Bringing the Big Guns | Patch 7.3

Baraat the Longshot: Light’s Judgment has a security feature to prevent it from falling into enemy hands. We can trigger its recall mechanism, which will teleport it back to a vessel.

With the Xenedar out of commission, the gun should recall to your ship instead. You can make good use of its firepower.

The process takes time, though, and will likely attract the Legion’s attention. Be on your guard.

 

Objectives

Locate and secure Light’s Judgment.

Bringing the Big Guns

 

Progress

Grand Artificer Romuul: I have your coordinates, champion. It will take some time to calibrate the teleportation matrices. Keep it out of the Legion’s hands until then!

 

Note: Two waves of enemies start coming at you. Kill them fast to prevent getting overrun by too many. The event ends when you kill Quartermaster Aikras.

Felforge Salvager: Hey, that’s ours! We saw it first!

Felforge Salvager: Quickly, quickly! Someone tell the quartermaster!

 

Secure Light’s Judgment: 1/1

Objective Complete.

Grand Artificer Romuul: That should be it! Just activate the console one last time to complete the transfer. I will handle the rest!

 

Note: To turn in the quest, click the Light’s Judgment object.

 

Completion

(The panel is now pulsing a soft golden glow. According to Romuul, activating it should teleport the cannon to the Vindicaar.)

 

Bringing the Big Guns

 

WORLD OF WARCRAFT: LEGION -- PATCH 7.3: ARGUS QUEST VIDEOS
1. The Hand of Fate3. Light's Exodus
2. Two if by Sea4. The Vindicaar
5. Into the Night8. Overwhelming Power
6. Alone in the Abyss9. A Stranger's Plea
7. Righteous Fury10. Vengeance
11. Signs of Resistance13. Rendezvous
12. The Prophet's Gambit (Turalyon)14. From Darkness
15. Threat Reduction17. A Strike at the Heart (Alleria)
16. Prisoners No More
18. Return to the Vindicaar (Arator the Redeemer)20. Gathering Light
19. A Moment of Respite
21. Crystals Not Included25. Locating the Longshot
22. A Grim Equation26. Bringing the Big Guns
23. The Best Prevention27. Lightly Roasted
24. Fire at Will
28. The Light Mother29. Light's Return
30. The Child of Light and Shadow32. An Offering of Light
31. The Vindicaar Matrix Core33. The Speaker Calls
34. Visions of Torment35. Dire News
36. Storm the Citadel
37. Scars of the Past41. Heralds of Apocalypse
38. Preventive Measures42. A Touch of Fel
39. Chaos Theory43. Dawn of Justice
40. Dark Machinations44. Lord of the Spire
45. Forming a Bond
46. A Argus Roper48. Duskcloak Problem
47. Strike Back49. Woah, Nelly!
50. The Mysterious Missive53. Foiling the Legion's Jailbreak (Arcatraz scenario)
51. Intercepting the Legion's Plans54. Long Overdue
52. Imprisoned Inquisitor
55. Where they least expect it (Illidan)
56. Invasion Point Offensive (Illidan)

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