This article is being updated as the presentation goes on. Stay tuned!
Artifacts
- Deadwind Harvester – Affliction Warlock
- You gather with the council of the harvest and gain information about Legion artifacts
- the information leads you to the Karazhan Catacombs
- you will face the leader of the Dark Riders and take the scythe from him
- Earning Artifact Power
- comes from very different sources like quest bosses, rare spawns, etc.
- gaining Artifact power unlocks traits
- the first trait is an active ability to unleash the power of your weapon
- there are several traits that have several ranks which you must gain to unlock the next step
- Progression beyond 110
- the weapon will increase its power throughout of legion
- new items will drop: relics
- relics increase the item level and for example increase the rank of certain traits
- Upgrading your Artifact
- at some point you will gain quests to upgrade your artifact
- opens up a new looks for your weapon, many different looks specific to the type of content
- you can unlock more color variants
Class Halls
- A location that strongly represents the class
- meant to bring together a wide variety of members of each class, from the berserker to the knight
- Druid
- Moonglade was the first thought for a possibly class hall location
- The Druid class hall is “The Dreamgrove”
- The class hall features a special shrine for your artifact to augment it
- The class hall features class champions
- The class hall features the Scouting Map which helps decide where you will quest
- There are class specific quests
- Each class has special features and bonuses
- warriors have access to an arena
- hunters have access to a special flight network with giant eagles
- Each class will have a quick way to the class hall and back
Demon Hunter
- Customization
- tattoo
- blindfolds
- horns
- custom skin textures
- Havoc
- Melee spec
- fight fire with fire
- custom ressource: fury
- used by powerful attacks
- has access to Double Jump and Glide
- glide is like a personal goblin glider, but activated with the jump key as well
- Metamorphosis
- leaps into the air and transforms
- stunning the enemies at the targeted area
- gives you leech and improves your blade attacks
- Spectral sight
- allows to see through invisiblity and physical barriers
- Vengeance
- Demon inquisitor
- protective spells
- inflicts pain
- not a lot information as of now because they are still in development
Other Classes
- Class fantasy is important
- immersive
- distinct
- empowering
- Death Knights
- only one type of rune from now on
- Warrior
- no more charges on fury warriors
- Mage
- Arcane
- arcane mage mastery stacks are turned into a proper class ressource
- New Mastery: Savant
- Arcane
- Hunter
- Survival
- becomes a melee spec
- Survival
- Priest
- Disciple
- attunement becomes their core ability to heal
- Shadow
- New resource: Insanity
- spells build up insanity
- ultimate but fleeting power
- the more it builds up, they enter the void form
- Disciple
- Rogue
- Subtlety
- Shadowdance redesigned
- passive chance to reenter stealth on finisher skills
- new shadow abilities
- removed “generic” rogue abilities
- Shadowdance redesigned
- Subtlety
- Warlock
- Demonology
- will summon more demons
- no more metamorphosis
- Demonology
- Druid
- Guardian
- avoidance didn’t fit the immersion
- Guardian
- Major Talent Revision
- fewer “theme” rows
- more choices
- more spec-specific talents
- hundreds of new talents
Professions
- Tailoring
- back to cloth, no more fure
- more quests to learn patterns
- Mining and Herbal nodes are now shared
- There are going to be recipe ranks
- make the recipes more efficient, taking less ressources
- Revamp of the trade skill ui
- ability to see all learned and unlearned recipes
- Obliterum will be used to empower items from destroying old unneeded items
- crafted gear will become more special
- some items will have passive effects that augment you
- Inscription
- major glyphs are removed
- can create vantus runes
- increases damage against one raid boss for the week
World Drops
- Power should stay relevant throughout the expansion
- more unique effects
- effects can be class based, role based or even spec based
- World Drops are now legendaries
- all legion items can drop with an increased item level
- duplicate personal loot can be now traded
Transmog
- new system shall clean up your bank and inventory
- expand customization options
- allow collecting items
- Wardrobe Collection
- item appearances are automatically added to your wardrobe
- you can throw away the item afterwards
- account wide
- You can save outfits
- all items that are in your bank, void storage and inventory are automatically unlocked
- also items awarded from every quest
- also items from every quest you didn’t choose
- you can hide shoulder pads now
- new transmogable slots
- enchants
- shirts
- tabards