Revil Kost: This place is where the merchant, Ariden, set up camp while he was trying to ply his dubious wares to the sorcerer Medivh. It has remained strangely untouched for all this time, which leads me to believe it may still have a connection to its former owner. Help me search the camp. Let’s see if we can find something to lead us to the Dark Riders.
Search around Ariden’s Camp for clues leading to the Dark Riders.
Relic Box: The box contains various magical looking trinkets and baubles. Upon close inspection, these “relics” appear to be nothing more than clever forgeries.
Compass: The compass is old and weathered with use. It appears to be malfunctioning – the compass arrow is erratically changing direction and never settling at true North.
Fur Blanket: The bedding in the tent has been undisturbed for quite some time.
NOTE: When clicking the book, the character is knockback 20 yards, and three shades spawn to attack.
Ariden: Fool! You will suffer for your trespass!
Aiden’s Camp investigated: 1/1
Ariden: Turn away now, interloper! The horrors of the past will be your undoing!
Revil Kost: I think that means we’re on the right track. See what you can find in that journal.
Battered Journal: Otherwise an ordinary looking journal, this book hums with dark energy as you approach it. A quick scan of the writing reveals this as the journal of Ariden, and chronicles his time in Deadwind Pass. Toward the end of the journal, the writing begins to change, and the tone becomes noticeably darker. It constantly refers to “the curse” and of the endless desire to possess things of great power. One such entry catches your eye as you glance through.
Disturbing the Past