The covenants have united their forces alongside mortals to rally towards Zereth Mortis to rescue Anduin Wrynn and put an end to the Jailer’s schemes.

With the help of Tal-nara, Kah-Delen, and Kah-Sher, the new Arbiter's sigil is formed. Used together with the sigils collected from the other covenants, a gateway to Zereth Mortis is opened.

A One-Way Trip

You have been tasked to go through the gateway-- but Pelagos unexpectedly offers to go with you. As you prepare to leave, a dreadlord reveals themselves and orders a Mawsworn ambush.

You manage to make your way through the portal just before it is destroyed, leaving you and Pelagos to explore this strange new land with no way to return home. While exploring, you encounter Firim, a broker who is willing to help you in return for aid. He leads you to the village of Haven.

In Haven, you assist the Enlightened in defending the small village from the Mawsworn. After you have earned their trust, the Enlightened open an ancient gateway back to Oribos, allowing you to return and bring back Bolvar's expeditionary forces.



1. A Loose Thread
2. Call of the Primus
3. A Hasty Voyage
4. Strangers in a Strange Land
5. Long Lost Firim
6. Give Me A Hand
7. A Mutual Exchange
8. For Research Purposes
9. The Road to Haven
10. Forging Connections
11. Defending Haven
12. Destroying the Destructors
13. The Old Waystone
14. The Forces Gather

The Mawsworn have concentrated their efforts on the forge of Afterlives. Bolvar tasks you to investigate with Shandris Feathermoon.

You discover that the Jailer is dominating automa to open the way to the Sepulcher of the First Ones. Armed with this knowledge, you attempt to halt this progress, and uncover the dreadlord infiltrators among your forces-- including their leader, Mal'ganis.

Mal'ganis reveals that Anduin is about to open the way to the Sepulcher. You rush to stop him with the help of Jaina and Baine. However, you are unable to stop the Jailer from entering the Sepulcher and taking Anduin with him.



1. Our Forward Scouts
2. Legendary Assistance
3. Favor of the First Ones
4. Necessary Harvest
5. Knowing is Half the Battle
6. Scour The Sands
7. Harmony and Discord
8. Battle For The Forge
9. Together, We Rise
10. In Plain Sight
11. Reinforcements May Be Necessary
12. A Break in Communication
13. Nothing is True
14. This is Your Fault, Fix It
15. Doppelganger Duel
16. Fighting for the Forge
17. Seeking Haven

Cryptic Warnings

Pelagos has discovered that devourers have entered Zereth Mortis and threaten Haven. When the two of you go to assess the danger, you discover an oracle who delivers a cryptic warning before falling comatose.

You decide to take the oracle to Firim and ask for his assistance. An automa core that Firim obtained has an unusual reaction to the oracle. Firim tasks you with using the core, called Pocopoc, to unravel the secrets of the Cyphers of the First Ones.



1. Danger Near and Far
2. A Mysterious Voice
3. Core of the Matter
4. Seeking the Unknown
5. Finding Firim
6. Unseen Agents
7. Security Measures
8. Now You May Speak
9. Surveying Cyphers
10. Cyphers of the First Ones
11. The Way Forward

Entering the Sepulcher

Uther has come to you with important news that will grant insight into the Jailer's methods: Sylvanas has awakened.

Bolvar wishes to concentrate efforts on finding a way into the Sepulcher of the First Ones, in order to pursue and defeat the Jailer once and for all.

When the way to the Sepulcher of the First Ones is at last opened, Uther convinces the others to accept Sylvanas's help in freeing Anduin from the Jailer's clutches.



