Situated between the Spires of Arak and Shadowmoon Valley is an extremely odd level 100 area called “Lost Veil Anzu”. After searching through WoWhead, I’ve found no quests mentioning it, and none of the level 100 garrison dailies appears to have sent anyone there. Besides its unusual location and lack of reason to visit, the most bizarre thing about Lost Veil Anzu is that it has an eerie similarity to places corrupted by the Old Gods…
The Warcraft lore fan-forum Scrolls of Lore has unearthed a shocking discovery. Forum poster Gurzog completed the quests in the newly opened Nagrand zone on the Warlords of Draenor beta. Nagrand is the final zone in Draenor, and where players will reach level 100.
Unlike past expansions simply giving players some fireworks and a letter from a lore character for hitting the level cap, Warlords of Draenor will have something much larger. Finishing the leveling quests in Draenor will reward players with an event of Wrathgate/Battle for the Undercity proportions: a quest chain referred to in the zone achievement as “The Legacy of Garrosh Hellscream”.
This questline comes across as a conclusion for the first chapter of WoD’s story, and thus has INCREDIBLY MASSIVE SPOILERS. If you choose to read on, know that you have been warned. All credit for the following images goes to Gurzog on Scrolls of Lore.
Thank you for documenting this for lore fans everywhere.
Note: Gurzog only did the Horde version of these quests, and due to how faction oriented they seem to be, it’s possible they might be significantly different Alliance side. Once the Alliance version of events have been documented, this article will be updated, or a followup article will be made if the differences are extensive enough.
One of the most engaging mysteries left in Warcraft lore is the question of what happened to Alleria Windrunner and Turalyon. Last seen on Outland in the moments after Draenor’s destruction, they have not been heard from since. Blizzard has joked about their absence frequently, both at past BlizzCons and the in-game loading screen tip “Nobody has seen Alleria or Turalyon in years” (which in the Warlords of Draenor beta has been changed to “Nobody has seen Alleria or Turalyon in years. Still”).
There are a myriad of theories on what happened to them, or how they will re-incorporated into World of Warcraft, but this article won’t be about that. I’ve been thinking more on what Alleria and Turalyon should do once they are back.
It’s often been speculated that they will leave their heritage as Alliance heroes to become neutral characters. Characters following the same “for the greater good and little personality beyond that”-personality used for Tirion Fordring in Wrath of the Lich King, Thrall in Cataclysm, and Archmage Khadgar in Warlords of Draenor. I want Alleria and Turalyon to have a more interesting role if and when they return…
I want them to be villains.
When Thrall became Warchief of the Horde, he dissolved the orcish clans (though many still exist as organizations within the Horde, such as the Warsong Outriders and Shattered Hand rogues). This is not true of the orcs of Draenor. Instead of a conglomerate nation, the orcish clans each have unique cultures, fighting styles, leaders, strengths, and weaknesses. If one is to survive the coming onslaught by the Warlords of Draenor, knowledge of the orc clans in paramount.
A big surprise has been unearthed in the Warlords of Draenor alpha. A youtube poster known only as “WoDBeta” has uploaded a video of the quest “All is Revealed” in Frostfire Ridge. The quest has players use an “all-seeing eye” created by Khadgar to spy on Gul’dan and the Shadow Council. Gul’dan is seen accompanied by his usual accomplices Cho’Gall, Teron’gor and Giselda the Crone. However a fourth ally can be seen standing next to Gul’dan, his appearance obscured by shadows.
Once Gul’dan notices the presence of the all-seeing eye, the shadowy being vanishes while the other four remain. Who is this Mysterious Figure? There is one individual who immediately comes to mind. Someone who both greatly resembles the figure’s silhouette, and has a very strong connection to Gul’dan at this point in time. The Last Guardian, Medivh… (Though he’s technically not the Last Guardian anymore due to Med’an, but that’s still kind of Medivh’s title)
Following on the heels of Blackfathom Deeps’ unexpected return, it appears Razorfen Kraul and Razorfen Downs have been given similar treatments. New npcs, new mechanics (such as traps you must disable in Kraul, or a deadly plague mist covering portions of Downs) and new stories. In Razorfen Kraul, they quillboar are harnessing the powers of strange crystals that may be related to the Twilight’s Hammer, while in Razorfen Downs the scourge works to ressurect the lich Ammenar the Coldbringer.
Unfortunately both instances are heavily glitched. Upon entering the second boss’s room in Razorfen Kraul, the alpha crases. In Razorfen Downs, the first boss cannot be defeated properly, instead respawning after several minutes and preventing you from moving further in due to a wall that’s supposed to go away when the boss dies.
These videos show their dungeon journals (not nearly as complete as Blackfathom’s, Razorfen Downs does not even have model viewing yet) and what portions of the instances I was able to access.
The latest World of Warcraft novel, War Crimes by Christie Golden, came out today. Reviews of the book have been pouring from various WoW fansites over the past few days, but this will not be one. Suffice to say, I really liked the book (aside from one big flaw), and it make me extremely excited for Warlords of Draenor. Instead, I’m going to talk about some of the shocking revelations brought to light in War Crimes and the implications they might have for the storyline of Warlords of Draenor.
Obviously this means there will be spoilers, so if you with to read the book “fresh” then I recommend doing so first before reading this article.
Hello everybody, I know this is a few days post BlizzCon, but its the thought that counts, right? Anyways, the Warlords of Draenor demo from BlizzCon has been covered elsewhere; so this won’t be quite like the other descriptions of it. Instead I’ll be focusing on some neat tidbits I found, as well as some potential theories to the expansion’s plotline. Take the jump downwards to find out more!
THE FOLLOWING POST CONTAINS HEAVY SPOILERS AND ME LORE-NERD-ING ABOUT THEM. YOU HAVE BEEN WARNED.
First of all, I must give credit to Availed on Anvilmar-US for the world first Garrosh defeat, Apophasis for the first horde Garrosh defeat, and Silencer for uploading the following videos.
Now, in a first for Blizzard, upon defeating Garrosh, the raid receives a different cinematic depending on their faction. Each version has a scene unique to the Horde/Alliance showing their perspective on what should happen after Garrosh’s defeat.
Hi readers and welcome to my first editorial type article. With the release of Patch 5.4’s trailer (see it here if you haven’t already), the debate on whether or not Blizzard is biased towards the Horde in content development has risen again. Its a subject that really came to a head with the release of Cataclysm, enough so that Blizzard actually had Dave Kosak make a blog post, “Dev Watercooler: Faction Favoritism“. It was very negatively received, and in fact was seen by many as further proof there was faction bias favoring the Horde enough to be detrimental to the Alliance among Blizzard’s developers. So, does this faction favoritism really exist? Is Blizzard ignoring half their playerbase because they can’t muster the effort to to create content for a faction they don’t like? Or is this all overblown outcry from WoW’s notoriously unpleaseable fanbase?