Sara Pine mentioned the Jumping Puzzles in Warlords of Draenor, and immediately reminded me I have that video. I was exploring Shadowmoon Valley, when suddenly something caught my eye in the distance. It was a cave opening very high in the mountain.

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There were no apparent paths to reach it. Suddenly, I noticed a series of rocks in a peculiar pattern leading from the bottom to the top toward the cave.

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Upon close inspection, while the lower part of the river had no path or rocks to reach the stair-step-like series of rocks, I decided to change my gamma settings a tad and on the wall there were indented holes that I could jump on.

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Then jumped onto the next indented hole until I could reach the top of a tall rock. Looked to my left, and the rock was too far for a normal jump. I mounted up and jumped. I landed on the far rock. I aligned myself to the wall and there was a clear path from rock to rock along the wall leading to the top. It was a jumping puzzle.

When I reached the top, there was an elite mob: The Hypnocroak.

I kinda loved the thrilling experience of discovery. It reminded me so much to my first 3D game on my first computer back in 2000 — which happened to be a puzzle: Tomb Raider 2.

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