It’s during an interview with IGN, that Producer Tim Morten told that the return of the Warcraft franchise to the RTS model isn’t impossible once the development of Starcraft II : Legacy of the Void is done.
“It’s very rewarding for us to hear that there’s demand out there for more RTS content in the Warcraft universe so once we’re done with Void I think we’ll get together as a team and talk about what would inspire us to work on next. There’s no question, though, that we’ll consider Warcraft, StarCraft, or even new ideas. Anything is possible.”
For now, the development of a Warcraft IV could be problematic for being coherent with World of Warcraft, maybe we could play character such as Anduin and others but in the distant future, far from the current timeline of WoW.
The first thing you see upon Blizzard Entertainment’s mission statement webpage is this statement, standing firmly as the first of “eight core values” that serves as the code for game development within this massive company.
It’s no secret that Blizzard has always prioritized gameplay over other elements in their video games. This core value of “gameplay first” is what’s lead the studio to being seen as a titan within the video game industry. The immersive world and fluid combat of World of Warcraft; the gameplay improvements and tweaks brought upon Diablo 3 with Reaper of Souls; the near perfect RTS elements of Starcraft; all of these worlds that have been crafted by Blizzard offer fantastic experiences in gameplay as a whole.
Despite all these obvious positives in Blizzard’s video games, what elements have they overlooked? In this case, and for this piece, there’s one element that to the opinion of several fans have always been lacking severely: Storytelling.
The front cover of the upcoming WARCRAFT LEGENDS VOL. 3 is now available. This manga book will hit bookstores on March 17, 2009 at the price of $10.99. Part three of this trilogy, continues the adventures of the tauren Trag Highmountain (from Warcraft: The Sunwell Trilogy) now an undead. The three stories within the manga are written by Richard A. Knaak, Christie Golden and Dan Jolley.
Christie Golden is known to be a World of Warcraft player on an RPG server. It would be interesting to see her take on a goblin disguised as the Greatfather Winter. This is also the first time we see Hemet Nesingwary in a printed story outside the game.
The exciting Warcraft: Legends adventure continues with this latest installment of stories set in the Warcraft universe. From the critically acclaimed team of Richard Knaak and Jae-Hwan Kim (Warcraft: The Sunwell Trilogy) comes part three in the continuing adventures of Trag Highmountain, the heroic tauren reborn as one of the undead. In “Crusader’s Blood,” a blood elf mage and a forsaken warrior embark on a quest of vengeance against a ruthless Scarlet Crusade captain.
From acclaimed writer Christie Golden comes the tale of a down-on-his-luck goblin named Krizz looking for a way to make some easy coin
Blizzard has announced the Echoes of War soundtracks are now available on iTunes store allowing you to purchase individual tracks or the whole album.
|| Blizzard Quote:
||Head on over to the iTunes store to get your copy of one or all of the 15 unique arrangements from Echoes of War: The Music of Blizzard Entertainment. This new album was recently released on CD, and has now been added to iTunes as well. It features 90 minutes of music in all, based on tracks from our games, including the upcoming StarCraft II and Diablo III. Individual tracks are available on iTunes for 99 cents each. For more details, check out the Echoes of War site or head to the Eminence Online Store to order a physical copy.
Celebrating the Christmas season, Blizzplanet launches a new contest that will chill everyone’s heart with joy. The prize of this contest is courtesy and sponsored by Eminence:
The Music of Blizzard Entertainment: Echoes of War
It contains music from Starcraft, Diablo II, World of Warcraft: Wrath of the Lich King, Starcraft: Ghost, Diablo III and Starcraft II. You can take home this product by participating in this contest. Ends on January 2, 2009 at 11:59 EST (New York time)
Simply folloiw and complete all of the instructions listed below:
Blizzplanet is currently spotlighted at the official World of Warcraft website. Read our Echoes of War review to find out what’s inside the prize’s box in detail.
Jeff Grubb is a legend among fantasy authors for his decades of experience in the field. He has worked for Wizards of the Coast Dungeons & Dragons (D&D), Magic the Gathering, Forgotten Realms, Dragonlance, Spelljammer, Al-Qadim, Marvel Universe, Pokemon, Thieves’ World, Wizkids, DC Heroclix and the Star Wars Miniatures: Rebel Storm.
