AMD has been dominating the market this past year, with Intel set to make a release very soon to counter AMD. So it is yet to be determined how well the new Intel CPUs will fare before AMD’s.
Until then, if you are in the process of getting a new computer for World of Warcraft: Shadowlands or any other favorite video game, the best option is to build a new computer yourself after buying the correct AMD CPU and other computer parts. Building a computer isn’t too hard once you know what CPU you wish..
It has been a while since my last article on building a computer. There are better CPUs, motherboards, and graphic cards since then. So let’s start with what you need in 2020 for a future-proof computer system built by you from scratch.
One of the most exciting features in Shadowlands is the new character customization options. Previously, Blizzard’s said we were only getting updates to the “core” races. Allied races are out of luck for new stuff. Or are they? Probably, but on the alpha there’s been a surprising exception.
Mechagnomes received four new customization options in the latest (as of this writing) build. These are a new set of goggle type eye enhancements with variants for each mechagnome ear type.
What’s odd about these additions is that they sort of already exist on live servers. That’s probably why they’re being made fully available in Shadowlands.
Currently mechagnome characters will use this goggle eye appearance if they’re wearing helms that cover hair or facial features on other races.
You can’t select these options in the barbershop or have your character display them outside of equipping/transmogrifying certain helms… until now! (Technically until the Shadowlands pre-patch releases, but until now sounded cooler.)
Revendreth is similar to Nazjatar in that it has several vertical layers that make a small zone end up pretty big for exploration. In this case, there are paths along the mountain that lead you to several layers of land, as well as stairs and elevators.
Then there is the lower areas of the zone with all kinds of beasts and creatures lurking in the river banks — if we can call it rivers.
There is a massive bridge of blood being funneled from the Sanguine Depths dungeon in Revendreth to The Maw.
Revendreth is a level 57-60 zone. Below you can take a look at some of my screenshots. The video is being uploaded. Follow @blizzplanetcom for updates when it is available. ETA 2am (more or less — US East)
Blizzard Entertainment deployed the first build update since Shadowlands Alpha started. Build 34081 was over 1.2GB in file size. These are some of the updates found so far.
Aspirant Souls now have more variety than the Kyrian only and simple anima. Now you can find Goblins, Forsaken, Tauren, Orcs, Humans, Dwarves, Night Elves, Blood Elves, Pandaren, and other races. I haven’t found Allied Races yet.
With Blizzard entering the fourth phase of WoW Classic, one has to wonder if Blizzard plans to launch a Classic Burning Crusade server. Recently, a survey sent to players hinted at just that.
However, do WoW Classic players really want Blizzard to launch Classic Burning Crusade, then Classic Wrath of the Lich King? Or stay stuck with Burning Crusade and stop there?
When does Classic stops being Classic anymore?
Wrath of the Lich King, for example added a lot of classes and systems changes, and brand-new mechanics to the game.
Does the Classic WoW community really want this to happen?
On the other hand, what if Blizzard went a different path instead?
For example, what if Blizzard stuck to the way the original WoW game was supposed to happen without the influence of bad decisions taken, or without the setbacks that plagued them back in the day in terms of limitations of the infrastructure, etc.?
Back in the day, Chris Metzen said at BlizzCon 2005 that their plan was to open the portals of Outland. Don’t take my word for it… watch the video at 4:46.
Blizzard Entertainment launched today the fourth phase of World of Warcraft Classic – which includes the Corrupted Emerald Dream dragons and Rise of the Blood god… alias Hakkar in the Zul’Gurub raid dungeon.
Deep within the jungles of Stranglethorn, an old evil stirs in the ancient troll city of Zul’Gurub. Adventurers will need to gather 19 of their strongest allies to delve deep into the mysteries of this newly released WoW Classic raid zone, once the jewel of the Gurubashi troll tribe.
Meanwhile, the Dragons of Nightmare have made their way to Azeroth, and champions of the Horde and the Alliance will need to amass as many allies as they can to defeat them at four key portal entry points throughout Azeroth.