Somewhere in the Arathi Highlands, Thrall, the young warchief of the orcish Horde, wakes from his troubling dream.
Thrall: What kind of nightmare was that?
The Prophet: It was not a nightmare, young warchief, but a vision. Follow me, and I will reveal what your future holds.
Thrall: I don’t know what this is all about, but I’ll play along.
Find the Prophet
- Follow the narrator’s directions
- Find the Prophet
Note: Click on the flag to move Thrall to that location.
Narrator: Excellent. You seem eager to be on your way.
HINT – Move commands can also be issued by selecting your units, then RIGHT CLICKING on their destination.
Narrator: Skillfully done. However, the orc encampment is still far off. In order to reach the next banner, scroll the screen to the north by moving your mouse to the top edge of the screen.
Narrator: Very good. The path to the next banner leads through a black area. This black area represents terrain that has not been discovered yet.
Narrator: Notice how the black area shrinks as Thrall moves through it. This reflects areas you have explored.
HINT – Your location and where you need to go are seen on the Mini Map, located at the bottom left of your screen.
Narrator: Select Thrall and order him to move to the banner in the middle of the encampment.
Thrall: Lok-Tar, my warriors!
Grunt: We are yours to command, Warchief!
Narrator: In order to have Thrall and his troops move together, you must first select all of them.
HINT – LEFT-CLICK on the ground, hold down the mouse button, then drag the cursor across the units you want to select.
Thrall: This was only a scout. But the gnolls’ camp lies just ahead.
Narrator: Order your troops to perform an aggressive attack move into the enemy encampment. To do this, select all of your troops, CLICK the ATTACK button, and then LEFT-CLICK on the ground in the middle of the gnoll camp.
HINT – Attack move commands can also be issued by selecting your troops pressing the “A” key, then LEFT-CLICKING on their destination.
HINT – Units that are given attack move commands will automatically engage enemy units encountered along the way.
Grunt: Warchief, we’ve discovered a group of murloc raiders in the nearby river!
Narrator: The murlocs would make excellent targets for your new chain lightning spell. To have Thrall use his new ability, CLICK on the CHAIN LIGHTNING button, and then LEFT-CLICK on one of the murlocs.
Narrator: Some monsters drop treasure when they are defeated. Treasure chests hold powerful magic items that can only be picked up by heroes, such as Thrall.
Narrator: This particular treasure chest contained a useful potion of mana. Notice that the potion now occupies one of Thrall’s inventory lots near the bottom middle of your screen.
Narrator: Potions of mana can be used to replenish a hero’s mana, the magic energies that allow the casting of spells, such as chain lightning.
HINT – To see what a particular item does, move your cursor over the item in your Hero’s inventory.
Narrator: The wolf howl signifies that night has begun.
Thrall: Be wary, my warriors. Don’t let nightfall dull your senses.
HINT – Units cannot see as far at night as they can during the day.
HINT – Unexplored areas often contain secrets or surprises that can be very useful.
Note: There is a treasure chest containing a Potion of Healing at this location in the mini-map.
Thrall: An ogre! We’d have a fierce battle on our hands if the beast weren’t sleeping!
HINT – Sleeping monsters wake up when they are attacked.
Thrall: A golem! Watch yourselves, my brethren: those creatures do not sleep at night!
Note: There are three Stone Golems in the area shown in the mini map.
Thrall: Forest Trolls! I still can’t believe they were ever a part of the Horde.
HINT – To see the difficulty level of a particular monster, move your cursor over it. Monsters range in difficulty from level 1 to level 10.
Note: One of the Forest Trolls drop a Manual of Health which increases Thrall’s health points.
Narrator: Very good. That treasure chest held a magic tome that can be used to give Thrall a permanent benefit.
HINT – Tomes are consumed when picked up, freeing up inventory space for holding other items.
MAIN QUEST COMPLETED
- Find the Prophet
The Prophet: Greetings, son of Durotan. I knew you’d find your way.
Thrall: It was you I saw in the vision. Who are you? How do you know me?
The Prophet: I know many things, young warchief, about you and your people. My identity, at this time, is unimportant. What is important is that you rally your people and leave these shores immediately.
Thrall: Leave? What’s this all about, human?
Prophet: Human? I left my humanity behind long ago. I am something… different now. Know that I have seen the future and beheld the great burning shadow that is coming to consume this world. You sense it as well, don’t you?
Thrall: The demons… are returning.
Prophet: Yes. And only by leading your people across the sea, to the distant lands of Kalimdor, will you have a chance to stand against them!
Thrall: But how can we–
Prophet: I will answer all of your questions in time, young warchief. For now, rally your warriors and prepare to leave this land. We will speak again.
Thrall: None of this makes sense, but the spirits tell me… that I should trust him.