Legendary Entertainment posted in their Twitter a video of Leeroy Jenkins and TheRedShirtGuy (our lore writer) meeting for the first time in a limousine heading toward the red carpet (actually it was black) for the Warcraft Movie premiere in Hollywood.
Leeroy rose to fame 11 years ago with his “charge” shout: “LEEROYYYYYYYYYY JENKINS!!!” TheRedShirtGuy rose to fame at BlizzCon when confronting Chris Metzen and Alex Afrasiabi about the inaccurate death and removal of Falstad in Aerie Peak in Cataclysm Beta. It was the wrong Wildhammer dwarf. Rom was the Wildhammer dwarf who died in Warcraft: Night of the Dragon, not Falstad.
You can view our Warcraft Movie premiere photo gallery here with both our staff members: TheRedShirtGuy and DPerschonok.
A marketing representative from HalloweenCostumes.com reached out to inform they will soon have in-stock the All-New Warcraft Movie Halloween Costumes for children and adults. Some of these costumes come with a Plus Size and a Prestige costume alternative. I recommend following the Prestige costume links below. They look different and more elaborate than the normal version shown below.
These costumes come handy for BlizzCon, and future Blizzard events, not just Halloween. Especially, if you aren’t able to craft your own cosplay costume.
There is an estimated availability date for August 19, 2016. The pages and images are already online. Follow us on Twitter and Facebook to get an alert once pre-order is enabled.
These are the upcoming Warcraft Costumes (follow the links): Note: The Muscle Costume doesn’t include the mask or weapon. Those are sold separately.
Blizzard Entertainment invited Blizzplanet to the World of Warcraft: Legion Press Summit event held last week at their Irvine campus. Our staff member Dperschonok and stream influencer @SwiftyIRL had the opportunity to interview Jon Hight (production director) and Luis Barriga (senior game designer) to discuss details of the Demon Hunter, Artifacts, and PvP.
UPDATE – June 15: The World of Warcraft: Traveler pre-orders are now available for Digital Book format too. Don’t get scared away for not owning a Kindle. There are many apps for Android, iOS, internet browser and the Kindle PC app. Great for those who live Overseas, or with no nearby library stores. Or for tree-huggers. =)
Originally posted on Mar 29, 2016
Pre-order World of Warcraft: Traveler by Scholastic, available now in two formats: Hardcover and Kindle. Those unable to get the hardcover overseas may download the Kindle PC (Windows).
An epic action-adventure series set in Blizzard’s popular World of Warcraft® game franchise. Features a young cast of characters discovering the mysteries and majesty of the world around them. It’s been years since twelve-year-old Aramar Thorne, a clever boy who is never without his precious sketch book, has seen his father. So when Captain Greydon Thorne comes ashore and asks his son to join him at sea, it feels as if someone has redrawn Aram’s entire world. At sea, Aram struggles to get along with the Wavestider’s crew–especially second mate Makasa, a tough teenaged girl who has been reluctantly placed in charge of him. Just as Aram starts to get his head above water, a band of vicious pirates attack the Wavestrider, turning his world upside down once again. As Aram and Makasa try to find their way home, they encounter creatures both terrible and wondrous, and Aram will seek to understand Azeroth’s denizens as he draws them in his sketchbook, forming unlikely friendships along the way. But the journey is hindered by Greydon’s compass, which never points north. If the compass isn’t leading Aram and Makasa home–to safety–to what destiny is it leading?
Print Length: 336 pages Publisher: Scholastic Inc. Publication Date: October 25, 2016 ASIN: B01DWGBPIE
GREG WEISMAN is an American comic book and animation writer and producer, best known as the creator of Gargoyles and as the Supervising Producer of The Spectacular Spider-Man. Weisman just completed work as writer and producer on the Young Justice animated series. The television series he’s produced have been nominated for a number of Emmy Awards. He’s currently the Executive Producer of Disney’s forthcoming Star Wars: Rebels.
Scrolls Of Lore’s Omacron informs today’s launch of…. Lost and Found: An Autobiography about Discovering Family by Blizzard Entertainment’s Micky Neilson.
The inspirational book tells Micky’s story since childhood, his life through the success of Blizzard Entertainment, and how he found his family. You may order now in two formats: the paperback or digital book (Kindle).
Lost and Found: An Autobiography about Discovering Family
Riverdale Avenue Books to Publish Lost and Found, The Heart-Breaking Memoir of A Mother/Child Reunion Amidst the Birth of the World’s Most Successful Video Game Company.
New York, New York (June 9, 2015) – Riverdale Avenue Books will publish Lost and Found, the autobiography of Micky Neilson, a 20 year-veteran of the World of Warcraft franchise, which the publisher describes as The Glass Castle meets Of Dice and Men, to tie-in with the international box office release of the Warcraft move.
