Taelia: Priscilla’s escaping on horseback! Grab one of our chargers and chase her down!
QUEST OBJECTIVES
Mount a Proudmoore Charger and chase Priscilla Ashvane.
PROGRESS
TIP: Walk outside the gates of Unity Square. There you can find a white horse. Click the horse to start the event.
Proudmoore Charger mounted: 1/1
TIP: The Proudmoore Charger has two abilities: Jump and Giddyup! (burst of speed).
TIP: Priscilla drops stuff on the ground that you need to quickly jump or you get slowed down. Sometimes stuff blocks your path like this wagon.
Priscilla Asvane: Your little stunt meant nothing! I OWN this city! Take this!
TIP: Priscilla will shoot a beer barrel. Jump or the mead will slow you down.
Priscilla Ashvane: Out of the way, chum-for-brains!
TIP: A Cabbage vendor gets on your way. Jump, or the cabbages slow you down.
TIP: Priscilla rides up the stairs and stops in the middle of the bridge. Then jumps down into the river.
TIP: Wait a few seconds on the middle of the bridge until you see the message shown below. Your character is teleported automatically back to Unity Square. Talk to Taelia.
COMPLETION
Taelia: I don’t know how anyone could survive a fall like that. Still, we should be careful not to let our guard down.
Katherine Proudmoore: You there! A word, if I may.
Hot Pursuit
BATTLE FOR AZEROTH INTRO | |
1. Hour of Reckoning | 5. Infusing the Heart |
2. Battle for Lordaeron (Scenario) | 6. The Speaker's Imperative |
3. A Dying World | 7. Tides of War |
4. The Heart of Azeroth |
1. The Nation of Kul Tiras | 5. The Old Knight |
2. Daughter of the Sea | 6. Ferry Pass |
3. Out Like Flynn | 7. Sanctum of the Sages |
4. Get Your Bearings | 8. A Nation Divided |
1. Drustvar | 5. Witch Hunt |
2. The Vanishing Lord | 6. Cracking the Curse |
3. Signs and Portents | 7. Furious Familiars |
4. The Wayward Crone | 8. The Final Effigy |
28. And Justice For All | 33. If Bones Could Talk |
29. A Slight Detour | 34. Unlocking History |
30. Yeti to Rumble | 35. The Ruins of Gol Var |
31. Salvage Rights | 36. The Order of Embers |
32. Diversionary Tactics |
37. Take the High Road | 41. Implements of Ill Intent |
38. A Lesson in Witch Hunting | 42. Changing of the Guard |
39. Sharp Thinking | 43. A New Order |
40. Hidden Dealings |
44. The Road To Corlain | 53. Painful Memories |
45. The First Watch | 54. Running Late |
46. A Weather Eye | 55. From This Day Forward |
47. A Steady Ballast | 56. Blood in the Chapel |
48. Precious Metals | 57. The Lady's Fate |
49. Digging for Scraps | 58. One Last Request |
50. An Improvised Arsenal | 59. Barrier Buster |
51. Witchrending | 60. Break On Through |
52. To Have Loved and Lost | |
NOT NEEDED FOR ACHIEVEMENT | |
A. WANTED: Sister Lilias |
61. A Traitor's Death | 67. Leaving the Nest |
62. Hexecutioner | 68. Reeking Refuge |
63. Ruinous Rituals | 69. Storming the Manor |
64. To The Other Side | 70. Waycrest Manor: The Fallen Mother |
65. The Fall of Corlain | 71. A New Dawn |
66. Hexed Hatchlings |
1. Through the Old Roads | 4. Clear Victory |
2. Pieces of History | 5. Drustfall |
3. Honorable Discharge | Follow up sends you to Falconhurst |
| FALCONHURST | |
1. To Falconhurst | 5. A Missing Master |
2. Breaking Hag | 6. Curiously Strong |
3. Hold the Barricade | 7. A Weapon of Old |
4. So Long, Sister | 8. Fighting with Fire |
ADDITIONAL QUESTS | |
1. Spell Bound | 3. Bramblethorn |
