At the end of World of Warcraft: Cataclysm, the Dragon Aspects expended their “Aspect” powers in order to defeat Deathwing with the help of Thrall and the raid heroes. At that moment, Alexstrasza proclaimed the “Dawn of the Age of Mortals” had begun.
An age where there are no longer aspects to protect Azeroth from evil forces from beyond and below.
Ever since, the dragonflights have disbanded and gone their separate ways roaming the world. Except there is a problem… Blizzard hasn’t capitulated on this through three expansions. Sure we have seen individual dragons go solo on quests like Kairoz machinating how to change the timeline by using Garrosh. We have seen Chromie do her thing. We have seen at least one red dragon in Battle for Azeroth in Drustvar. But there is no much to account for dragons mingling in the Dawn of the Age of Mortals after Deathwing’s defeat.
While my Battle.net Launcher was up, out of the blue I got a notification that a Gift had been credited to my account. After clicking the Gift icon on the top-right of the Launcher, I was greeted with the following message:
Renewing your World of Warcraft subscription for 180 days (6-Months) any time until April 30, 2019 will grant you The Dreadwake mount as a gift.
**I didn’t purchase it, however. Unless it is a bug or intended, the gift was retroactive for me. I had auto-renewed the 180-days game time a few months ago.
Just in time for International Talk Like a Pirate Day, we’re celebrating all things pirate with a special limited-time offer*. Purchase 180 Days Game Time in the Shop, and you’ll also receive the epic new Dreadwake mount free! The Dreadwake mount will then arrive as a stand-alone mount in the Blizzard Shop and in-game shop sometime in 2019.
True to nautical tradition, the Dreadwake pirate ship mount has a unique figurehead inspired by an unknown kraken-faced god of the deeps.
Once you’ve purchased the 180 Days Game Time product in the Shop, the Dreadwake mount will be automatically added to your in-game collection. It’s the perfect way to cruise through Azeroth in true buccaneering style.
Players on an existing recurring subscription plan who purchase 180 Days Game Time will have their next billing date automatically adjusted to align with the addition of this time. Players who already have game time on their account will have the 180 days added to their current total. By purchasing 180 Days Game Time, you’ll also save up to $24 per year.
In addition, WoW players who have purchased the 180 Days Game Time service in the Shop within the past 30 days** or who are currently on a 6-month recurring subscription will receive the Dreadwake mount at no additional charge. Look for the gift icon in your Blizzard Battle.net desktop app to claim yours.***
This plucky feathered friend is just the companion you need on your swashbuckling adventures through Kul Tiras, Zandalar, and beyond. Adopt yours today!
*Offer available from September 19 through October 21, 2018
**Must have purchased current 180 Days Game Time service on or before 12:01 a.m. PDT on September 19, 2018.
***Mount must be claimed in Blizzard Battle.net desktop app prior to April 30, 2019.
A new reprint of Warcraft: Day of the Dragon by New York Times Bestselling Author Richard A. Knaak is slated to ship on March 19, 2019 under the Blizzard Legends publishing label. Pre-orders are now open for $14.95.
Based on the 1997 video game: Warcraft II. Back then, only Deathwing and Alexstrasza existed in the canon.
Originally published in 2001, this is the novel that introduced the dragon aspects for the first time, as well as Rhonin and Krasus (consort of the Dragon Queen Alexstrasza). This is the story of the battle for Grim Batol where Rhonin and Vereesa Windrunner infiltrated the fortress to free Alexstrasza from the clutch of the Dragonmaw Clan. Other characters included: Deathwing, King Terenas, Lord Perenolde of Alterac, Lord Genn Greymane, Nekros Skullcrusher, Falstad, Malygos, Nozdormu, Ysera, Modera, Daelin Proudmoore, Thoras Trollbane, Zuluhed, and Calia Menethil.
WARCRAFT: DAY OF THE DRAGON
In the mist-shrouded haze of the past, the world of Azeroth teemed with wondrous creatures of every kind. Mysterious Elves and hardy Dwarves walked among tribes of man in relative peace and harmony — until the arrival of the demonic army known as Burning Legion shattered the world’s tranquility forever. Now Orcs, Dragons, Goblins, and Trolls all vie for supremacy over the scattered, warring kingdoms — part of a grand, malevolent scheme that will determine the fate of the world of Azeroth.
