Christie Golden Signing War Crimes at Comic Con Experience in Brazil

christie-golden-100x100Galera Record and Blizzard Entertainment have partnered to bring New York Times best selling author Christie Golden to Brazil’s Comic Con Experience through December 4-7. Tickets can be purchased at www.ccxp.com.br

Christie Golden will sign copies for the launch of World of Warcraft: War Crimes in portuguese. Galera Record plans to launch Dawn of the Aspects later this year.

Location: Imigrantes Exhibition & Convention Center – Rodovia dos Imigrantes, Km 1,5 – São Paulo/SP

Walords of Draenor TV Spots

After making their way on Azeroth, the Iron Horde is coming on your TV! Blizzard just release 4 TV Spots for the cominng of Warlords of Draenor. The first one does even have some unique shot of Grommash.

Which one is the best for you?

 

Your airwaves are about to be invaded by the Iron Horde with our latest Warlords of Draenor commercials. Check them out below, but word to the wise: it’s best to try not to make eye contact.

 

Funko Launches 2014 World of Warcraft POP Vinyl Figure Series

Funko has finally launched the new line of Funko World of Warcraft Pop! Vinyl Figures including Thrall, Lady Sylvanas, Deathwing and a Murloc. The figures measure 3 3/4-inches tall.

Follow the links to order yours while supplies last. Hot off the truck and shipping now!

“Your favorite MMORPG characters get the Pop! Vinyl treatment! This World of Warcraft Lady Sylvanas Pop! Vinyl Figure features the Queen of the Forsaken and leader of the undead as a stylized Pop! Vinyl figure. Measuring 3 3/4-inches tall, this fantastic figure is a must-have for fans of the World of Warcraft video game.”

Blizzard Entertainment Deploys Oceania Servers to Australian Data Centre

After years of playing in US servers, Australians got the news today that World of Warcraft game servers will be deployed in an Australian data centre to service Oceania players with reduced latency. Join the discussion in the official forums.

We are pleased to announce that the upcoming deployment of Australian World of Warcraft game servers ahead of the games next expansion, Warlords of Draenor. This new infrastructure will support Australia and New Zealand and should provide a significant smoother gameplay experience for player in the region.

Players currently on an Oceanic realm—Barthilas, Frostmourne, Thaurissan, Saurfang, Caelestrasz, Jubei’Thos, Khaz’goroth, Aman’Thul, Nagrand, Dath’Remar, Dreadmaul, and Gundrak—should automatically experience improved latency once the new game servers go live. To help those currently adventuring on North American realms, such as Blackrock and Proudmoore, optional free character and guild master realm transfers will be offered for a limited time.

Q: What benefits will local game servers have for Australian and New Zealand World of Warcraft players?

A: The introduction of World of Warcraft game servers hosted in Australia, which will support the Oceanic realms, should provide local Australian and New Zealand players with reduced latency, which should provide an improved gameplay experience as a result.

Q: Where will the servers be physically located?

A: The game servers will be hosted within an Australian data centre, ensuring Australian and New Zealand players receive the best possible latency.

Q: Will I still be able to play with my friends who are on U.S. servers?

A: Yes! Because the new Australian World of Warcraft game servers will continue to communicate with the existing North American hardware, players will still be able to play with friends on U.S game servers, just as they can today. They’ll still be able to use their Battle.net friends list to easily group up and chat, regardless of where they are playing.

Q: Will the new game servers have any impact on my current characters?

A: No! Because the local World of Warcraft game servers will replace the existing U.S.-based hardware which currently hosts the Oceanic realms, all individual characters, gold, and guilds already on an Oceanic realm will be unaffected. The introduction of Australian game servers will be completely invisible to players in the region, with the immediate benefit of providing greatly reduced latency; resulting in a smoother, more responsive gameplay experience.

Q: When will local game servers be available?

