To those who have yet to finish the Legendary Questline, I warn you now: massive spoilers ahead.
With 6.2 comes many things: access to a fel-consumed Tanaan Jungle, the final conflict with the Iron Horde, a direct confrontation with the Legion itself, and, arguably most importantly, the conclusion to Warlords of Draenor’s Legendary Ring questline.
Title card courtesy of fellow Blizzplanet contributor Bejamin Vogt!
Blizzplanet member @Handclaw is heading out to the GamesCom 2015 press event on Wednesday, August 5th at 12:00pm CEST. This is a Media-only Briefing, and not open to the public. Considering past GameCom events, Blizzard Entertainment prepares to make massive announcements next week.
In our private staff channel, we internally have various speculations, and not concrete facts. Only one thing that we can share with you to get the hype-train going: We are interviewing a World of Warcraft developer on Friday, August 7. Draw your own conclusions, but keep in mind even your conclusions are speculative.
We plan to take video of the Media Briefing announcement, and developer interviews. Follow Blizzplanet on Facebook and Twitter for GamesCom 2015 alerts.
Blizzplanet has covered game events in United States and Europe since 2009. Our staff goes to GamesCom, PAX East, PAX Prime, NYCC, SDCC, Toy Fair, WyrdCon, and BlizzCon. You may check out our past coverage (over 30 events) here.
We definitely welcome your support to travel to these events. Blizzplanet is a community of volunteer fans. Not corporation-backed. Support Blizzplanet on Patreon in a monthly-basis, or on GoFundMe on a one-time-basis.
Wish to participate in the BlizzCon Original Art, Movie or Talent Contest? Then heed the call. Blizzard Entertainment is approaching fansites to alert our visitors that the BlizzCon 2015 Contests submission deadline is approaching.
There are still spots available and Blizzard welcomes you to register. Especially, the Talent Contest. Please, spread the word in your social networks and forums. All entries must be received by 11:59 PM PDT on Wednesday, July 22, 2015.
The Talent Contest requires you to upload a video of your talent to YouTube (Set it to Private) and submit your contest entry to Blizzard. All contest participants may have the opportunity to appear on DIRECTV.
Don’t delay! The deadline to submit your entry for each contest is quickly approaching. Please, read the contest rules, and find out if you qualify.
We’re in that unfortunate period of time where all the major story patches for the current expansion have been released, and the next one is still months away from being announced. With little to report on, my thoughts have turned to what said next expansion might be. So for the next few weeks, I will be doing a series of articles detailing the expansion concept I’ve created. We’ll talk about major features, zones, dungeons and raids, storyline and more! This first article will be a general outline of the expansion concept.
-Title card courtesy of fellow Blizzplanet contributor Benjamin Vogt.
A new patch is coming to the PTR in the coming hours, the 6.2.1. This new content should first allow players to fly on Draenor but also a new feature that wasn’t announced before : the PvP Mercenary Mode.
This feature will allow players from a different faction to play on the other side into unrated Battlegrounds and Ashran, this feature is a new solution to resolve the long queuing matter.
They say, “Keep your friends close, and your enemies closer”—and soon, you’ll be able to do just that.
In an upcoming patch, we’ll be adding a feature that allows you to act as a mercenary for the opposite faction in PvP. Whenever your faction is experiencing a long wait time to get into Ashran or unrated Battlegrounds, agents of the enemy faction will appear in your base in Ashran (Stormshield for the Alliance, Warspear for the Horde). These agents will allow you to enter Ashran or Battlegrounds disguised as an enemy player, and actually fight as the opposite faction.
When you compete as a mercenary, you’ll still earn all the same rewards you would have by winning or losing as your own faction (with the exception of faction-specific achievements). You’ll also have your race automatically changed into one appropriate for the opposite faction while you’re still inside the Battleground or Ashran. Perhaps most importantly, however, you’ll experience much shorter queue times, as our matchmaking system will be able to fill up groups much quicker!
Our goal with Mercenary Mode is to allow players who want to participate in Ashran or unrated Battlegrounds the ability to do so without having to wait through long queues, while still maintaining the spirit of the core Alliance vs Horde fantasy. We’ll be testing this feature soon on the Public Test Realm, and look forward to hearing your feedback!
Chris Metzen explains the roots from where the Warcraft Chronicle series come and its purpose in the great design the series serve. The first volume will focus on the early history of Warcraft before World of Warcraft existed up to Warcraft: The Last Guardian.
That in itself meshes pretty well with the Warcraft Movie which is based presicely in the events of the first Warcraft video game, Warcraft: Orcs and Humans (1994). The WarCraft: The Last Guardian novel (by Jeff Grubb) was based in a mission of the first video game where you are tasked to kill Medivh, and fleshed out a whole new perspective to the how the orcs came to be in Azeroth and expanded the lore into what we now know as World of Warcraft.
