Revendreth is similar to Nazjatar in that it has several vertical layers that make a small zone end up pretty big for exploration. In this case, there are paths along the mountain that lead you to several layers of land, as well as stairs and elevators.
Then there is the lower areas of the zone with all kinds of beasts and creatures lurking in the river banks — if we can call it rivers.
There is a massive bridge of blood being funneled from the Sanguine Depths dungeon in Revendreth to The Maw.
Revendreth is a level 57-60 zone. Below you can take a look at some of my screenshots. The video is being uploaded. Follow @blizzplanetcom for updates when it is available. ETA 2am (more or less — US East)
Blizzard Entertainment deployed the first build update since Shadowlands Alpha started. Build 34081 was over 1.2GB in file size. These are some of the updates found so far.
Aspirant Souls now have more variety than the Kyrian only and simple anima. Now you can find Goblins, Forsaken, Tauren, Orcs, Humans, Dwarves, Night Elves, Blood Elves, Pandaren, and other races. I haven’t found Allied Races yet.
With Blizzard entering the fourth phase of WoW Classic, one has to wonder if Blizzard plans to launch a Classic Burning Crusade server. Recently, a survey sent to players hinted at just that.
However, do WoW Classic players really want Blizzard to launch Classic Burning Crusade, then Classic Wrath of the Lich King? Or stay stuck with Burning Crusade and stop there?
When does Classic stops being Classic anymore?
Wrath of the Lich King, for example added a lot of classes and systems changes, and brand-new mechanics to the game.
Does the Classic WoW community really want this to happen?
On the other hand, what if Blizzard went a different path instead?
For example, what if Blizzard stuck to the way the original WoW game was supposed to happen without the influence of bad decisions taken, or without the setbacks that plagued them back in the day in terms of limitations of the infrastructure, etc.?
Back in the day, Chris Metzen said at BlizzCon 2005 that their plan was to open the portals of Outland. Don’t take my word for it… watch the video at 4:46.
Blizzard Entertainment launched today the fourth phase of World of Warcraft Classic – which includes the Corrupted Emerald Dream dragons and Rise of the Blood god… alias Hakkar in the Zul’Gurub raid dungeon.
Deep within the jungles of Stranglethorn, an old evil stirs in the ancient troll city of Zul’Gurub. Adventurers will need to gather 19 of their strongest allies to delve deep into the mysteries of this newly released WoW Classic raid zone, once the jewel of the Gurubashi troll tribe.
Meanwhile, the Dragons of Nightmare have made their way to Azeroth, and champions of the Horde and the Alliance will need to amass as many allies as they can to defeat them at four key portal entry points throughout Azeroth.
With the new level scaling in Shadowlands, setting BFA max level players down from level 120 to level 50 — the question remains: What is the new zone levels across each continent?
Here I will share what the zone levels look like in the Shadowlands expansion.
You can enter the continents at these basic intro levels:
Outland and Northrend at level 24.
Pandaria at level 30.
Draenor at level 35.
Broken Isles at level 40.
Kul Tiras and Zandalar break the mold as you can enter it at level 10.
Blizzard Entertainment gives you the option how and where to level up a new or low level character. Very flexible. The easiest way is to jump from level 10 to Kul Tiras (Alliance) or Zandalar (Horde), and reach level 50 by playing in Battle for Azeroth content. Then jump at level 50 into Shadowlands.