Lost and Found: An Autobiography About Discovering Family, is the harrowing and inspirational memoir of the successful contributor to World of Warcraft and N.Y. Times best-seller Micky Neilson, who was kidnapped by his schizophrenic father as a toddler, spending his earliest years on the run and his teenage years as a foster child.
This autobiography chronicles Micky’s experience serving in the first Gulf War, the meteoric rise of Blizzard Entertainment and, most triumphantly, his reuniting with the family that was stolen from him as a child.
“No one who reads my fiction today or plays the video games I’ve contributed to knows that I was kidnapped at eight months old, that I grew up with a schizophrenic father, that I didn’t attend school until 7th grade, or that I never knew my true identity until I was reunited with my family after 38 years,” said the author. “It’s such an honor to finally be able to share my life story.”
“As soon as I heard Micky’s story, I was amazed.’ said Publisher Lori Perkins. “I know that thousands of adopted and foster children are convinced that their parents are still alive or looking for them when everyone else has given up. Micky’s story is an overwhelmingly cathartic experience, with a happy ending that needs to be shared.”
Neilson added, “what I want people to take away from this story — of me overcoming years of struggle to reunite with my family and achieve success, is this: believe in yourself. Every human being, regardless of circumstance or hardship, can make choices that will lead to a happier, better life. But it all starts with believing in you.”
About the Author
Micky Neilson is a two-time New York Times best-selling author whose graphic novels, Ashbringer (#2 on the list) and Pearl of Pandaria (#3) have both been published in six languages, selling especially well in the German, Korean and Brazilian markets. As one of the founding writers of Blizzard Entertainment, he has more than two decades experience in the cutting edge of the gaming industry. He is currently working on a graphic novel, Rook, as well as a horror novel, The Turning, and a number of film projects.
About Riverdale Avenue Books
Riverdale Avenue Books is an award winning, innovative hybrid publisher at the leading edge of the changes in the publishing industry. We publish e-books, print, and audio books under 9 imprints: Desire, an erotica/erotic romance imprint; Pop featuring pop culture titles; Riverdale/Magnus the award-winning imprint of LGBT titles; Truth, an erotic memoir line; Verve featuring lifestyle titles; HSF, a horror, science fiction, fantasy line; Dagger, a mystery thriller imprint; and Sports and Gaming featuring sports and gaming titles. Started in 2012 by industry veteran Lori Perkins, Riverdale is a full service publisher, with a foreign rights and film agency department. Visit us at www.RiverdaleAveBooks.com.
During our Legion Summit Interview, Blizzplanet reporter @Dperschonok and colleague influencer @SwiftyiRL had the opportunity to ask game director Tom Chilton and art director Chris Robinson various questions related to the art design of the Broken Isles zones, the Artifact system, Scaling, and Class Halls.
For years, I looked forward to watch the Warcraft Movie. Even more when Duncan Jones took over the reins. I followed Duncan Jones on Twitter from the beginning and he’s demonstrated his passion for the Warcraft mythos countless of times, and I have witnessed his humor, and geekiness. He’s a down to Earth gentleman, and a true and proud geek like any of us. So it wasn’t hard to trust he would make a great movie adaptation. I watched “Moon” shortly after he was announced to be the director of “WARCRAFT,” merely to get a glimpse into his past work. It was a great movie.
I still do not understand why a large portion of reviews out there are so inflammatory and spewing hateful vibe toward the WARCRAFT film. I have never read any of the Tolkien books, but when I first watched Lord of the Rings, not knowing who the characters were, I still loved it. I was probably age 8 when I first watched Star Wars, and Star Trek The Original Series in the earlry 1980s. I’m right now watching Star Trek: Next Generation Season 6 — which tells you how profoundly I love the mythos.
Originally, the Warcraft: Orcs and HumansGame Manual back in 1994 stated that Garona was half-orc and half-human. The timeline and common-sense however dictated that fact couldn’t be possible.
Theoretically, it could have been explained if Sargeras-Medivh somehow had used magic to teleport to Draenor long before the Dark Portal was created, and had shed some of his blood in a ritual with Gul’dan to magically create a orc/human hybrid that Gul’dan could use later as a decoy to secure the downfall of Stormwind. Creatively, that could have worked; but it would be creepy considering Me’dan is the offspring of Medivh and Garona.
Another thing that could creatively work would require a paradox in time where the first time the Horde crossed over to Azeroth Garona didn’t exist. We know there are other alternate timeline/realities. An example is Warlords of Draenor, which came to exist when Garrosh and Kairoz altered the past; but that was already an alternate reality before Garrosh arrived there. Kairoz picked an alternate timeline where Garrosh was never born as their destination.
In World of Warcraft: The Shattering, we also got to see a world where Blackmoor was triumphant, and very likely Rhonin and Krasus changed the past slightly in War of the Ancients creating an alternate timeline. In that novel, it was revealed that Nozdormu is in contact with other alternate Nozdormus from alternate Azeroths.
