To those who have yet to finish the Legendary Questline, I warn you now: massive spoilers ahead.
With 6.2 comes many things: access to a fel-consumed Tanaan Jungle, the final conflict with the Iron Horde, a direct confrontation with the Legion itself, and, arguably most importantly, the conclusion to Warlords of Draenor’s Legendary Ring questline.
Title card courtesy of fellow Blizzplanet contributor Bejamin Vogt!
We’re in that unfortunate period of time where all the major story patches for the current expansion have been released, and the next one is still months away from being announced. With little to report on, my thoughts have turned to what said next expansion might be. So for the next few weeks, I will be doing a series of articles detailing the expansion concept I’ve created. We’ll talk about major features, zones, dungeons and raids, storyline and more! This first article will be a general outline of the expansion concept.
-Title card courtesy of fellow Blizzplanet contributor Benjamin Vogt.
6.2 is now upon us as of today, and with it, the new, lore-centric raid Hellfire Citadel.
A multitude of story focused threads have been leading towards World of Warcraft’s latest major patch’s raid. Questions wrack the brains of any lore enthusiast as of the latest patch’s release: what will happen to Gul’dan? What is the fate of Archimonde? Is the Legion defeated after 6.2? Does Warlords of Draenor end with Hellfire Citadel’s fall?
A conversation between @1990Sanji and World of WarCraft creative director Alex Afrasiabi has revealed a pretty shocking piece of information about how the alternate Draenor we’ve spent the past several months on works. Namely, the Burning Legion there is the same Legion we’ve been facing back on Azeroth and Outland. Even more shocking, the Archimonde and Mannoroth we’ll be fighting in patch 6.2 are the same ones from WarCraft III! The implications behind this are staggering. Read on after the jump to see the full conversation and find out more.
A sickly green mars the formerly star-crossed skies of Draenor. A planet that once housed an indescribable primordial beauty now finds itself besieged to an extent never before witnessed. Savage, free beasts that used to roam this alien planet’s expansive lands find themselves twisted into malformed shadows of their former visage. Indigenous trees that could previously sweep you up in their widespread presence now burn as fuel for the Fel. On top of all this, the throne of command and power formerly possessed by Draenor’s original usurpers, the Iron Horde, has become uprooted, deformed, and guided by new management.
This mental image of oncoming destruction is something we hopefully have to look forward to sooner rather than later. Welcome to 6.2, the upcoming content patch for World of Warcraft and an update that holds more weight than just being another patch to tally up with all the rest. Gul’dan has wrought control of the once mighty Iron Horde, morphing them into the Fel monstrosities he had always envisioned as their fate. In seizing control of Draenor’s formerly largest threat, Gul’dan has ushered onto the would-be Outlands, a fate far worse than anything the Iron Horde could’ve ever accomplished. By Gul’dan’s hand, the Burning Legion in full force has finally arrived on Draenor. Their way of entry and base of operations lays across the former seat of power for the Iron Horde: Tanaan Jungle. With 6.2, the end may be nigh for Draenor not just in a story sense, but a content perspective as well.
A burning question has resonated in the minds of many, especially myself, since Warlords of Draenor’s unveiling: how will the expansion’s story progress and conclude?
The prospect of how Warlords of Draenor storyline comes to a close is still a mystery. By all accounts, all that we know for sure pertaining to WoD’s conclusion and final raid tier is the following: Grommash Hellscream will be involved with the final encounter, and it will be heavily Legion themed. Aside from this tidbit shared by Tom Chilton, what happens upon Draenor post-6.0 is a complete mystery. The single plausible route to formulating what will play out next in WoD is speculation, and the recent slaying of Mythic Imperator Mar’gok surprised many with a new development in the lore.
Before jumping into any speculation, let’s review every significant lore event that’s occurred so far in WoD:
Note: Despite the fact the title and some of the content within has pieces of lore, the article is meant as speculation of possibilities where the story could be taken to if WoD-Gul’dan went back in time.
World of Warcraft is an exciting and rich world full of lore, and history. One aspect of the world that Blizzard Entertainment has visited and revisited is Time.
One of our first introductions to Time was when Chromie asked us to help her in Andorhal during the quest titled: “A Matter of Time.” Remember the temporal parasites (carrion worms) at the Silos?
This storyline was never revisited or updated. Chromie speculated that the Scourge was somehow altering time in Andorhal. We may assume she was wrong, and that instead it was the Infinite Dragonflight — who she didn’t know exist at that point.
Marvel Comics released today a new video teaser for Secret Wars: Battleworld.
The Summer 2015 event has been teased the past weeks with over 15 images including heroes from different known alternate futures such as Future Imperfect (Hulk/Maestro), Days of Future Past, MC2, Earth X, and others.
The original Secret Wars and Secret Wars II were of Heroes and Villains of the Marvel Universe’s present. It is astonishing to see a new one with Heroes and Villains of alternate timelines, realities and alternate pasts and futures from the canon and even non-canon. It is nuts!
It hit me like a tidal wave. World of Warcraft has the Caverns of Time, and as revealed by Nozdormu in WarCraft: War of the Ancients Archive he is able to communicate with other Nozdormus from other times.
There is a Warcraft multiverse so to speak. We have seen Thrall go into the Caverns of Time to search for the missing Nozdormu in World of Warcraft: Thrall: Twilight of the Aspects. Thrall visited a past where he met Taretha. She tells him baby Thrall died in this timeline, and Aedelas Blackmoore left behind his alcoholism and hired and trained mercenaries to take control of Lordaeron. Blackmoore killed Orgrimm Doomhammer, Uther, Lothar and King Terenas.
Kairoz brought to the Temple of the White Tiger alternate versions of people present in the trial of Garrosh.
An insane Kalecgos revealed to his counterpart he comes from a timeline where he couldn’t convince Jaina Proudmoore (World of Warcraft: Jaina Proudmoore: Tides of War). She destroyed Orgrimmar. Short time later, Jaina died. All the blue dragonflight died, including Kirygosa… driving that alternate Kalecgos insane.
From another timeline, Kairoz brought forth a Thrall who actually became the champion of Aedelas Blackmoore years ago.
From another timeline, Kairoz brought forth a Warchief Baine who murdered Garrosh to avenge Cairne’s death.
From another, a King Anduin Wrynn wielding Fearbreaker — from a timeline where Varian had died.
Blizzard Entertainment has slowly teased fans about the possibilities. The multiverse.
Cherry on top, we now have Warlords of Draenor — where Garrosh arrived 35 years in the past of Draenor, convinced Grom not to drink Mannoroth’s blood and forged the Iron Horde.
Could it be possible for Blizzard Entertainment to launch a video game based entirely on Warcraft alternate timelines?
What would make more sense to you? An MMO? An RTS? Or something akin to Heroes of the Storm?