A: We’re aiming to have the new local World of Warcraft game servers available ahead of the release of the upcoming expansion, Warlords of Draenor, which will go on sale in Australia and New Zealand on November 13, 2014. An extended maintenance to the current Oceanic realms will be required in order to migrate player data to the new hardware. Servers will be taken offline on Tuesday October 28 with normal scheduled maintenance and we will have the new game servers online as soon as possible.

Q: Will the new local game servers only be available to players who purchase World of Warcraft: Warlords of Draenor, or will they also work for players without the expansion?

A: While we’re excited for players to take on the Iron Horde and help repel the invasion of Azeroth in World of Warcraft’s next expansion, Warlords of Draenor, all players will be able to take advantage of the introduction of the new local game servers straight away. Optional character transfers will be made available for a limited time for those players who wish to play on the new Australian game servers, but who are not currently part of an Oceanic realm.

Q: How will the character transfer process work?

A: Once the new regional hardware comes online, players who are already on an Oceanic realm will not be required to take any action to move to an Australian server. Players who are currently on a North American realm will be offered a two-week window to transfer their characters to one of the existing Oceanic realms. While players will be required to purchase a paid Character Transfer service for each character they wish to relocate, full refunds for each toon moved will be automatically processed and returned within 72 hours. Free transfers will begin from 6:01PM AEDT Oct 29, 2014 and end at 6:59PM AEDT Nov 13, 2014. Players will still be able to transfer characters to Oceanic realms after this time, but associated server transfer costs will not be reimbursed.

Please note that while Character Transfers and Guild Master Realm Transfers will be offered without charge, bundling additional services, such as a Faction Change to a Character Transfer or Guild Master Realm Transfer will mean the bundle is no longer eligible for refund. To ensure the cost of your Character Transfer service is returned, first move your character to an Oceanic realm and then initiate a separate faction, race or name change as desired.

Q: Will I still be able to do cross-realm dungeons and raids with my friends who stay on North American servers?

A: Yes, players will still be able to group up and tackle dungeons, raids, Challenge Modes, and other instanced content by inviting people from their Battle.net friends list. Please note that Mythic raids in all global territories will not offer cross-realm functionality until later in the expansion.

Q: Will I have to wait longer when attempting to find dungeons, raids and PvP?

A: When using “Looking For Raid” and “Looking For Dungeon”, players on Oceanic realms will remain in the same pools as players from North American realms, which should result in minimal changes to current wait times. For PvP, the game will first try to match players on Oceanic realms for Unrated Battlegrounds with other players from their battlegroup. If successful, these groups should be placed on Australian servers. If two teams from within the battlegroup cannot be found, the groups are then made from the broader player pool and are likely to be placed on game servers located on the U.S. West Coast.

For Arena teams and Rated Battlegrounds, Oceanic versus Oceanic matches should take place on Australian servers. Oceanic versus North American matches may take place on servers located on the U.S. West Coast. Whether a team is designated Oceanic or North American is determined by the group leader’s realm.

Q: Latency doesn’t bother me, can I stay with my friends and my current guild on a North American server?

A: Absolutely. While the current Oceanic realms – Barthilas, Frostmourne, Thaurissan, Saurfang, Caelestrasz, Jubei’Thos, Khaz’goroth, Aman’Thul, Nagrand, Dath’Remar, Dreadmaul, and Gundrak – should switch seamlessly to the improved latency offered by the new local game servers, players who currently have characters on North American realms can take advantage of optional, free character transfers. While no players will be required to move off their current realm, Australian and New Zealand players who opt not to play on Oceanic realms will not receive the same latency benefits as those on regional game servers hosted in the ANZ data centre. Please note that due to its high player population, Frostmourne will not be an eligible transfer destination. Players currently on Frostmourne will be able to initiate optional, free character transfers to other Oceanic realms at no cost if they wish to relocate.

Q: Will local game servers change the way I activate World of Warcraft: Warlords of Draenor at launch, or any other Blizzard Entertainment games?

A: No. The introduction of local game servers for World of Warcraft will have no impact on the way players activate physical copies of Blizzard Entertainment games, or the unlock timing or process for digital copies of Warlords of Draenor. While local game servers should provide improved latency, game activation and authentication will continue to be handled by the North American Battle.net servers. Players in Australia and New Zealand will be able to begin their adventures in Draenor from 7 p.m. AEDT on launch day, November 13, 2014.

