On March 12 I posted an article titled Theorycrafting: What if BlizzCon 2020 was Cancelled? — just as the pandemic started to get hold on United States when 1,000 deaths had been reported. In context, two months later, the number has risen to 100,000+ deaths in the USA.
BlizzCon executive producer Saralyn Smith announced there won’t be a BlizzCon 2020. However, her team is studying how to stream online early 2021. Read her message below.
GamesCom 2020 is still alive. The yearly event was cancelled due to the pandemic, but GamesCom 2020 is coming back in a livestream format instead through August 27-30.
This immediately might make you wonder a question. Knowing that Blizzard Entertainment is now attending the IGN Summer of Gaming event livestream… will Blizzard participate in GamesCom 2020’s livestream as well?
BlizzCon 2019 returns to the Anaheim Convention Center on November 1-2. Tickets will be on sale in two waves: Saturday, May 4th; and Wednesday, May 8th at AXS.
Replacing the goody bag of previous years, every ticket purchase comes with a choice of premium BlizzCon Commemorative Collectible statue—either a human footman or orc grunt, celebrating the 25th anniversary of Warcraft.
On Tuesday, August 21, senior game producer Michael Bybee and lead environment artist Ely Cannon addressed the press members privately to discuss World of Warcraft: Battle for Azeroth at a GamesCom venue.
Blizzard Entertainment unveiled the Realm of Torment cinematic featuring Jaina’s guilt tormenting her over the years. Somehow, her mother Katherine is able to witness all these memories inside Jaina’s mind. How she is able to do this is not revealed in the cinematic. However, the first few seconds show Jaina as a littlel child sobbing on top of a pillar stub. Looking closely to its design, it is the same seen in Drust ruins.
What Admiral Katherine sees in Jaina’s mind is the many events of her life that have tormented her: the Culling of Stratholme, the death of her father, the death of Rhonin and destruction of Theramore. Right after each event in her life, you will hear a whisper that tells Jaina what she should have done, and didn’t.
This is a really well done and emotional cinematic. I can’t wait to see when this cinematic plays in-game to learn more about its context.
Watch our GamesCom 2018 Overwatch panel video where Blizzard Entertainment revealed the new Animated Short: “Shooting Star” featuring D.va, and the new control map reveal: Busan. Thanks and props to correspondent @Handclaw for recording it in a last-minute notice. I informed him there were no livestreams, and though he didn’t bring his tripod, he held the camera by hand and came through.
The Warbringers: Azshara Animated Short will be unveiled at GamesCom 2018 on Friday, August 24. Just a few minutes ago, Handclaw participated in the Press Group interview with the World of Warcraft: Battle for Azeroth developers. They gave the press a small poster showing one of the scenes that appear in the Warbringers: Azshara.
They didn’t tell us what the image is about.
My personal interpretation is that we might possibly see a flashback from the point of view of Azshara of the moment the Well of Eternity imploded. This scene might be the moment the palace began to crumble, and Azshara’s magic to protect her people began to wane before the cataclysm and the rushing waters surrounding them. It makes me wonder if we will get to see the scene from Warcraft: War of the Ancients Book 3 where N’zoth strikes a deal with Azshara in exchange of saving her people, leading to their transformation into the naga.
The Blizzard booth may be found at Hall 7 for those who wish to try some playable content (including: Overwatch, Heroes of the Storm, StarCraft II, Diablo III, Hearthstone, and World of Warcraft: Battle for Azeroth).
Blizzard announced the following — “Overwatch: New Content Reveal on Wednesday at 11:15 CEST.” Will it be a new Hero? New Maps? New Arcade Maps? New Skins? New Cinematic? Single-player mode? Two or more of those?
Danny Perschonok attended the E3 2018 World of Warcraft Storytelling panel by Christie Golden, Terran Gregory, and Steve Danuser. The panel didn’t go deep into what we should expect post-launch, but it let us glimpse a bit into the process of storytelling, which is not simply done by Christie or Terran as an individual. There is a whole team of over twenty quest design developers and about 15 story development writers who chime in, share ideas, and the combination of those ideas and group decisions shapes the story.
There are two nuggets of info that came out of the panel. Someone (or plural) is going to die in this expansion, and as mentioned by Daniel Stahl at PAX East 2018, something our way is coming soon before launch. According to Terran Gregory, there is some stuff coming soon that Blizzard hasn’t done before.
That’s very intriguing on itself because we have seen that kind of stuff Blizzard has never done before:
So, really, to hear that something is coming that Blizzard hasn’t done before is exciting, and enigmatic. Could you even make a decent guess? There is actually something Blizzard did recently in Heroes of the Storm that might qualify as something never done in World of Warcraft. If you watch the Heroes of the Storm Mecha Storm Trailer, you will quickly notice that it looks like a Robotech TV Cartoon.
Imagine close up one-on-one combat, and full army combat scenes in the same vibe as Mecha Storm, and that would be awesome. Other than that, I can’t even fathom what could qualify as something Blizzard hasn’t done before for a World of Warcraft pre-launch crossmedia.