Metzen: You know, people often asks: “Why is lore important?” The lore … the storytelling of Warcraft is something that we’ve really tried to work on and hone over the years as an integral part of the fantasy you are playing through.
When it catches you, it is something that you want to keep coming back over and over.
Warcraft Chronicle is the first in a series of books that attempts to codify and tighten up, and clarify the history of Warcraft.
The first volume of the Chronicle essentially goes from the creation of the Warcraft universe, all the way up until the story of “The Last Guardian,” which is essentially the story of Warcraft 1.
We wanted to create a very distinct look to this book. We asked one of our artists, Peter Lee, if he would step up and do this thing. A lot of the imagery is fashioned on the early parts of the history… or the pre-history of Warcraft. Images of places and things that we have never shown people before; and Pete was just the perfect guy that kinda envisioned these vistas, these landscapes.
What is really fun about doing the Chronicle project is trying to take that holistic audit of like our first ideas, all the way to the now. You can read through this thing and go: “Oh, I get it. I get how this begot this and then this came from here, and this turn in history happened because of these three things. I never saw that before.”
In having that top-down long view of the history of Azeroth, you definitely get that sense that there is a lot of unfinished business, there is a lot of conflicts and evil stirred in the ancient world that may yet come to pass in Warcraft’s future.
Pre-Order Warcraft: Chronicle Volume 1
Normal price: $39.99. However, you can pre-order for only $20.94.
World of Warcraft: Chronicle Volume 1 is a journey through an age of myth and legend, a time long before the Horde and the Alliance came to be. This definitive tome of Warcraft history reveals untold stories about the birth of the cosmos, the rise of ancient empires, and the forces that shaped the world of Azeroth and its people.
This beautiful hardcover book features over twenty full-page illustrations by World of Warcraft artist Peter Lee and marks the first in a multipart series exploring the Warcraft universe; from the distant past to the modern era.
Featuring over twenty full-page illustrations by fan favorite Peter Lee!
Must-read companion to the Warcraft series.
Never-before-revealed secrets of the Warcraft universe!
Writer: Matt Burns Artist: Peter Lee, Joseph Lacroix
Series: World of Warcraft Hardcover: 1 pages Publisher: Dark Horse Books (March 15, 2016) Language: English ISBN-10: 1616558458 ISBN-13: 978-1616558451
Blizzard Entertainment and Wild Bangarang reached a license agreement to distribute a large variety of World of Warcraft Apparel Merchandising. Some of them really innovative in that we haven’t seen something like this before: slam dunks, blitz shirts, dresses, skirts, enforcers, and more. Sounds like a fun way to show off your Warcraft geek pride.
I’ll keep in touch with this company to get you further updates and previews as they become available. Follow us on Facebook or Twitter for flash news.
Here is a quick leggings teaser posted by Wild Bangarang in their Instagram a few days ago.
According to their Facebook, pre-orders will begin soon in July as they finish up a licensing errand prior to the pre-order announcement. One of the Facebook comments, has a Wild Bangarang representative hinting Arthas and Sylvanas might be part of a collection, which means heroes of the Warcraft lore wicked designs.
There is no further previous on what Wild Bangarang has in store for us, but this might give you an idea of the type of merchandise they design.
Wild Bangarang to release clothing line based on the characters and lore ofWorld of Warcraft® in July 2015
East Sussex, United Kingdom—June 03, 2015— Wild Bangarang Ltd has announced today its plans for launching a range of clothing, including leggings, enforcers, slam dunks, blitz shirts, dresses and skirts featuring epic designs based upon the legends and lore of World of Warcraft®, Blizzard Entertainment’s acclaimed massively multiplayer online role-playing game.
Due out in July 2015, the first World of Warcraft collection will be available on WildBangarang.com and through select Blizzard channels, with pre-orders starting in June. Further collections inspired by the world and characters of World of Warcraftare currently planned for release at a later date.
“Creating a clothing line for World of Warcraft is particularly exciting, as David Pearson and I have both been avid World of Warcraft gamers for a number of years,” said Adam Jay, co-director and founder of Wild Bangarang. “We can’t wait to get designing and already have some really great ideas which Azerothians are sure to enjoy.”
Wild Bangarang brings designs from iconic franchises as well as original designs of their own to market in cool, contemporary clothing. With a bank of designers working closely with licensor concepts, artworks are adapted to work on unique clothing, creating exciting, fashionable wear for everyone.
Driven by a passion for the product and an eye for quality, Wild Bangarang has already successfully launched several collections, including Star Wars, the Eric collection and Gingerbreads.
About Wild Bangarang Ltd
Formed in 2014 and based in East Sussex, UK, the company brings exciting and quality clothing based on both recognised brands and unique designs manufactured in Great Britain to market.