Series: Warcraft: Blizzard Legends Paperback: 384 pages Publisher: Blizzard Entertainment (February 28, 2019) Language: English ISBN-10: 1945683465 ISBN-13: 978-1945683466
Ion Hazzikostas opened PAX West 2018 with his Storytime Session keynote on Fri, August 31 at 10:30am PDT. This keynote was not about World of Warcraft: Battle for Azeroth, or its upcoming content. Instead, his keynote explored the early days of Ion as a kid, and embarks the listener into a journey of his life as he grew older and the myriad of experiences that lead him to become a Blizzard Entertainment developer.
The Warbringers Azshara animated short was released today at GamesCom 2018. As I expected, it delve in the moment Queen Azshara held a protective magic shield to prevent her people drowning as the waters rushed upon Zin-Azshari after the Well of Eternity became unstable.
However, this was no flashback as I speculated. The Animated short only covered that epic moment when N’zoth offered a deal to Azshara, and transformed them into the Naga. There was no flashback in the sense that the animated short never showed present time Azshara to have a blast-from-the-past moment before giving the marching orders in the present to assault Kul Tiras.
No. That did not happen. As a fan, I loved Warbringers: Azshara. However, I need to be honest and crude here. In a IRL that has become a reality show where truth is not truth, and gaslighting rules supreme, getting the same treatment in the universe I immerse by choice, leaves me with a uncomfortable taste.
Not a single verbatim word from Richard A. Knaak’s War of the Ancients novel is used in Warbringers: Azshara. Sink that in for the next two minutes.
Richard A. Knaak’s legacy has been silently stripped from Warcraft for reasons I still can’t fathom. Rhonin and Krasus were killed within months. The dragon aspects were depowered and haven’t been seen since Cataclysm, to my knowledge. Now the words Queen Azshara and N’zoth uttered in the novel, were not the words they uttered. Retcon.
Then there is no direct connection to the present Azshara to initiate the march against Kul Tiras’s fleet to connect why old players may wish to get back to World of Warcraft for Battle for Azeroth.
I did like the animated short, but I wish the narrative had used verbatim dialogue from the novel in respect to the old school lore fans and Richard A. Knaak’s legacy.
Watch the GamesCom 2018 Blizzard Dance Contest held on Thurs Aug 23. Be advised that the entire video is in german. Some dances have been muted by me due to copyright music. However, I wrote onscreen the name of the artist and the song.
Horde and Alliance heroes around the world answer their faction’s call to arms in force as Blizzard Entertainment’s latest release surpasses 3.4 million in day-one sales globally
IRVINE, Calif.–(BUSINESS WIRE)–Aug. 23, 2018– When the Battle for Azeroth™ erupted worldwide last week, champions of the Alliance and the Horde around the globe were called upon to fight for their faction. Heroes everywhere turned out in force, and Blizzard Entertainment today announced that as of Battle for Azeroth’s first full day of launch on August 14, more than 3.4 million units of the latest World of Warcraft® expansion had sold through worldwide—setting a new day-one sales record for the franchise and making it one of the fastest-selling PC games of all-time.*
“Battle for Azeroth is a definitive chapter in the Horde and Alliance conflict at the heart of Warcraft, and it’s been thrilling to see players representing their factions in record numbers and embarking on their war campaigns—not to mention joining in ourselves,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “But the launch is just the beginning of this conflict. More epic content is coming to World of Warcraft in the weeks ahead, and we can’t wait for players to experience the full story as it unfolds over the course of the expansion.”
As Azeroth’s defenders continue to explore new regions in search of allies and resources, preparations are being made for the next great confrontation in the ongoing war:
In the coming weeks, players will be able to charge into Battle for Azeroth’s first Warfront, Stromgarde—a 20-player co-op battle for control of a key strategic stronghold in the Arathi Highlands.
On September 4, the gates will open to Battle for Azeroth’s first raid—Uldir, an ancient titan facility housing horrific Old God experiments gone awry.
Also on September 4, the expansion’s first PvP season and first Mythic Keystone dungeon season will commence. The Mythic Keystone dungeon will feature a unique “seasonal affix”—Infested—that introduces new challenges based on the corrupted denizens dwelling in the Uldir raid.
Beyond that, additional updates are in the works that will provide even more content for players on an ongoing basis, including the ability to recruit the Kul Tiran humans and Zandalari trolls as playable Allied Races. More information on future updates will be shared at a later date.
On Tuesday, August 21, senior game producer Michael Bybee and lead environment artist Ely Cannon addressed the press members privately to discuss World of Warcraft: Battle for Azeroth at a GamesCom venue.