Q: Does this mean other Blizzard games will also be getting local servers?

A: While we don’t have any other server-related plans to announce at this time, we are committed to providing all of our players around the world with the best possible experiences. Earlier this year we introduced local game servers to support Diablo III: Reaper of Souls, while Technical Alpha testers of our upcoming team brawler, Heroes of the Storm are already taking advantage of dedicated local infrastructure.

 

Jarod:NWBZPWNR- One year later

   

Jarod:Nwbpwnzr

NWBZPWNR at Blizzcon 2013 (Blizzard Entertainment)

It’s been nearly a year since Jarod:NWBZPWNR raided the stage at Blizzcon 2013 stealing not only the audience’s heart, but the internet’s as well. As Blizzcon looms ever closer, we caught up with Jarod to see how time has gone since his cosplay Pwn’d the world.

Before we get into the nitty gritty, why don’t we get to know a little about yourself.

Jarod: I’m a 34 year old former Graphics Designer from Orange County currently living in Bakersfield. I am active in various geek communities and activities which include vintage anime, cosplay, and everything Blizzard– most especially World of Warcraft.

For those out there who might not know, could you give a recap on who NWBZPWNR is?

Jarod: Jenkins the Griefer is the player who controls the character NWBZPWNR in the South Park episode Make Love, Not Warcraft.  It’s based off of a Blizzard employee named Joeyray Hall. His name is never revealed in the episode but in the script he was called “NWBZPWNR” or sometimes “Nwbzpwnr” but the distinction is that NWBZPWNR is the name of his world of warcraft character. Most people tend to name him, “That Which Has No Life.”

You were able to walk the stage last year as a walk on, what did you expect then?

Jarod: I expected to be enjoyed, but the reaction was nothing I had anticipated. I felt like the Big Man on Campus.

Blizzard’s new-found focus on storytelling is a step in the right direction for World of Warcraft

Azeroth logo

“Gameplay first.”

The first thing you see upon Blizzard Entertainment’s mission statement webpage is this statement, standing firmly as the first of “eight core values” that serves as the code for game development within this massive company.

It’s no secret that Blizzard has always prioritized gameplay over other elements in their video games. This core value of “gameplay first” is what’s lead the studio to being seen as a titan within the video game industry. The immersive world and fluid combat of World of Warcraft; the gameplay improvements and tweaks brought upon Diablo 3 with Reaper of Souls; the near perfect RTS elements of Starcraft; all of these worlds that have been crafted by Blizzard offer fantastic experiences in gameplay as a whole.

Despite all these obvious positives in Blizzard’s video games, what elements have they overlooked? In this case, and for this piece, there’s one element that to the opinion of several fans have always been lacking severely: Storytelling.

Beasts of the Savage Lands – Gorgrond

Today, maybe one of the latest blog about the bestiary of Warlords of Draenor has been published. This time, based on the creatures you will encounter in Gorgrond. Be sure of this, the Iron Horde is not the only threat on Draenor!

Beasts of the Savage Lands – Gorgrond

The primal forces that forged the lands of Draenor are still in conflict to this day, and in no other place is this more evident than Gorgrond. A land of contradictions, Gorgrond features barren rocky plains and dense overgrown jungles. Everywhere one looks, there’s evidence of a realm at war with itself and monstrous creatures as dangerous as they are ancient.

Botani

The Botani

Slender, deliberate, and calculating, these enigmatic living trees single-mindedly tend to the wilds of Draenor. Wise in the ancient ways, they seek lost artifacts of bygone ages to empower the explosive growth of their territory… often at the expense of Draenor’s other sentient denizens. The botani wage an eternal war against the creatures of stone, and the natives of Gorgrond do their best to survive in the midst of constant conflict between the botani and the goren, gronn, magnaron and others. Since the Iron Horde and the creatures of stone began working together, the botani have become even more aggressive – orcs and draenei both have been disappearing of late into dense botani enclaves.

