Those who reach Zandalari or Kul Tiran Tailoring skill 150 will have access to the Tools of the Trade questline which starts near the Tailoring trainer in Boralus: Tradewinds Market (Alliance) or Dazar’alor: Terrace of Crafters (Horde).
The Quest is given by Timeweaver Delormi (a bronze dragon disguised as a Nightborne).
The latest World of Warcraft: Battle for Azeroth PTR 8.1.5 build introduced a short questline that rewards the Battle Pet: Feathers. This storyline is a continuation of a much broader storyline that started in Christie Golden’s novel: World of Warcraft: Before the Storm.
While the Activision Blizzard Q4 2018 conference was taking place, Blizzard Entertainment president J. Allen Brack announced this: “To better support these priorities, we need to reorganize some of our non-development teams. As a result, we will be reducing the number of non-development positions in North America and anticipate a related process in our regional offices over the coming months subject to local requirements.“
I need to criticize the term used there. Non-development positions. I have parroted the same term in my previous article and even in Twitter, and I apologize for doing so. It is wrong.
Through my Twitter feed of 500+ Blizzard Entertainment employees, and a separate feed of over a 100 former employees, I have been able to list nearly 40 confirmed layoffs.
Among them, there are Community Managers, Quality Assurance (QA), eSports staff, artists, marketing, licensing, Public Relations, and Creative writers.
That’s just 40 that have been mentioned under my radar. There are countless who possibly don’t have a Twitter account, or that have departed silently.
The most dramatic part of the recent conference call is that Activision Blizzard plans to layoff 8% of its employees, which confirms the recent Kotaku leak.
However, that percent can be misleading in terms of the amount of employees to be laid off per studio. Activision Blizzard is composed of Activision (with a big umbrella of IPs and studios), King (Candy Crush), and Blizzard Entertainment.
A few years ago, when Anthem was first announced at E3 2017 I fell in love with this awesome-looking game with realistic graphics, unique facial animations, flight, an Ironman suit, and great ultimate missile barrages. I knew I wanted to play that game. It was [gaming] love at first sight.
I played the Anthem Alpha test, but I won’t talk about any of my experience playing that here.
You will read my Anthem VIP demo first impressions, wholly. Before I get there, I have to vent some of what affected other players who shared the same enthusiasm.