In the Blizzard Entertainment worlds, Jeff Grubb will always be remembered along with Richard A. Knaak as the pioneers of the Warcraft novels. Jeff Grubb wrote Warcraft: The Last Guardian (2001) – the story about Medivih, Khadgar, Garona and Lord Lothar. The story was based in the First War, inspired by Warcraft: Orcs and Humans (RTS game, 1994).
As reported a few days ago, I interviewed Dick Hill thanks to Richard A. Knaak. Dick Hill is the professional narrator and actor that worked on the Warcraft: Day of the Dragon audiobook (Dec 2008). The Warcraft: Lord of the Clans audiobook (Feb 2009) and Warcraft: The Last Guardian audiobook (Aprill 2009).
As a follow up to the audiobooks interview, I contacted Jeff Grubb to get his feedback concerning the reprint of his Warcraft: The Last Guardian in the audiobook format. Read the interview below.
Medievaldragon: Hi Jeff. What are your feelings now Warcraft: The Last Guardian is getting published as an audiobook, narrated by Dick Hill?
Jeff Grubb: I am delighted to hear that Last Guardian is becoming an audiobook and that Richard “Dick” Hill is going to read it. I’ve been listening to more and more audiobooks on my commute – wrapped up the Patrick O’Brian Aubrey/Maturin books and just finished “The Yiddish Policeman’s Union”. I’ve become a fan of the format, and pleased to see how well my story has held up over the years.
Medievaldragon: Are you ever writing a new Warcraft or Starcraft book? The fans, and myself, miss you badly. It was a great work.
Jeff Grubb: I enjoyed my experiences writing for Warcraft and Starcraft, and should the opportunity present itself, would be glad to do so again. At the moment, however, my day job is building exciting worlds, characters, and situations for Guild Wars at ArenaNet, and while they have been very understanding about me continuing my freelance writing, they have given me the hairy eyeball when the subject of working with their biggest competitors come up. So for the moment, I must demure.
Medievaldragon: I have some random thoughts for you that I would want you to share with fans. You quit WoW some months ago, and I am not sure if I read you returned to play with some friends afterwards. How do you feel about Khadgar in Shattrath City? Garona Halforcen is making its return in the DC Comics World of Warcraft # 15-16 too. Both follow-ups bring so many great memories from your book. Dan Liberty might show up in the Starcraft II: Wings of Liberty video game. I was a sad panda after finding out a few years ago you worked at that Pokemon gig, and later you joined the Guild Wars development team at some point. You would have done so much for the Warcraft universe at Blizzard Entertainment in my opinion. Hope to see you soon back in the Warcraft / Starcraft franchises.
Jeff Grubb: I played WoW heavily for a while, then quit, then came back earlier this year with a group of friends, then quit again. My big problem is that I play with Real World friends, who would then either outlevel me or quit to get their lives back, either option leaving my character an orphan. I had characters scattered around a half-dozen servers. As a result, I never got to end-game content – and never got to Shattrath. I’m glad to see that Khadgar survived and is pulling the races together, and wondered what happened to Garona. If Daniel Michael Liberty makes it to Starcraft II (Originally I named him Danny, but he turned into a better character when everyone called him Mike), that would be great as well. My general attitude to my characters is to do my best by them, and not to feel bad when others continue their stories.
I also never say never, so I may yet come back to Azeroth.
Medievaldragon: Really hope you do. Thanks a bunch for responding to a community that loves and misses your work and legacy for the Warcraft franchise. Karazhan, Moroes, Khadgar, Medivh, Aegwynn, Garona, Black Morass. Great memories.
Dick Hill provided us an MP3 sample (4:00) of the Warcraft: Day of the Dragon Audiobook for your listening pleasure. The same narrator will work on Warcraft: The Last Guardian audiobook.
Dick Hill provided us with a 4-minutes Mp3 sample of the upcoming Warcraft: Day of the Dragon audiobook slated to be on sale near the end of December 2008 at the Tantor Media Audiobooks store. Pre-orders are already available. The audio sample provided to us is from the scene where Elven Ranger Vereesa, dwarf warrior Falstad, and Kryll (the goblin) discuss going to Grim Batol. You can listen to the sample at our recent interview with Dick Hill.