Infested

The Infested

The botani have long cultured unique plantlife in their irrigated ponds or tree dwellings, but far more terrifying is their ability to cultivate flora within a living host. Unwary natives are captured and seeded in an agonizing process that alters their physical makeup and takes complete control over their bodies, turning them into mindless walking saplings. The entire process is poorly understood, but these grisly infested can be seen guarding botani enclaves or shambling ahead of the botani host as gruesome cannon fodder whose corpses eventually seed new terrain.

Genesaur

Genesaur

Genesaur are enormous demigods who date back to the age of colossals, when giants shaped the terrain of Draenor amidst constant warfare. The botani have retained the ability to communicate with these bastions of life, and genesaurs are revered as gods in their culture. Draenei have not yet determined if genesaur are immortal or not; genesaur emerging from botani-tended pools often retain the memories and will of their long-dead forebears. Adventurers fortunate enough to catch a glimpse of these rare beings are cautioned to give genesaur a wide berth. They are deceptively quick given their size and destroying them will take a small army of well-equipped heroes.  

Goren

Goren

While the gronn and magnaron shape the world through their brute individual strength, the goren are scavenging opportunists who dart unseen between the lumbering feet of their larger cousins. Roughly the size of an Azerothian trogg, goren live in massive colonies that burrow through the earth, gobbling up minerals and leaving twisting caves in their wake. They enjoy devouring crystalline minerals, which are digested and extruded through their skin, giving some goren the benefit of an armored crystalline shell. The bane of both orc and draenei miners, goren sniff out and infest mineral-rich burrows. Adventurers should be wary of the gorens’ ability to shoot crystalline projectiles and swarm around unprepared explorers in rolling packs, as well as their impossibly sharp teeth and acidic spit.

Between the creatures of stone and flora, and the Blackrock Clan looking to expand their domain, Gorgrond is a place you won’t forget easily… assuming you make it out in one piece.

 

Metallica Performing Live at BlizzCon 2014

This is maybe one of the most exciting news about Blizzcon. For this year’s closing ceremony, Metallica themselves are going to perform live on the stage ! Read more details about Blizzcon and their presence, just below.

Metallica Performing Live at BlizzCon® 2014

We’re thrilled to announce that Metallica will be performing the closing concert at BlizzCon 2014, playing before a sold-out convention crowd on the night of November 8! If you didn’t score tickets to the show, don’t worry—you can still get a front-row seat from home with the BlizzCon Virtual Ticket.

BlizzCon is a gaming convention like no other. With developer panels, exclusive interviews, intense eSports tournaments, the legendary Friday night contests, and what’s sure to be an unforgettable concert from Metallica to close out the show on Saturday, this year’s event is one you won’t want to miss.

The BlizzCon Virtual Ticket lets you catch all of the action online, live and in high definition. You’ll also get access to this year’s epic collection of in-game goodies for World of Warcraft, StarCraft II, Diablo III: Reaper of Souls, Hearthstone, and Heroes of the Storm. Visit the Battle.net Shop to order your Virtual Ticket, and check out the press release for more details on Metallica’s performance.

http://youtu.be/ifeiDZoyR8c

 

2014 Halloween Pumpkin Carving Contest

As you may know, it’s almost halloween, therefore World Of Warcraft has now begun Pumpkin Carving Contest.

They will choose five people to win great prizes.

2014 Halloween Pumpkin Carving Contest

The Halloween season has finally arrived, and we’re ready to cut straight to the heart of the holiday. If you’re dying to pick up a knife and hack, gash, slash, and jab at something, then you might be excited to hear that as of October 14, Blizzard’s 2014 Halloween Pumpkin Carving Contest has officially begun! Unleash your magical axes, psi blades, chitinous claws, and other creative cutlery to carve up Blizzard-themed jack-o’-lanterns of epic awesomeness. If you’re unclear as to what epic awesomeness looks like in the flesh, you can check out previous pumpkins for some inspiration..