2. Building Defenses | 4. WANTED: The Crimson Cutthroats |
BONUS OBJECTIVES | |
A. Village Repair |
| CRIMSONWOOD | |
1. Into the Crimsonwood | 7. Stopping the Grand Rite |
2. Saving Master Ashton | 8. Witch Way Out |
3. Odds and Ends | 9. Controlling the Situation |
4. Bittersweet | 10. Matrons of the Crimsonwood |
5. A Little 'Pick Me Up' | 11. In the Hall of the Drust King |
6. Deeper into the Woods | 12. Stick It To 'Em! |
EPILOGUE | |
A. Everburning | |
B. House Waycrest |
SIDE QUESTS
CHANDLERY WHARF | |
1. Sweete's Orders | |
BONUS OBJECTIVES | |
1. Plundering Pirates |
GOL KOVAL | |
1. Gol Koval | 5. Total Cairnage |
2. Deliverance | 6. The Hills Are Alive |
3. Rescue Rangers | 7. Really Big Problem |
4. Boned | 8. The High Thornspeaker |
BONUS OBJECTIVES | |
A. Nooooope |
BLEAK HILLS MINE | |
1. An Eight-Legged Curse | |
2. All Wrapped Up |
CORLAIN | |
1. Remembering the Fallen | 4. An Offensive Harvest |
2. Reeking Refuge | 5. Potent Protection |
3. Eating Through the Defenses | |
BONUS OBJECTIVES | |
A. Reclaiming Corlain |
ASHENWOOD GROVE | |
1. Those Who Remain |
1. Stormsong Valley | 5. Time to Leave |
2. The Missing Fleet | 6. Border Issues |
3. Searching for Answers | 7. Carry On |
4. Archived Knowledge |
1. Voices Below | 12. Twisted Intentions |
2. Beneath the Veil | 13. The Abyssal Council |
3. A Bloody Mess | 14. Eye of the Storm |
4. No Quarter | 15. A Bridge Too Far |
5. From the Maw of Madness | 16. Lost and Forgotten |
6. Forbidden Rites | 17. Sealed Fate |
7. Gathering Storm | 18. The Final Ascent |
8. Storm's Vengeance | 19. Storm's End |
9. A House Divided | 20. Shrine of the Storm: Whispers Below |
10. The Storm Awakens | 21. A New Dawn |
11. Oathbound | |
BONUS OBJECTIVES | |
A. A Clean Slate |
BRENNADAM (QUEST HUB) | |
1. The Days Are Just Packed | 5. Heavy Artillery |
2. Bombs, Away | |
3. You Have Their Orders | |
4. Dousing The Flames | |
REFERRAL QUESTS (Brennadam Square) | |
• Survivors (1) (Ekhart Lodge) | |
• There's Gold in Them There Fields (9) Goldfield Farmstead | |
• Trouble at Fort Daelin (8) (Seabreeze Village) | |
• Checking Out The Collapse (10) (Burton Farmstead) | |
BRENNADAM | |
1. Circle the Wagons | 3. A Saur Point /way Stormsong Valley 64.88 76.85 |
2. Sometimes Less is More |
ECKHART LODGE (QUEST HUB) | |
1. Survivors (1) | 5. Bring Out The Big Gun |
2. Smells Like Trouble | 6. Reloading (2) (Deadwash) |
3. Dangerous Game | 7. Worse Than It Looks (3) (Beacon Hill) |
4. Never Outgunned | |
WANTED POSTERS | |
• WANTED: Yarsel'ghun |
| BEACON HILL | |
1. Worse Than It Looks (3) | 6. Burn It All Down |
2. Having A Blast | 7. Get Shredded |
3. The Mine Sweeper | 8. Saw Dusted |
4. Grizzled | 9. Eye For An Eye |
5. Get Out of Here | 10. Bauer Backup (4) Seabreeze Village |
WANTED POSTERS | |
• WANTED: War Gore |
SEABREEZE VILLAGE | |
• Bauer Backup (4) Referral from Beacon Hill | |
• Trouble at Fort Daelin (8) Referral from Brennadam | |
QUEST HUB | |
1. Freedom For The Sea | |
2. A Bit of a Bind | |
3. Caught in the Net | |
4. The Shifting Tides (5) Fort Daelin |
| FORT DAELIN | |
• The Shifting Tides (5) Referral quests from Seabreeze Village | |
QUESTS | |
1. Eeling in a Big One | 7. Piercing the Shield |
2. Filching from Thieves | 8. Problem Solving With Gunpowder |
3. You're A Shark | 9. A Snake with Three Heads |
4. Facing the Invaders | 10. Clearing the Delta |
5. Reclaiming Our Defenses | 11. From The Depths |
