The SDCC 2018 Blizzard Entertainment panel schedule is available. You can find Blizzard at booth 140. The event will be held at the San Diego Convention Center throughout July 19-22.
There is a Blizzard Publishing panel with potentially two reveals, an Art of Hearthstone panel, a Behind-the-Scenes of the latest Overwatch Hero panel, and a Comic Book Editorial panel (with representatives of 4 comics companies, including Blizzard).
In addition, senior writer Andrew Robinson is among the panelists of the Simulated Worlds: Writing for Virtual Reality and Games panel. Christie Golden will be talking (I assume) about the World of Warcraft: Before the Storm novel at the “What’s New from Del Rey Books?” panel.
Check out the SDCC Convention map (PDF).
12pm | Behind the Cards: The Art of Blizzard's Hearthstone Ben Thompson (art director), Hadidjah Chamberlain (senior FX artist), Jomaro Kindred (senior concept artist), and Matt Dixon (illustrator) offer a deep dive into the world of card creation for Blizzard Entertainment’s hit digital card game Hearthstone. Surprise and delight await as panelists walk attendees through a Boomsday card's development from initial concept sketches to final card art. Thursday July 19, 2018 12:00pm - 1:00pm Room 5AB |
4:45pm | Crafting Story for Video Games Writers and narrative designers from some of your favorite games and franchises discuss the craft of making successful interactive stories. Panelists Leah Hoyer (Telltale Games), George Krstic (Blizzard), Ryan Verniere (Riot), and Anne Toole (Horizon Zero Dawn) will share tips and behind-the-scenes stories from their careers, as well as offer solid advice to anyone waning to make their own interactive stories or make game writing their career. Thursday July 19, 2018 4:45pm - 5:45pm Room 6BCF |
11am | The Comic Book Editorial Panel 2018 Joe Illidge (Verge Entertainment), Barbara Randall Kesel (CrossGen), Matt Hawkins (Image/Top Cow), Jasmine Amiri (Lion Forge), and Shannon Eric Denton (Blizzard) discuss the ins and outs of submitting and breaking in with a comic book publisher. Moderated by Vince Hernandez (Aspen Comics). Friday July 20, 2018 11:00am - 12:00pm Room 9 |
3:15pm | Behind the Scenes of Overwatch's Newest Hero Overwatch developers Michael Chu (lead writer), Arnold Tsang (assistant art director), Geoff Goodman (lead hero designer), and Geoffrey Garnett (senior sound designer) present a behind-the-scenes look into the creative process of developing the story, art, and gameplay kit for Overwatch's newest hero. Learn more about Overwatch hero design and participate in Q&A with the developers after the panel. Friday July 20, 2018 3:15pm - 4:15pm Room 6BCF |
3:30pm | Chapters and Panels: Blizzard Publishing See how Blizzard's many worlds are crafted into compelling art and narrative through an array of books and comics. Some of the industry's best authors discuss how they bring to life compelling stories that expand and widen the universe of Blizzard's games, told through the lens of some of gaming's most unique characters. Panelists will highlight recent releases, hint at what may be yet to come, and perhaps unveil a surprise or two. Moderated by Blizzard Publishing senior editor Cate Gary. Panelists include Christie Golden, Jody Houser, Mark Evanier, Steve Danuser, and Marv Wolfman. Saturday July 21, 2018 3:30pm - 4:30pm Room 5AB |
7pm | What's New from Del Rey Books? Adventure, science fiction, fantasy, and fairy tales-the publisher of some of these genres' best and brightest stars is here to talk about what's next on the horizon from DelRey Books. Authors Katherine Arden (The Winternight trilogy), Pierce Brown (Red Rising series), Delilah S. Dawson (Kill the Farm Boy), Christie Golden (World of Warcraft: Before the Storm), Kevin Hearne (Kill the Farm Boy), Sylvain Neuvel (The Themis Files), and Naomi Novik (Spinning Silver) discuss their new and upcoming books with moderator Tricia Narwani (Del Rey editorial director). Saturday July 21, 2018 7:00pm - 8:00pm Room 9 |
4:00pm | Simulated Worlds: Writing for Virtual Reality and Games Writers for games and virtual reality talk about the industry's next big paradigm shift. What's different about writing for virtual reality (VR) and augmented reality (AR)? How does new technology shape more traditional games, and how does it impact the way players interact with story? Game writers and industry professionals discuss the potential pitfalls and challenges of new leaps in technology, as well as the potential for new narratives moving forward. Discussion will be moderated by Jonathan Callan (senior writer, Survios), with panelists James Iliff (chief creative officer, Survios), Andrew Robinson (senior writer, Blizzard), and Shawn Kittelsen (writer/head of narrative, Injustice 2). Sunday July 22, 2018 4:00pm - 5:00pm Room 28DE |
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