We’ll choose five of the grandest Cucurbita to earn one (1) Hallow’s End Nemesis: The Headless Horseman Action Figure. Don’t delay; start carving right away! The twelfth annual pumpkin carving contest ends on October 29, so be sure to check out the contest page for rules and eligibility and get straight to slicing.

 

The Invasion of the Iron Horde Has Begun: Warlords of Draenor Prelaunch Patch Now Live

Blizzard Entertainment issued a press release announcing the prelaunch patch for Warlords of Draenor has gone live today. Login and check out your new character model. You may change some of these at the barber shop. Make sure to check out the Toy Box too.

The Invasion of the Iron Horde Has Begun: Warlords of Draenor(TM) Prelaunch Patch Now Live

More than 7.4 million World of Warcraft® subscribers stand ready to take their place on the front line when the expansion launches November 13

All World of Warcraft accounts automatically updated with all previous expansions

IRVINE, Calif. –(BUSINESS WIRE)– A wave of destruction washes over the land as an army of orcs pours through the Dark Portal. With today’s launch of World of Warcraft® Patch 6.0.2: The Iron Tide, the Iron Horde’s invasion of Azeroth has begun! More than 7.4 million of Azeroth’s champions have taken up their positions on the front line, ready to face the full might of the Iron Horde with the upcoming release of the Warlords of Draenor™ expansion on November 13 .*

Features introduced with today’s Iron Tide content update include:

  • “Iron Horde Incursion” World Event: players looking to upset the Iron Horde invasion can journey to the Blasted Lands to face down the onslaught and venture into the revamped five-player version of the Upper Blackrock Spire dungeon
  • New Character Models: several of the game’s original races are new and improved, with increased resolution as well as updated animations and facial expressions
  • Interface Improvements: questing is now easier than ever with an updated quest log and inventory changes, including a Toy Box for the fun items players acquire through their adventures
  • Character and Class Changes: myriad character- and class-specific updates are now live, making this a great time for players to refamiliarize themselves with their characters ahead of the expansion’s November 13 launch

Full details on the changes and new features added to the game today can be found in the patch notes.

To make the transition to Warlords of Draenor as seamless as possible for current and returning players, all previous expansions have been added to all existing World of Warcraft accounts. This means that moving forward, all current subscribers and everyone reactivating their subscription will automatically be up-to-date with the latest content through Mists of Pandaria®.

Warlords of Draenor is now available for pre-purchase at www.warlords.com in a digital Standard Edition (SRP: $49.99 ) or a Digital Deluxe Edition (SRP: $69.99 ). Players who purchase either digital version will be able to immediately† boost one character to level 90 and experience the latest World of Warcraft content alongside their friends.

The expansion will also be available in a retail-exclusive Collector’s Edition (SRP: $89.99 ), which comes equipped with digital bonus items from the Digital Deluxe Edition as well as a full-color hardcover art book, a behind-the-scenes two-disc Blu-ray/DVD set, a CD soundtrack, and a Warlords of Draenor mouse pad. Players should check their local retailer for details and availability and be sure to lock in their preorder, as supplies are limited.

For more on World of Warcraft: Warlords of Draenor—and to view the opening cinematic—visit www.warlords.com. To learn more about the expansion’s eponymous warlords, check out the animated Lords of War miniseries.

With multiple games in development, Blizzard Entertainment has numerous positions currently available—visit http://jobs.blizzard.com for more information.

* More than 7.4 million subscribers as of Sept. 30, 2014 .

†Players upgrading to Warlords of Draenor from World of Warcraft Starter Edition must wait until trial restrictions are removed before character boost becomes available (may take up to 72 hours).

World of Warcraft’s Subscriber Definition

World of Warcraft subscribers include individuals who have paid a subscription fee or have an active prepaid card to play World of Warcraft, as well as those who have purchased the game and are within their free month of access. Internet Game Room players who have accessed the game over the last thirty days are also counted as subscribers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards. Subscribers in licensees’ territories are defined along the same rules.