6. Any Ammo Will Do | |
QUEST HUB REFERRALS | |
• Back To Brennadam | |
• An Illegible Scroll (6) Seekers Vista | |
• More Fodder (2) Deadwash |
| DEADWASH | |
1. Reloading (2) | 11. Share The Wealth |
2. More Fodder (2) | 12. Don't Turtle |
3. Break 'Em Out | 13. Earl-E Bot Gets The Worm |
4. Iron Low Tide | 14. A Turtle's Invitation (6) Seekers Vista |
5. Two Faced Pirate Scum | 15. No Bot Left Behind |
6. Treasure Hunting | 16. Cave Commotion |
7. Anchors Aweigh Too Much | 17. I Want It All Now |
8. Not On Our Payroll | 18. We're Not Friends |
9. Fun With Magnets | 19. All Laid Out For Us |
10. Bomb Beats Rock | 20. Walking Around Money |
NOT NEEDED FOR ACHIEVEMENT | |
• A Horrible Place | • The Proof of Piracy |
GOLDFIELD FARMSTEAD | |
• There's Gold in Them There Fields (9) From Brennadam Square | |
1. A Pocketful of Shells | 3. Goldfield's War |
2. A Reason to Stay | 4. Golden Fields Forever |
BURTON FARMSTEAD | |
• Checking Out The Collapse (10) (from Brennadam) | |
1. Gadgets and Gizmos Aplenty | 3. Farming Stimulator |
2. Stop Vining! | 4. Deal's Off |
| DEAL FARMSTEAD | |
• Deal's Off (11) (from Burton Farmstead) | |
1. Look Out! | 2. Boaring Company |
BRIARBACK KRAUL | |
1. Anger in a Bottle | 5. Steal Them Back (CRATE /way 46.27 77.05) |
2. Totems, Totems, Totems! | 6. Terror of the Kraul |
3. War Pigs | 7. A Question of Quillpower |
4. Run For The Hills |
NOT NEEDED FOR ACHIEVEMENT
FORGOTTEN COVE | |
1. Ruin Has Come | 4. The Weight of my Ambition |
2. Flush Them Out | 5. Indefatigable Purpose |
3. Trinkets and Baubles | 6. Malign Inspiration |
MILDENHALL MEADERY |
• Mayhem at Mildenhall Meadery |
• Detective Mildenhall |
• Cleanup Duty |
• Don't Go in the Basement |
• Recovering Raimond |
• Royal Succession |
• Sticky Situation |
• Honey Glazed Sam |
• Free The Farmhands |
• Fetching Wrex |
• The Bee Team |
• Wendingo Away |
• Back To The Lab |
BUMBLES PET QUESTLINE |
To continue the saga, you need to loot the Annealed Honey Amulet from killing Bumbling Bees at Gale's Rest (45 40). Took me 12 minutes of farming. Timeframe may vary with its 0.8% droprate chance. Then you have to search for Rosaline Mildenhall in Mariner's Row, Boralus (72.4 73.2). If she is not there, look around Boralus with a macro /target Rosaline Mildenhall -- There is no quest involved, just dialogue clicking. |
• Bumbles The Bee |
• Let's Bee Friends |
1. A Nation Divided | 2. Tiragarde Sound |
2. The Smoking Gun | 6. Small Haulers |
3. The Ashvane Trading Company | 7. Message from the Management |
4. Suspicious Shipments | 8. Under their Noses |
5. Labor Dispute | 9. Stow and Go (Bridgeport) |
10. Lured and Allured | 11. Lovesick and Lost |
NOT REQUIRED FOR THE ACHIEVEMENT | |
• My Favorite Things | • Glimmering Locket |
• Silencing the Sisters | • Blood in the Tides |
• Local Flavor | • Toxic Community |
12. Freehold | 19. Raise a Glass! |
13. Papers, Please | 20. Rodrigo's Roost |
14. The Irontide Crew | 21. The Big Job |
15. Loaded for Bear | 22. Recruiting Efforts |
16. The Beatings Will Continue | 23. Fairwind’s “Friends” |
17. Rig Robbing | 24. Defenders of Daelin's Gate |
18. Dress to Impress | |
Not required for the achievement | |
25. Aged to Perfection | 29. Missing Treasure! |
26. Trixie Business | 30. Flew the Coop |
27. Carentan's Payment | 31. Swab This! |
28. A Bad Deal |
32. No-Landing Zone* | 36. Cat on a Hot Copper Roof |
