The Irontide Crew
Flynn Fairwind: You see those salty looking guys in red? That’s the Irontide crew. They’re the worst of the worst. Cutthroats and brigands, to a man. Irontide wouldn’t be guarding the docks if they didn’t stand to gain something… Lighten their pockets. See what kinda hardware they’ve got.
Collect 3 Azerite Cutlasses and 2 Horns of Azerite Powder from Irontide Cutthroats and Irontide Trickshots.
TIP: Only the Irontide Cutthroats and Irontide Trickshots drop the Azerite Cutlass and Horns of Azerite items. However, you will inevitably aggro Irontide Overseer, Irontide Ruffian, and Irontide Brinecaster, as they stand too close to each other. You might have to wait for respawn.
Flynn Fairwind: Once you have proof that the Ashvane Company’s been selling weapons to these scumbags, come find me up the hill at the main gate. I’ve been gone a long time. Let’s hope I still have a few friends inside.
Irontide Ruffian: Stand and deliver!
Irontide Cutthroat: At least I died fightin’…
Irontide Cutthroat: I’ll cut ya from stem to stern!
Irontide Overseer: It’s a watery grave for you.
Flynn Fairwind: Good news: I think they’re gonna let us in. Bad news: We technically have to become pirates to get in.
Flynn Fairwind: What have you found?
Flynn Fairwind: Just as I thought – Irontide cut some kind of deal with Ashvane. Figures… birds of a feather and all that.
The Irontide Crew
|1. A Nation Divided|
|2. The Smoking Gun||6. Small Haulers|
|3. The Ashvane Trading Company||7. Message from the Management|
|4. Suspicious Shipments||8. Under their Noses|
|5. Labor Dispute||9. Stow and Go (Bridgeport)|
|10. Lured and Allured||11. Lovesick and Lost|
|12. Freehold||19. Raise a Glass!|
|13. Papers, Please||20. Rodrigo's Roost|
|14. The Irontide Crew||21. The Big Job|
|15. Loaded for Bear||22. Recruiting Efforts|
|16. The Beatings Will Continue||23. Fairwind’s “Friends”|
|17. Rig Robbing||24. Defenders of Daelin's Gate|
|18. Dress to Impress|
|Not required for the achievement|
|25. Aged to Perfection||29. Missing Treasure!|
|26. Trixie Business||30. Flew the Coop|
|27. Carentan's Payment||31. Swab This!|
|28. A Bad Deal|
|32. A Desperate Defense||39. Status Report!|
|33. Burn Notice||40. Prepare for Trouble|
|34. Cat on a Hot Copper Roof||41. Make Our Case|
|35. Hands Off My Booty||42. Clear the Air|
|36. Evening the Odds||43. Enemies Within|
|37. Cease Fire!||44. Hot Pursuit|
|38. For Kul Tiras!||45. Proudmoore's Parley|
|NORWINGTON ESTATE -- to start this questline, pick The Norwington Festival at South Ferry Docks|
|46. The Lord's Behest (Foxhollow Woods )||52. Mountain Sounds|
|47. Be Our Guest||53. Lucky Charm|
|48. Beginner Equitation||54. Monstrous Energy|
|49. Show Me What You’ve Got||55. Safety First|
|50. Equine Retrieval||56. The Perfect Horse, of Course|
|51. No Party like a Trogg Party||57. Wanted: Living Earthguard|
|58. Anglepoint Wharf (Next A Sound Plan Achievement Progress)|
|A. An Overrun Mine||C. The Hunters of Kennings Lodge|
|B. Left at the Port||D. Stow and Go|
|WINTERDEEP MINING CAMP|
|A. An Overrun Mine (Bridgeport)||C. Pinch of Azerite|
|B. Miner Operation||D. Rock Meet Dynamite|
|A. The Hunters of Kennings Lodge (Bridgeport)||F. Wanted: Ol’ Frostclaw|
|B. Pardon Our Rust||G. Westward Noble|
|C. A Grizzly End||H. The Start of a Monster Hunt|
|D. A Hunt for Hawk Eggs||I. Noble Responsibilities|
|E. A Sweater for Rupert||J. Encase of Emergency|
|A. Trouble at Southport Watch||E. A Boralus Triple Threat|
|B. Patching Up the Rear||F. Targeting a Turncoat|
|C. Death from Two Sides||G. A Lesson on Trust|
|D. Free Bird|
|SOUTHWIND FERRY DOCK (HUB)|
|A. An Explosive Opportunity|
|B. The Norwington Festival|
|A. An Explosive Opportunity (Southwind Ferry Dock)|
|B. The Beauty of Marketing|
|C. Making Mysteries|
|D. Spring Cleaning|
|A. An Explosive Opportunity (Southwind Ferry Dock)||G. Following Eddie's Trail|
|B. The Stoat Hunt||H. Troublesome Troglodytes|
|C. An Element of Danger||I. Saurolisk Escape|
|D. Bolas and Birds||J. Stone Soup|
|E. Settle the Score||K. The Lord's Behest|
|F. Runaway Rider|