World of Warcraft: Legion gives us another creative story that further opens our mind to alternate timelines and alternate realities. Turalyon and Alleria have been lost for about 30 years in Warcraft time, but they have lived a thousand years.
I assume some of their followers were with them when they were lost in time, so it is possible that the human, high elven and human/high elven hybrid races may have flourished elsewhere in time in other worlds. If Turalyon and his people learned the way of traveling through time and space, it’s likely possible that somehow one of these humans might have been stranded or captured in the past of Draenor — where then Garona could make sense to be half-human before the orcs created the Dark Portal.
Certainly a paradox, but alternate timelines are canon in the lore. Rhonin and Krasus did it. Garrosh and Kairoz did it. Thrall did it in “The Shattering.”
Of course, we’ll have to learn more on how Turalyon and Alleria’s story pans out to draw better theorycraft.
Read our 2016 Legion Summit Interview: Blizzard Entertainment invited Blizzplanet to the 2016 World of Warcraft: Legion Press Summit event to learn more about their plans leading up to the world event prior to the expansion. Reporter Dperschonok had the opportunity to interview both lead game designers: Cory Stockton (@Mumper) and Julian Morris.
A few days ago, Stephanie (from Studio Cosplay) sent me an e-mail asking me to post a “Welcoming Newbies” message she posted in Facebook. A Call to Arms.
Why are we as gamers so desensitive toward new players? Those we dub noobs. Of course, one wouldn’t want one of those in a raid, but out there in the open world — what makes us call them noob and not wish to extend our hand to guide them?
You see, it is our nature to help people in real life. There is a person behind the screen when you see a player asking for help in trade chat. Why insult them, instead of assist? What has plagued us to mistreat people? is it a superiority complex? Is it complete disregard of someone else’s feelings? Is that intolerance attitude transfering into your real life habitats (Home, neighborhood, workplace)?
Sometimes I’m focused on my dailies, or questing — more recently since World of Warcraft: Legion Alpha started. Suddenly, someone new to the Alpha or the Beta would ask where to find something. I would send a private message to guide him or her. Sometimes there’s someone near death with a bunch of mobs beating him/her as I ride through. What makes me stop and care? I immediately start healing the player to full health, and help finish off the mobs. Sometimes someone who just joined the game can’t find someone to queue into a lowbie dungeon — ahh, I remember those pre-LFG finder days. What makes you go out of the way from your duties to assist a newbie, or low-level character player?
It’s in our nature as members of society, as a neighbor, it’s engraved in our core family values to care for others. However, there are people out there (those we dub trolls) who don’t care about other people, nor to help new players. Some might say it’s because they had a rough childhood. I say, that’s no excuse. I had a rough childhood. I had no father figure throughout it. I was bullied and punched to a pulp. Yes, that affected me in some ways (I’m very shy, and don’t talk much), but I care about people. I can relate to people, and assist when in need.
Why insult people merely because they started playing World of Warcraft, and don’t have the same knowledge you have? It’s a video game, not serious business. Do you behave like a troll that way in real life too? Is it too late to change our ways toward newbies?
The Warcraft Movie hits theaters on June 7-10 in the United States, and already played in Europe. A rush of new Warcraft players will hit our servers like a tidal wave. How will you welcome these newbies?
Stephanie’s words should be heard. No matter how simple it sounds. No matter if you already acknowledge the words as something you already know or act on. Heed the call!
Stephanie: Calling all veteran WoW players! Listen up, cuz this is kinda important.
In about 5ish weeks, the long-anticipated “Warcraft” movie will premiere. A LOT of people who have never played Warcraft I/II/III or World of Warcraft may decide they want to try out WoW. They will have NO idea how this game works, how to get anywhere, how etiquette works, anything about lore, and some of them may not have even ever played an MMORPG before. They may stand in the fire. They may roll Need on something they don’t need. They may pull an entire room of monsters in a dungeon. They may ask a lot of questions that seem to a veteran like dumb questions.
So this is my little call to action to all of us: let’s be the best gaming community ever, and welcome these newbs to this crazy world that became such a fun part of our lives. Let’s be patient, gracious, generous, and helpful to them. If they’re squeeing from the standpoint of the movie and not 12 years (or 22 years) of these stories, so what, it’s all awesome stuff, let’s squee together. By extension, how newcomers experience the WoW community could make or break the future of these film adaptations, or even (arguably) the longevity of the game.
There’s great potential for either sour tastes or new friendships. Let’s go for the friendships.
Share your thoughts in her Facebook message. If you are a Cosplayer near Washington D.C. or wish to learn how to StudioCosplay has 3 upcoming workshops at the 2016 AwesomeCom (read details)