33. A Desperate Defense | 37. Hands Off My Booty |
34. Farmers Who Fight* | • |
35. Air Raid* | 38. Cease Fire! |
• | 39. For Kul Tiras! |
40. Numbing the Pain* | 45. Make Our Case |
41. Righteous Retribution | 46. Clear the Air |
42. Freehold: A Pirate's End | 47. Enemies Within |
43. Bearers of Bad News* | 48. Hot Pursuit |
• | 49. Proudmoore's Parley |
44. Prepare for Trouble | 50. Tol Dagor: The Ashvane Overseer |
NORWINGTON ESTATE -- to start this questline, pick The Norwington Festival at South Ferry Docks | |
51. The Lord's Behest (Foxhollow Woods ) | 57. Mountain Sounds |
52. Be Our Guest | 58. Lucky Charm |
53. Beginner Equitation | 59. Monstrous Energy |
54. Show Me What You’ve Got | 60. Safety First |
55. Equine Retrieval | 61. The Perfect Horse, of Course |
56. No Party like a Trogg Party | |
WANTED POSTER | |
• Anglepoint Wharf (Next "A Sound Plan" achievement progress) | |
• Wanted: Raging Earthguard | |
• The Roughnecks |
62. Anglepoint Wharf (Starts at Norwington Estate wanted poster) | 72. Betrayal of the Guard |
63. Aiding the Wharf | 73. Dangerous Cargo (Quest found while doing Betrayal of the Guard) |
64. A Cure From The Sea | 74. Enemy Within |
65. Sharks in the Water | 75. Possessive Headgear |
66. Stinging Barbs | 76. Paddle To Safety |
67. Algae Shakes | 77. Deep Sea Defilement |
68. Pulse of the Wharf | 78. Death in the Depths |
69. Evacuate the Premises | 79. Eldritch Invocations |
70. Tainted Shipments | 80. Those Aren't Fish Eggs |
71. The Young Lord Stormsong | 81. The Deadliest Catch |
WANTED POSTERS | |
• WANTED: Quartermaster Ssylis |
Completing the quests above grants "A Sound Plan" achievement:
SIDE QUESTS
The following quests are not part of "A Sound Plan" achievement.
BRIDGEPORT | |
A. An Overrun Mine | C. The Hunters of Kennings Lodge |
B. Left at the Port | D. Stow and Go |
WINTERDEEP MINING CAMP | |
A. An Overrun Mine (Bridgeport) | C. Pinch of Azerite |
B. Miner Operation | D. Rock Meet Dynamite |
KENNINGS LODGE | |
A. The Hunters of Kennings Lodge (Bridgeport) | F. Wanted: Ol’ Frostclaw |
B. Pardon Our Rust | G. Westward Noble |
C. A Grizzly End | H. The Start of a Monster Hunt |
D. A Hunt for Hawk Eggs | I. Noble Responsibilities |
E. A Sweater for Rupert | J. Encase of Emergency |
SOUTHWIND STATION (HUB) | |
• An Explosive Opportunity | |
• The Norwington Festival |
FIZZSPRINGS RESORT | |
• An Explosive Opportunity (Referral from Southwind Station) | • Inspection Gadget (65.06 60.62) |
• The Beauty of Marketing | • Reverse Tinkering |
• Making Mysteries | |
BONUS OBJECTIVES | |
• Spring Cleaning |
FOXHOLLOW WOODS | |
• An Explosive Opportunity (Southwind Ferry Dock) | • Following Eddie's Trail |
• The Stoat Hunt | • Troublesome Troglodytes |
• An Element of Danger | • Saurolisk Escape |
• Bolas and Birds | • Stone Soup |
• Settle the Score | • The Lord's Behest |
• Runaway Rider |
TRADEWINDS MARKET |
• A Bundle of Furs (Referral to Hatherford) |
• A Load of Scrap |
• Trouble at Greystone Keep (Referral to Greystone Relief) |
• The Long Con |
FOGCLIFF STRAND | |
A. Save Our Shipmates | D. Hold My Hand |
B. Captured and Enraptured | E. Can't Hear A Thing |
C. A Very Precious Cargo |
GREYSTONE RELIEF |
• Trouble at Greystone Keep (Referral from Tradewinds Market |
• Patching Up The Rear |
• Death From Two Sides |
• Free Bird |
• Targeting A Turncoat |