New York Times Bestselling Author Christie Golden will be signing copies of her recent Assassin’s Creed themed handbook by Insight Editions. Come say hi, and bring copies of StarCraft or Warcraft books for signing.
Blizzard Entertainment will have the traditional Blizzard Showcase Panel at SDCC 2015 where they will unveil upcoming licensed products. However, that’s not the only panel where some of the developers can be found leading a non-conventional Blizzard panel or where we can learn things about Warcraft.
Not all of these have a Blizzard developer. Some of them are intriguing, and if the panel doesn’t conflict with any other panel you planned earlier to check out; you probably might find this schedule interesting enough to add to your “My Schedule” favorites.
IMPORTANT: I already have a correspondent stationed at each of these panels to share video with the community. Check Blizzplanet often for SDCC news updates. I’ll upload the videos to our YouTube channel as they become available. Follow us on Twitter, Facebook, and Google+ for flash updates.
***Fans who would love to watch Blizzard-related panels and appreciate our efforts can support Blizzplanet’s patreon in a monthly-basis, or a one-time basis. Our staff are volunteer fans like you. Your donatives will help us travel to all the Blizzard events we attend year-round.
JAKKS Collector Toys: Star Wars, DC, TMNT, Nintendo, Warcraft and More!
Get the latest sneak peeks, behind-the-scenes scoop, and a preview of really big things to come from all of your favorite toy brands, including Star Wars, the World of Nintendo, DC Heroes, Teenage Mutant Ninja Turtles, Halo, Power Rangers and the Warcraft 2016 film. Panelists include Dominic Laurienzo (senior VP Action Figure Design), Peter Skourtis (senior director design), Eli Halpert (senior designer), Jose Alvarez (senior designer), Alec Willis (creative services art director), and moderator Scott "Toy Guru" Neitlich (director Action Figure Marketing).
Thursday July 9, 2015 12:00pm - 1:00pm Room 29AB Blizzard Entertainment Showcase
Chris Metzen (Blizzard Entertainment SVP story and franchise development) and a team of esteemed panelists reveal never-before-seen products and plans for 2015 and 2016. Talk to the designers, writers, and artists themselves, as the panelists dig into toys, books, collectibles, and more. The panel and an extended game Q&A session will be moderated by Kim Phan (host of BlizzCon coverage on DIRECTV).
Thursday July 9, 2015 2:15pm - 3:15pm Room 6BCF The TV Animation Story Editors/Head Writers Panel
Do you have dreams of writing for kids TV animation? This panel of veteran story editors and head writers will reveal what you need to know to break into the business, and stay in it. Topics include creating appropriate writing samples, landing a first gig, meeting deadlines, and keeping your story editor happy. Moderator Neo Edmund (Red Riding Werewolf Huntress, Kaijudo Clash of the Duel Masters) is joined by panelists Andrew Robinson (senior writer at Blizzard Entertainment, Kaijudo Clash of the Duel Masters), Jim Krieg (Green Lantern: The Animated Series, Spooksville), Charlotte Fullerton (Ben 10 Omniverse, My Little Pony Friendship Is Magic), Eugene Son (Ultimate Spider-Man, Marvel's Avengers Assemble), and Craig Miller (Transformers, Curious George).
Thursday July 9, 2015 3:30pm - 4:30pm Room 24ABC
Creating Multiplayer Worlds: Storytelling in MMOs and MOBAs
Game industry veterans James Waugh (director of story development, Blizzard), George Krstic (senior writer, Riot Games), and Leah Hoyer (director of narrative, ArenaNet) discuss their paths into game narrative, the challenges they face creating game story, and the strategies they use to allow players to explore their characters within great gameplay experiences. They will also talk about the projects they are working on and leave lots of time for Q&A.
Friday July 10, 2015 3:00pm - 4:00pm Room 29AB From Console to Comics: The Art of Video Games
Your favorite video games have expanded beyond your screen and into comics. Dark Horse editor Dave Marshall and panelists Nick Thornborrow (BioWare's Dragon Age), Paul Tobin (The Witcher, Plants vs. Zombies), Christofer Emgård (DICE's Mirror's Edge), and others discuss bringing some of gaming's most popular titles, including World of Warcraft, Halo, and more, to comics and art books.
Friday July 10, 2015 4:00pm - 5:00pm Room 7AB
Legendary Pictures Panel
Filmmakers and talent from Legendary's upcoming Warcraft and Crimson Peak, distributed by Universal Pictures, will discuss the innovative slate and present never-before-seen material. Chris Hardwick (AMC's Talking Dead) hosts the panel that will also include surprises from highly anticipated legendary movies, including Great Wall, Krampus, and more.