER_ENTERING_WORLD
if month == 4 and day == 1 then--April 1st
self:Schedule(180 + math.random(0, 300) , self.AprilFools, self)


According to tomshe in the following Reddit thread, there are two known ways to disable this april’s fool code. Either disable the addon (which is not recommended if you plan to raid throughout the course of the day), or edit the DBM-Core.lua file after searching for “april” — then delete the line of code seen above. It’s recommended to copy the file before editing it, in case something goes wrong.