Lovesick and Lost
Flynn Fairchild: Ugh. My head. My HEART. Feels like a good hangover and a bad breakup put together. On the bright side, I think I know where we are. And where that ship was headed. Freehold. It’s a… free town. For, uh… free folk. The only rule is that there are no rules. Lotta guys with peg legs and eye patches and exotic pets. Catch my drift? There’s a trail through the hills that’ll take us there. Pretty sure I remember the way… Let’s get moving. Gotta walk off that damn siren’s witchery.
Escort Flynn to Freehold.
TIP: Follow Flynn.
Flynn Fairchild: Ugh, still a bit foggy. Just need a little drink to clear my head.
Flynn Fairchild: (hic) Now, which way was it… left?
Flynn Fairchild: No, no. It was DEFINITELY right.
Flynn Fairchild: Watch yourself. Some nasty critters out here.
NOTE: Flynn becomes drunk, and wanders off in the wrong direction. Follow him, and kill anything that aggros or that spawns to attack your escort path.
Flynn Fairchild: Whew, what a hike. Need another little sip…
Flynn Fairchild: You all done with your side job? Can we get a little (hic) professionalism here?
Flynn Fairchild: Ahh. We’re getting close. I can feel it.
Flynn Fairchild: (hic) Hey, lizard.
NOTE: Flynn is super drunk now, and he goes around in circles. Eventually, he finds his way toward Freehold.
Flynn Fairchild: (hic) Over here! Hmm… this looks familiar. We must be (hic) going the right way.
Flynn Fairchild: Toxic stingers? I’m sure those serve a totally legitimate purpose.
Flynn Fairchild: Hmm. We went right last time… so it MUST be left! Think my head’s finally clearing up.
Flynn Fairchild: Here we are. Freehold. This is a rough town. Just (hic) let me do the talkin’.
Flynn Fairchild: Told you I knew how to find it!
Lovesick and Lost
|1. A Nation Divided|
|2. The Smoking Gun||6. Small Haulers|
|3. The Ashvane Trading Company||7. Message from the Management|
|4. Suspicious Shipments||8. Under their Noses|
|5. Labor Dispute||9. Stow and Go (Bridgeport)|
|10. Lured and Allured||11. Lovesick and Lost|
|12. Freehold||19. Raise a Glass!|
|13. Papers, Please||20. Rodrigo's Roost|
|14. The Irontide Crew||21. The Big Job|
|15. Loaded for Bear||22. Recruiting Efforts|
|16. The Beatings Will Continue||23. Fairwind’s “Friends”|
|17. Rig Robbing||24. Defenders of Daelin's Gate|
|18. Dress to Impress|
|Not required for the achievement|
|25. Aged to Perfection||29. Missing Treasure!|
|26. Trixie Business||30. Flew the Coop|
|27. Carentan's Payment||31. Swab This!|
|28. A Bad Deal|
|32. A Desperate Defense||39. Status Report!|
|33. Burn Notice||40. Prepare for Trouble|
|34. Cat on a Hot Copper Roof||41. Make Our Case|
|35. Hands Off My Booty||42. Clear the Air|
|36. Evening the Odds||43. Enemies Within|
|37. Cease Fire!||44. Hot Pursuit|
|38. For Kul Tiras!||45. Proudmoore's Parley|
|NORWINGTON ESTATE -- to start this questline, pick The Norwington Festival at South Ferry Docks|
|46. The Lord's Behest (Foxhollow Woods )||52. Mountain Sounds|
|47. Be Our Guest||53. Lucky Charm|
|48. Beginner Equitation||54. Monstrous Energy|
|49. Show Me What You’ve Got||55. Safety First|
|50. Equine Retrieval||56. The Perfect Horse, of Course|
|51. No Party like a Trogg Party||57. Wanted: Living Earthguard|
|58. Anglepoint Wharf (Next A Sound Plan Achievement Progress)|
|A. An Overrun Mine||C. The Hunters of Kennings Lodge|
|B. Left at the Port||D. Stow and Go|
|WINTERDEEP MINING CAMP|
|A. An Overrun Mine (Bridgeport)||C. Pinch of Azerite|
|B. Miner Operation||D. Rock Meet Dynamite|
|A. The Hunters of Kennings Lodge (Bridgeport)||F. Wanted: Ol’ Frostclaw|
|B. Pardon Our Rust||G. Westward Noble|
|C. A Grizzly End||H. The Start of a Monster Hunt|
|D. A Hunt for Hawk Eggs||I. Noble Responsibilities|
|E. A Sweater for Rupert||J. Encase of Emergency|
|A. Trouble at Southport Watch||E. A Boralus Triple Threat|
|B. Patching Up the Rear||F. Targeting a Turncoat|
|C. Death from Two Sides||G. A Lesson on Trust|
|D. Free Bird|
|SOUTHWIND FERRY DOCK (HUB)|
|A. An Explosive Opportunity|
|B. The Norwington Festival|
|A. An Explosive Opportunity (Southwind Ferry Dock)|
|B. The Beauty of Marketing|
|C. Making Mysteries|
|D. Spring Cleaning|
|A. An Explosive Opportunity (Southwind Ferry Dock)||G. Following Eddie's Trail|
|B. The Stoat Hunt||H. Troublesome Troglodytes|
|C. An Element of Danger||I. Saurolisk Escape|
|D. Bolas and Birds||J. Stone Soup|
|E. Settle the Score||K. The Lord's Behest|
|F. Runaway Rider|