• A Lesson On Trust |
• A Boralus Triple Threat |
HATHERFORD |
• Worker's Rights |
• Maximizing Resources |
• Inventory Deficit |
• Time Off Requests |
• Emergent Strategy |
• Required Webinar |
• Pest Prevention |
• Incident Reports |
• Witch of the Woods |
• Give a Dam |
• Sowing Saplings |
• WANTED: Gryphon Nappers |
• Drust in Time Referral to Thovas Base-Camp |
THOVAS BASE-CAMP |
• Drust in Time Referral from Hatherford |
• Chasing the Leader |
• Backup While I Pack Up |
• Salvaging a Disaster |
• I'm a Druid, Not a Priest |
• The Ruins Fought Back |
• A Marine Out of Water |
DRIFTWOOD SHORE |
• She Sells Seashells |
ROUGHNECK CAMP |
• Hold Still |
• The Bears and the Bees |
• Protect the Nests |
• An Offering of Eggs |
• Roughneck Riders |
• Big Boss |
• Wendies |
• Where'd They Go? |
• Boss' Revenge |
• Getting Paid |
• Helping Henry (47.74 17.67) |
POSTERS |
• WANTED: The Hornet |
The War Campaign takes you to set a foothold on the Horde land of Zandalar. At the beginning, you can choose one of three foothold destinations: Zuldazar, Nazmir, or Vol'dun.
The first foothold choice of the War Campaign starts at level 112. Second foothold unlocks at level 114. Island Expedition unlocks at level 116. The Third foothold unlocks at level 118. Unlocking all three Footholds unlocks access to World Quests & the Flight Master's Whistle reward.
ALLIANCE WAR CAMPAIGN | |
1. The War Campaign | 7. Reinforcements (Recruit Troops) |
2. The War cache | 8. The Ongoing Campaign (level 114) |
3. Time for War | 9. Adapting Our Tactics |
4. Mission From The King | 10. The Final Foothold (level 118) |
5. War Campaign Table: War of Shadows | 11. Uniting Kul Tiras (World Quests Unlocked) |
6. The Zandalar Campaign (level 112) | |
1. Voyage To The West | 9. Breaking Free |
2. Ooh Rah! | 10. Defang The Faithless |
3. Establishing a Beachhead | 11. Break The Siege |
4. Honor Bound | 12. The Keepers' Keys |
5. Unexpected Aid | 13. Reporting In |
6. Poisoned Barbs | 14. Champion: Magister Umbric |
7. Antidote Application | 15. Return to Boralus |
8. Friends in Strange Places | |
OPTIONAL | |
A. Pests | |
B. Curse of Jani |
TALANJI'S REBUKE | |
1. Zuldazar Foothold | 5. A Lack Of Surplus |
2. The Troll's Tale | 6. That One's Mine |
3. Granting A Reprieve | 7. Save Them All |
4. Disarming The Cannons | 8. Xibala |
XIBALA | |
1. Mole Machinations | 4. Champion: Kelsey Steelspark |
2. Rocks of Ragnaros | 5. Return to Boralus |
3. Fragment of the Firelands |
WAR EFFORT
1. Intercepted Orders | 6. An Unnatural Crew |
2. Hunting Blood Prince Dreven | 7. Foul Crystals For Foul People |
3. Behind Enemy Boats | 8. King's Rest (Unlocks Mythic-only Dungeon) |
4. Broadside Bedlam | 9. Ending The San'layn Threat |
5. The Wildhammer Specialty | 10. A Clean Escape |
At Honored, Revered, and Exalted with the 7th Legion, you can buy Mission Table reports from the 7th Legion Quartermaster. These unlock new flightpaths in Zandalar.
ZULDAZAR FLIGHTPATH |
1. Scouting Report: Verdant Hollow |
1b. Mission Report: Dino Research (Verdant Hollow Upgrade) |
2. Scouting Report: Mugamba Overlook |
2b. Scouting Report: Spare Parts (Mugamba Outlook Upgrade) |
3b. Mission Report: Jungle Escort (Mistvine Ledge Upgrade) |
4. Mission Report: The Great Seal (The Great Seal Upgrade) |
VOL'DUN FLIGHTPATH |
1. Mission Report: Vulpera Hideaway |
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