The newest Shadowlands Alpha build 34365 added new Human customization options, and other new updates. The following video is 1:46 hours long. Feel free to use the timeline bar to move to the race you wish to check out (until I’m able to get shortcuts). Click the video title to launch YouTube. At the gear icon choose 1080HD and fullscreen.
Not all races/genders got an update, but I recorded all of them because most of the hair styles and other options now have a name, not just a number.
Check out the accordion below to see which races/genders got new customization options.
Click the accordion below to browse through all the new customizations in this specific build, and what has no change.
In the current Shadowlands Alpha build 34324, and for at least the past 3 builds, there are 4 quests you can queue to play in Torghast, the Tower of the Damned.
It is unknown how these will be accessed in Live realms post-launch, but what I can confirm is that these quests last 6 Floors and end with a boss encounter.
Disclaimer: I do not play a Shaman in live servers. The same way you don’t know how to play all 12 classes, and/or all the 30+ different specs, I don’t. Addons are disabled in the Alpha, thus I can’t use Heiki for rotation. Please, focus on the anima powers and the content found in Torghast, and not my bad rotation.
Click the video titles to launch YouTube. There you can access 1080HD from the gear icon, and fullscreen.
The latest 34278 build was over 1GB in file size. It needs to be patched again to fix some unstable server issues:
Landing after taking a flightpath disconnects the client, or in extreme cases auto-force-quits to desktop.
Clicking on the Anima Pads at Hero’s Rest in Bastion disconnects the client.
Random disconnections while riding.
Another really bad bug is a permanet loss of your Alpha character in this build. DO NOT use the Anima Gateway (transportation pads) around Hero’s Rest when you go down. It’s better to just jump down and ghost run to the body. If you don’t, your character is permanently a few yards above the air — unable to go up or down, so whenever you go past a hill, your character is further above ground. You can no longer quest in areas that are downhill. There is no fix: I tried logout/login, hearthstone, dying.
Update: A few hours later, when I login, all character are now grounded. However, if you were pretty high in the air before logout, you will land hard.
Worgen and Undead are not yet enabled in this build as playable characters.
The Horde version of Exile’s Reach is not yet available.
Only Bastion and Revendreth are available for testing. No new zones.
Level cap has been increased in Bastion. It was previously capped to level 53. I reached 54 today while in Torghast.
New character customization options for the Gnome female, and Night Elf female: Pixie, Flipped, and Large Bun.
One of the most exciting features in Shadowlands is the new character customization options. Previously, Blizzard’s said we were only getting updates to the “core” races. Allied races are out of luck for new stuff. Or are they? Probably, but on the alpha there’s been a surprising exception.
Mechagnomes received four new customization options in the latest (as of this writing) build. These are a new set of goggle type eye enhancements with variants for each mechagnome ear type.
What’s odd about these additions is that they sort of already exist on live servers. That’s probably why they’re being made fully available in Shadowlands.
Currently mechagnome characters will use this goggle eye appearance if they’re wearing helms that cover hair or facial features on other races.
You can’t select these options in the barbershop or have your character display them outside of equipping/transmogrifying certain helms… until now! (Technically until the Shadowlands pre-patch releases, but until now sounded cooler.)
WARNING: THE FOLLOWING ARTICLE CONTAINS SPOILERS FOR WORLD OF WARCRAFT: SHADOWLANDS AND THE EXILE’S REACH STARTING ZONE. THIS INFORMATION IS TAKEN FROM THE ALPHA SERVERS AND DATAMINING AND THUS SHOULD BE CONSIDERED A WORK IN PROGRESS THAT CAN AND HOPEFULLY WILL CHANGE.
Revendreth is similar to Nazjatar in that it has several vertical layers that make a small zone end up pretty big for exploration. In this case, there are paths along the mountain that lead you to several layers of land, as well as stairs and elevators.
Then there is the lower areas of the zone with all kinds of beasts and creatures lurking in the river banks — if we can call it rivers.
There is a massive bridge of blood being funneled from the Sanguine Depths dungeon in Revendreth to The Maw.
Revendreth is a level 57-60 zone. Below you can take a look at some of my screenshots. The video is being uploaded. Follow @blizzplanetcom for updates when it is available. ETA 2am (more or less — US East)