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This is probably one of the biggest news from Blizzard since the announcement of Walords of Draenor last year. In an interview with Polygon, Christ Metzen and Mike Morhaime announced that after 7 years of development the unannounced project called TITAN, was simply cancelled due to the loss of fun during the development.

During that time, there was revamp of the project multiple time, this is maybe where Blizzard team lost the passion making what could have been an ambitious MMO using next-gen technology.

Blizzard has officially canceled development on its mysterious next-generation massively multiplayer game Titan. The company confirmed the news to Polygon in a recent interview.

This revelation comes after at least seven years in development and word last year that the developer was going back to the drawing board to reevaluate the project.

Speaking to Polygon, Blizzard co-founder and CEO Mike Morhaime reiterated that the company has technically never officially announced Titan, though it hasn’t been shy to talk about the game over the past seven years. “We had created World of Warcraft, and we felt really confident that we knew how to make MMOs,” Morhaime said. “So we set out to make the most ambitious thing that you could possibly imagine. And it didn’t come together.

Read the all article from Polygon, right here.

 

“We didn’t find the fun,” Morhaime continued. “We didn’t find the passion. We talked about how we put it through a reevaluation period, and actually, what we reevaluated is whether that’s the game we really wanted to be making. The answer is no.”

Benjamin Vogt

French Editor working for the World of Warcraft section of Blizzplanet since March 2014.

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