1. News From Oribos
• Patterns Within Patterns
2. Enlisting the Enlightened
3. Forging Unity From Diversity
4. Remnants of the First Ones
5. Reclaiming Provis Esper
6. The Pilgrim's Journey
7. Glow and Behold
8. Where There's a Pilgrim, There's a Way
9. In The Weeds
10. Nip It in the Bud
11. Root of the Problem
12. Pluck from the Vines
13. Herbal Remedies
14. Unchecked Growth
15. Take Charge
16. Flora Frenzy
17. Key Crafting
18. The Pilgrimage Ends

The Primus concludes that his theory was correct. However, mortals are not automa -- more is required to forge some kind of resistance. The Primus suggests that the answer may lie in the memories of those who have been previous dominated. You help Bolvar, Darion, Anduin, and Sylvanas delve into their memories, and retrieve essences of Defiance before returning to the Primus.

The Primus combines the essences of Defiance, the cyphers, and the remains of the Helm of Domination, forging a new creation: the Crown of Wills. He presents the Crown to Bolvar, and you are tasked with entering the Sepulcher of the First ones once more -- this time to defeat the Jailer.



1. The Broken Crown
2. Our Last Option
3. Hello, Darkness
4. Elder Eru
5. Cryptic Catalogue
6. Testing One Two
7. The Not-Scientific Method
8. Two Paths to Tread
9. One Half of the Equation
10. Oppress and Destroy
11. Aggressive Excavation
12. Where The Memory Resides
13. What We Wish To Forget
14. What Makes Us Strong
15. What We Overcome
16. Forge of Domination
17. The Crown of Wills

The Oracle's Plan

You receive word that something unexpected is happening with Firim. When you arrive, you discover that the oracle you rescued has awakened. The oracle --- Saezurah -- speaks through Pocopoc, and asks you to follow Pocopoc to the Resonant Peaks.

The Resonant Peaks have been overrun by devourers that are consuming whatever magic they can find. Saezurah tasks you with gathering magic from the devourers and traversing the peaks to reach a vault at the summit. The vault contains the dormant vessel of an Eternal One. Together with Pocopoc, you fend off a swarm of devourers until you return to Exile's Hollow.

Upon your return, the progenitor magic you gathered is passed from Pocopoc to Saezurah, who then becomes fully active. Saezurah thanks you, and explains that the vessel you've recovered isn't just a vessel. It will serve as the body for a newly created Arbiter for the Shadowlands. Saezurah will reach out to you once it is done preparing the vessel for the ritual.



1. Reality's Doorstep
2. Something Wonderful
3. Music of the Spheres
4. What a Long Strange Trip
5. Borrowed Power
6. Pop Goes The Devourer!
7. Match Made in Zereth Mortis
8. Between a Rock & a Rock
9. Searching High and Low
10. You Light Up My Life
11. Oracle, Heal Thyself
12. Arbiter in the Making

The Purpose

Saezurah contacts you, having completed preparing the vessel for the ritual. You are tasked with gathering reinforcements from the covenant forces in order to make your way to the Crypts of the Eternal, where the ritual will take place.

Although heavily guarded by Mawsworn, you and your covenant reinforcements are able to battle your way through and enter the Crypts of the Eternal. Although all seems to be going according to plan, dreadlord interference causes the ritual to go awry. The vessel is left empty, and your efforts appear to be in vain.



1. A Monumental Discovery
2. Restoration Project
3. Help From Beyond
4. Cleaving a Path
5. A Matter of Motivation
6. Keys To Victory
7. Knocking On Death's Door
8. The Infinite Circle
9. The Order of Things
10. Unforgivable Intrusion
11. As Foretold
12. Acquaintances Forgotten
13. The Turning Point
14. For Every Soul
15. Lifetimes to Consider
16. Souls Entwined
17. Safe Haven
18. Heart of the Sepulcher
19. The Jailer's Defeat

Uther escorts Sylvanas Windrunner to Oribos where she meets judgment before the Arbiter Pelagos. Sylvanas is sentenced to meet Tyrande's choice for a punishment.

Tyrande deems that for a starter, Sylvanas must descend to The Maw to send every single soul to Oribos so that they can be judged mercifully by Arbiter Pelagos until only Sylvanas is left within The Maw.



1. A Long Walk
2. The Fate of Sylvanas
3. Penance and Renewal
4. Silent Vigil