Blizzard Entertainment announced a third round of BlizzCon 2018 ticket sales will begin on August 18. This might be your last opportunity to get ahold of tickets to attend the event. From the Diablo III teaser video released today, I’m pretty sure many fans are glad more tickets are gonna be available. Who knows what might be announced, eh?
Hoping to attend BlizzCon in person this year but didn’t manage to snag a ticket during the first two sales? You’re in luck—we’re thrilled to announce a third ticket sale, scheduled for Saturday, August 18 at 10 a.m. PDT.
Blizzard Entertainment’s two-day gaming convention and community celebration returns to the Anaheim Convention Center on November 2 and 3 for a weekend full of hands-on gaming, in-depth developer panels, incredible esports competition, and more.
Virtual Ticket – Coming Soon!
If you can’t make it to the show in person, you’ll still have a chance to join the celebration from home with the BlizzCon Virtual Ticket, which will provide live streaming coverage to viewers around the world. Stay tuned for more details.
Check out the BlizzCon Event Info page for lots more information on prepping for the show and the upcoming ticket sales.
And look for more information on the events and activities at BlizzCon as the show approaches. We’ll see you in November!
The PAX West 2018 schedule is now available. However, Blizzard Entertainment doesn’t show up in any of the panels. In 2016, we had a World of Warcraft interview about Patch 7.1 Return of Karazhan, and in 2015 we had a Heroes of the Storm interview about the 3 heroes announcement: Chen, Azmodan, and Anub’arak.
So it is a bit shocking not to see Blizzard in the schedule, but they usually make a schedule announcement within two weeks prior to the event. Follow us for updates @Blizzplanetcom.
Nevertheless, a historian named Anthony R. Palumbi (from the Chicago Review Press) is holding a panel titled Battle for Azeroth: A Competitor’s History of WoW on Monday September 3 at 10:30am PDT at the Wyvern Theatre.
Browse through the PAX West Schedule to print your calendar, or download the PAX West app via Google Play or the Apple App Store.
Battle for Azeroth: A Competitor’s History of WoW
World of Warcraft’s newest expansion brings long-simmering tensions between the Alliance and Horde to a boiling point! With player-versus-player combat more central to WoW’s design than ever before, historian Tony Palumbi explores fourteen years of competitive strife through the eyes of the players who fought those battles. From the hilarious futility of Tarren Mill to white-knuckle standoffs in Warsong Gulch and the Arena’s golden age, we celebrate WoW and the spirit of competition!
Panelists: Anthony R Palumbi (Author / Historian, Chicago Review Press)
The AMD Ryzen Threadripper 2990WX is now available for pre-order. This is a very unique and expensive CPU at $1799 and ships next week on August 13, 2018.
The Amazon Store Card allows to pay with no interest if you pay the whole price within 12 months. That’s $149.92 per month. Careful though. If not paid in 12 months, the penalty is that you get charged the interests for all 12 months. Always read the fine print.
Why is this CPU a big deal to PC enthusiasts and video gamers? The AMD Ryzen Threadripper 2990WX is the world-first 32-core 64-thread desktop processor running at 3.0 GHz base and 4.2 GHz Max Boost. It requires a AMD SocketTR4 X399 motherboard. If you play CPU intense video games, or render 3D graphics or edit music in your computer — this is the motherlode of CPUs at the moment.
The CPU features:
Quad-Channel DDR4 ECC support
65 PCIe Gen3 Lanes
80MB Cache Memory
Total L1 Cache 3MB
Total L2 Cache 16MB
Max Temps: 68C
Default TDP/TDP: 250W
Thermal Solution Not included
This 2nd Gen Ryzen™ Threadripper™ processor will work on future-proof X399 motherboards with a simple BIOS update. The X399 motherboards out there ready for this benemoth CPU are the:
The Activision Blizzard Q2 2018 took place today Aug 2 to recap the financial earnings, and status of recently published game expansions or upcoming ones.
The Overwatch League Grand Finals was the culmination of a successful inaugural season of celebrating our players, attracting invaluable team owners and partners, and delivering premium viewing experiences. We’ve recently announced the first set of season-two team sales, welcoming new team owners to the league with more to come.
The Overwatch League held its Grand Finals event at Barclays Center in New York on June 27-28. The Grand Finals had a sold-out live audience and millions of global viewers watched on TV networks and streaming platforms. The hard-to-reach 18-to-34 demographic made up approximately 70% of the global audience.
World of Warcraft momentum remains high ahead of the upcoming expansion, Battle for Azeroth, which is seeing strong pre-orders.
Blizzard is building on the excitement around the Overwatch League with more eSports events and a continuous stream of content for the game in the second half of this year, including seasonal events, maps, heroes, and new cosmetic items.
Pre-purchases for the upcoming Hearthstone expansion, The Boomsday Project, are tracking ahead of any prior expansion at the same point in time pre-release.
Blizzard Entertainment has delivered an emotinally-charged musical animated short featuring Jaina Proudmoore. The entire animated short is sung. Portions of it were sung by Jaina’s VO actress Laura Bailey as learned through her Tweet.
The SDCC 2018 Blizzard Entertainment panel schedule is available. You can find Blizzard at booth 140. The event will be held at the San Diego Convention Center throughout July 19-22.
There is a Blizzard Publishing panel with potentially two reveals, an Art of Hearthstone panel, a Behind-the-Scenes of the latest Overwatch Hero panel, and a Comic Book Editorial panel (with representatives of 4 comics companies, including Blizzard).
In addition, senior writer Andrew Robinson is among the panelists of the Simulated Worlds: Writing for Virtual Reality and Games panel. Christie Golden will be talking (I assume) about the World of Warcraft: Before the Storm novel at the “What’s New from Del Rey Books?” panel.
