Go south, then kill this Sludge Monstrosity level 5.
Go east to kill a Wraith level 6 and 2 Skeletal Marksman level 3.
To the north, there is a deadend with two Kobold Geomancer level 3, and 3 Kobold level 1.
Right there where you killed the Kobolds, use Malfurion to cast Force of Nature on the mushrooms to the northwest. This opens a path to a secret.
Kill the Sludge Monstrosity level 5 — drops Wand of Negation: Dispels all magical effects in a target area. Contains 3 charges. Deals 200 damage to summoned units.
Use Force of Nature on the mushrooms above the Sludge Monstrosity, and move the treants away to the east — out of the way. Now move Malfurion to where the mushrooms were before — by the edge of the river.
From here, Malfurion can cast Force of Nature on the mushrooms across the river.
Send your treants to the north — this is a SECRET area with a Furbolg Ursa Warrior level 8 with Command Aura — this unit is under the effects of Command Aura; it has increased attack damage. He also has two Furbolg Shaman level 4.
All 3 furbolgs join your team when your treants approach them. Enter the Way Gate. The 3 furbolgs are teleported near the Circle of Power.
This is a huge SECRET because now all of your Dryads, Druids of the Talon and Malfurion gain Command Aura for +2 attack damage; and now you have a Ursa Warrior with War Stomp and the two shamans cast lightning and Rejuvenation to keep your units healed. The shamans come handy because there is no Fountain of Health in this area of the map.
Go south of the Circle of Power. Use Malfurion to cast Force of Nature on these mushrooms to access another secret area.
Kill the 2 Skeleton Warriors behind the mushrooms, then go west to kill 3 Skeletal Marksman level 3, 2 Skeleton Warriors, and 3 Skeletal Archers — drops Scroll of Healing: Heals 150 hit points to all friendly non-mechanical units around the Hero.
Now use Malfurion to casst Force of Nature on these mushrooms to access the Circle of Power.
You will be teleported to this small room. Kill the Ice Revenant level 8 and the 4 Skeletal Archers — drops Robe of the Magi: Increases the intelligence of the Hero by 6. Step on the Way Gate.
You are teleported near the first Circle of Power.
Malfurion Stormrage: Let me pass! The Arch-Druid of the Moonglade demands passage!
Note: A spectral bridge materializes through the river.
Cross the bridge and kill this Elder Watcher level 6 and two Watcher level 4. These are wildkins — drop Claws of Attack: Increases the attack damage of the Hero by 9.
Elder Watcher: Turn back! You are unworthy to bask in the bear gods’ presence!
Malfurion Stormrage: Bear gods? Perhaps the creature was referring to the sleeping druids of the claw. But why would he call them bear gods when they appear as I do?
Go south of where the Elder Watcher stood. This leads to a Fountain of Mana guarded by two Skeleton Marksman level 3 and two Skeleton Archers.
Head north to kill 4 Black Dragon Whelp level 3.
Malfurion Stormrage: Foul spawn of Deathwing! I should have known that you loathsome beasts would take refuge within the flames of the earth!
Go further north until a cutscene plays onscreen.
Malfurion Stormrage: Ah… the druids of the claw are awake already! Come, my brothers! We have much to do! What in… They have lost themselves to their animal aspects! They are mindless and feral!
Druid of the Talon: In the raven’s name!
(The druids of the talon cast Cyclone before being shredded to pieces by the druids of the claw)
Malfurion Stormrage: The horn’s call might work, but it would reach only a few of them in this part of the cavern.
MAIN QUEST UPDATE
- Discover the location of the Barrow Deeps (Completed)
- Bring Malfurion Stormrage to the Cave Center CIrcle of Power
- All Druids of the Claw must survive
- Malfurion Stormrage must survive
HINT – Use Entangling Roots and Cyclone to prevent the feral bear Druids from attacking you.
Cast Cyclone on the Druid of the Claw.
Kill this Giant Spider level 4.
TIP: If the Druid of the Claw attack you, you can break aggro by running back to the Circle of Power that teleported you to the small room.
Lure the Spitting Spider level 3 and the two Spider level 1 away from the patrol range of the nearby druid of the claw (Avoid its aggro).
By now Cyclone expired. Cast Cyclone again on the previous Druid of the Claw who is now running toward you. Avoid the next druid of the claw that patrols from north to south. Go to the Fountain of Mana when it has gone to the north.
Kill the two Sludge Minion level 1 and the Sludge Flinger level 3 — drops Wand of the Wind: Allows the Hero to cast Cyclone. Cyclone tosses a target enemy unit into the air, rendering it unable to attack, move or cast spells. Contains 3 charges. Lasts 20 sec.
Wait for the druid of the claw to patrol to the north, then run through toward the arch. One of the egg sacs there drop a Scroll of Mana.
The druid of the claw, north of the arch, patrols from west to east. Wait until it goes east to destroy the gates, then run back south. Once he goes back to the east, go past the broken gates.
There are two druids of the claw asleep. Go past them, but don’t get too close to them. Move one unit at a time so that they don’t path into them. Don’t bother with the crates, they are empty. Just hug the wall, and the druids won’t awake.
Kill the Brood Mother level 6 and the Spitting Spider level 3. Make sure to attack the Spitting Spider with Malfurion so it doesn’t poison any of your minions.
Kill the Sludge Flinger level 3 to the north.
Then you will see a druid of the claw patrolling from east to west. Wait until it has gone to the west to make a U-turn to the south.
Kill the Sludge Monstrosity level 5, Sludge Flinger level 3, and the two Sludge Minion level 1.
Send Malfurion to stand on the Circle of Power to trigger a cutscene to play onscreen.
(Malfurion blows the Horn of Cenarius)
Druid of the Claw: Shan’do Stormrage! I don’t know what came over us. It’s been so long since we remembered who we were.
Malfurion Stormrage: All is well, thero-shan. I have need of you and your mighty brethren once again. After these many ages, the Burning Legion has returned, and only our combined strength can drive them back.
Druid of the Claw: Then we druids of the claw are yours to command, Shan’do Stormrage.