Let us know if you liked his voice performance and if you look forward for Warcraft: Lord of the Clans (Feb 2009) and Warcraft: The Last Guardian (April 2009) Audiobooks too.
The sensational 9 inches tall Talking Murloc Plush Toy that was sold by J!NX at this year’s Blizzcon is now available on sale at the official J!NX Store for the price of $39.99. This new product has arrived just in time for the upcoming Christmas season. A perfect gift for yourself or a family member.
Stalking through your nightmares, the fearsome Murloc unleashes its bone-chilling battle cry: RWLRWLRWLRWL! Fortunately for you, the intrepid J!NX Crew has hunted across Azeroth and pacified the once-feral creatures. They are now plush and fuzzy, and will coo you off to sleep with an oddly familiar lullaby. Cuddle up with your very own Murloc today!
The economic recession across the United States is seriously affecting every industry: from General Motors and other Automobile manufacturers down to book publishers and beyond. Sadly, I have to inform that my personal contacts at Pocket Star Books and Tokyopop have been laid off. I had heard a few weeks ago that Tim Beedle (Starcraft/ Warcraft manga editor) and Susan Hale were no longer at Tokyopop. I don’t know the perks, but now I have figured out it is due to lay offs.
Today, after visiting Keith R.A. DeCandido’s blog, I found out that Marco Palmieri was among the 35 employees laid off by Simon & Schuster on December 3. He was the editor of all Warcraft, Starcraft and Diablo novels, and more notoriously known as editor of 65% of the Star Trek pocket star books published in the past 11 years. It is a very sad day for hundreds of writers, including Richard A. Knaak, Keith R.A. DeCandido, Christie Golden, Jeff Grubb, Graham McNeill, and Aaron Rosenberg who had the opportunity to meet and work with him. I am still in shock. I sent him an email just a day ago on Saturday not even knowing he may not even be able to read it from the office.
In my email I was letting him know the URL to the Night of the Dragon review and to ask a few things about the Starcraft Ghost: Spectre. I am really saddened to hear about his sudden departure. I have been in contact with Marco Palmieri for about two or three years. He would ship review copies of most Warcraft, Diablo and Starcraft pocket star books to my home. The latest ones Diablo Archive, World of Warcraft: Beyond the Dark Portal and World of Warcraft: Night of the Dragon.
I have no words to thank him for his great support to keep fans updated with lore and upcoming books. Thanks to him, Blizzplanet has been the main source of Blizzard novel news for other fansites, fans and even wiki enthusiasts in the past years. I had the opportunity to hand-shake Marco Palmieri this year at the New York Comic Con and to thank him face-to-face. I was looking forward to meeting him again on 2009. I will get in contact with the new editor, but it will not be the same without Marco. I am not the only one with that sentiment. All of the Blizzard novel writers feel the same way. We hope Marco Palmieri finds a new job doing what he does and loves best. Not only for him, but for his wife and two children. Best wishes to the other 34 employees who were laid off too.
The next Warcraft novel is expected to hit bookstores on April 21 as a hardcover (retail price: $ 25) under the title World of Warcraft: Arthas, The Rise of the Lich King—by Christie Golden. Hopefully, the layoffs won’t delay the release dates and script proposal and revisions for upcoming books.
Source: Keith R.A. DeCandido’s blog
Tantor Media Audiobooks, Pocket Star Books and Blizzard Entertainment partnered to launch three Warcraft novels in audiobook format: Warcraft: Day of the Dragon will be available on December 2008, boasting 11 hours of audio—available as Audio CD or MP3. The Lord of the Clans is slated for February 2009, while the Last Guardian is expected on April 2009. For this special project, many World of Warcraft fans will no doubt check out, Tantor Media Audiobooks hired Dick Hil, winner of three coveted Audie Awards and many times nominee of various awards.
Thanks to Richard A. Knaak, we were able to reach Richard Dick Hill for an interview to find out more details of the Warcraft Audiobook series.