Danny Perschonok attended the E3 2018 World of Warcraft Storytelling panel by Christie Golden, Terran Gregory, and Steve Danuser. The panel didn’t go deep into what we should expect post-launch, but it let us glimpse a bit into the process of storytelling, which is not simply done by Christie or Terran as an individual. There is a whole team of over twenty quest design developers and about 15 story development writers who chime in, share ideas, and the combination of those ideas and group decisions shapes the story.
There are two nuggets of info that came out of the panel. Someone (or plural) is going to die in this expansion, and as mentioned by Daniel Stahl at PAX East 2018, something our way is coming soon before launch. According to Terran Gregory, there is some stuff coming soon that Blizzard hasn’t done before.
That’s very intriguing on itself because we have seen that kind of stuff Blizzard has never done before:
- Animated Shorts (Harbingers, Lords of War, )
- Audio Dramas (A Thousand Years of War, The Tomb of Sargeras)
- Digital Comics (Latest ones: Reunion, Three Sisters, The Speaker)
So, really, to hear that something is coming that Blizzard hasn’t done before is exciting, and enigmatic. Could you even make a decent guess? There is actually something Blizzard did recently in Heroes of the Storm that might qualify as something never done in World of Warcraft. If you watch the Heroes of the Storm Mecha Storm Trailer, you will quickly notice that it looks like a Robotech TV Cartoon.
Imagine close up one-on-one combat, and full army combat scenes in the same vibe as Mecha Storm, and that would be awesome. Other than that, I can’t even fathom what could qualify as something Blizzard hasn’t done before for a World of Warcraft pre-launch crossmedia.