Behind the Cards: The Art of Blizzard's Hearthstone
Ben Thompson (art director), Hadidjah Chamberlain (senior FX artist), Jomaro Kindred (senior concept artist), and Matt Dixon (illustrator) offer a deep dive into the world of card creation for Blizzard Entertainment’s hit digital card game Hearthstone. Surprise and delight await as panelists walk attendees through a Boomsday card's development from initial concept sketches to final card art.
Thursday July 19, 2018 12:00pm - 1:00pm Room 5AB
Crafting Story for Video Games
Writers and narrative designers from some of your favorite games and franchises discuss the craft of making successful interactive stories. Panelists Leah Hoyer (Telltale Games), George Krstic (Blizzard), Ryan Verniere (Riot), and Anne Toole (Horizon Zero Dawn) will share tips and behind-the-scenes stories from their careers, as well as offer solid advice to anyone waning to make their own interactive stories or make game writing their career.
Thursday July 19, 2018 4:45pm - 5:45pm Room 6BCF
The Comic Book Editorial Panel 2018
Joe Illidge (Verge Entertainment), Barbara Randall Kesel (CrossGen), Matt Hawkins (Image/Top Cow), Jasmine Amiri (Lion Forge), and Shannon Eric Denton (Blizzard) discuss the ins and outs of submitting and breaking in with a comic book publisher. Moderated by Vince Hernandez (Aspen Comics).
Friday July 20, 2018 11:00am - 12:00pm Room 9
Behind the Scenes of Overwatch's Newest Hero
Overwatch developers Michael Chu (lead writer), Arnold Tsang (assistant art director), Geoff Goodman (lead hero designer), and Geoffrey Garnett (senior sound designer) present a behind-the-scenes look into the creative process of developing the story, art, and gameplay kit for Overwatch's newest hero. Learn more about Overwatch hero design and participate in Q&A with the developers after the panel.
Friday July 20, 2018 3:15pm - 4:15pm Room 6BCF
Chapters and Panels: Blizzard Publishing
See how Blizzard's many worlds are crafted into compelling art and narrative through an array of books and comics. Some of the industry's best authors discuss how they bring to life compelling stories that expand and widen the universe of Blizzard's games, told through the lens of some of gaming's most unique characters. Panelists will highlight recent releases, hint at what may be yet to come, and perhaps unveil a surprise or two. Moderated by Blizzard Publishing senior editor Cate Gary. Panelists include Christie Golden, Jody Houser, Mark Evanier, Steve Danuser, and Marv Wolfman.
Saturday July 21, 2018 3:30pm - 4:30pm Room 5AB
What's New from Del Rey Books?
Adventure, science fiction, fantasy, and fairy tales-the publisher of some of these genres' best and brightest stars is here to talk about what's next on the horizon from DelRey Books. Authors Katherine Arden (The Winternight trilogy), Pierce Brown (Red Rising series), Delilah S. Dawson (Kill the Farm Boy), Christie Golden (World of Warcraft: Before the Storm), Kevin Hearne (Kill the Farm Boy), Sylvain Neuvel (The Themis Files), and Naomi Novik (Spinning Silver) discuss their new and upcoming books with moderator Tricia Narwani (Del Rey editorial director).
Saturday July 21, 2018 7:00pm - 8:00pm Room 9
Simulated Worlds: Writing for Virtual Reality and Games
Writers for games and virtual reality talk about the industry's next big paradigm shift. What's different about writing for virtual reality (VR) and augmented reality (AR)? How does new technology shape more traditional games, and how does it impact the way players interact with story? Game writers and industry professionals discuss the potential pitfalls and challenges of new leaps in technology, as well as the potential for new narratives moving forward. Discussion will be moderated by Jonathan Callan (senior writer, Survios), with panelists James Iliff (chief creative officer, Survios), Andrew Robinson (senior writer, Blizzard), and Shawn Kittelsen (writer/head of narrative, Injustice 2).
Today is the 15th Anniversary of the launch of the Warcraft III: The Frozen Throne expansion. The expansion introduced the ascension of Arthas the Death Knight into the Frozen Throne to claim the helm of the Lich King, as well as the Foundation of Orgrimmar.
With the 15th Anniversary finally here, if Blizzard Entertainment is developing the Warcraft III Remastered, we might be hearing about it very soon. If not today, there are four potential events where we might hear about plans. Nothing official at the moment, but we asked Brian Sousa at BlizzCon 2017. Watch what he said about Warcraft III Remastered.
With the recent Blizzard Dev Watercooler post about bringing back WOW Classic and the 1.12 Drums of War patch, I find myself wanting to jump back into WOW. Considering that I hadn’t played the game since Burning Crusade, it’s been a while. My life at that time had little room for gaming in general, and I couldn’t keep raiding with my friends.
I remember the early days, leveling up to 60, getting my epic mounts, learning how to play warrior, leveling up alchemy, etc. Despite what most people thought of warriors, we didn’t just hit sunder to tank everything, we hit heroic strike and rend as well. While it was true that during patch 1.4 and 1.5, there was not very much content, compared to other MMOs at the time, it had more than enough. What quests there were, had town hubs and the infamous exclamation points and question marks easily marked out who had an quest to do. Most infamous was leveling up in the Barrens. Horde players spent an enormous amount of time in the Barrens, it was nearly twice the size of most other zones. Leveling in other zones was interesting and fun, but the Barrens nearly always brought you back, whether it was Booty Bay, or yet another Alliance PVP skirmish at the Crossroads.